net.minecraft.client.multiplayer
Class GuiConnecting
java.lang.Object
net.minecraft.client.gui.Gui
net.minecraft.client.gui.GuiScreen
net.minecraft.client.multiplayer.GuiConnecting
public class GuiConnecting
- extends GuiScreen
Method Summary |
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it. |
static void |
forceTermination(GuiConnecting gui)
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question. |
void |
updateScreen()
Called from the main game loop to update the screen. |
Methods inherited from class net.minecraft.client.gui.GuiScreen |
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution |
GuiConnecting
public GuiConnecting(Minecraft par1Minecraft,
ServerData par2ServerData)
GuiConnecting
public GuiConnecting(Minecraft par1Minecraft,
String par2Str,
int par3)
updateScreen
public void updateScreen()
- Called from the main game loop to update the screen.
- Overrides:
updateScreen
in class GuiScreen
initGui
public void initGui()
- Adds the buttons (and other controls) to the screen in question.
- Overrides:
initGui
in class GuiScreen
drawScreen
public void drawScreen(int par1,
int par2,
float par3)
- Draws the screen and all the components in it.
- Overrides:
drawScreen
in class GuiScreen
forceTermination
public static void forceTermination(GuiConnecting gui)