net.minecraft.client.gui.inventory
Class GuiInventory

java.lang.Object
  extended by net.minecraft.client.gui.Gui
      extended by net.minecraft.client.gui.GuiScreen
          extended by net.minecraft.client.gui.inventory.GuiContainer
              extended by net.minecraft.client.renderer.InventoryEffectRenderer
                  extended by net.minecraft.client.gui.inventory.GuiInventory

public class GuiInventory
extends InventoryEffectRenderer


Field Summary
 
Fields inherited from class net.minecraft.client.gui.inventory.GuiContainer
inventorySlots
 
Fields inherited from class net.minecraft.client.gui.GuiScreen
allowUserInput, guiParticles, height, isMacOs, width
 
Constructor Summary
GuiInventory(EntityPlayer par1EntityPlayer)
           
 
Method Summary
 void drawScreen(int par1, int par2, float par3)
          Draws the screen and all the components in it.
static void func_74223_a(Minecraft par0Minecraft, int par1, int par2, int par3, float par4, float par5)
           
 void initGui()
          Adds the buttons (and other controls) to the screen in question.
 void updateScreen()
          Called from the main game loop to update the screen.
 
Methods inherited from class net.minecraft.client.gui.inventory.GuiContainer
doesGuiPauseGame, onGuiClosed
 
Methods inherited from class net.minecraft.client.gui.GuiScreen
confirmClicked, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolution
 
Methods inherited from class net.minecraft.client.gui.Gui
drawCenteredString, drawRect, drawString, drawTexturedModalRect
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GuiInventory

public GuiInventory(EntityPlayer par1EntityPlayer)
Method Detail

updateScreen

public void updateScreen()
Called from the main game loop to update the screen.

Overrides:
updateScreen in class GuiContainer

initGui

public void initGui()
Adds the buttons (and other controls) to the screen in question.

Overrides:
initGui in class InventoryEffectRenderer

drawScreen

public void drawScreen(int par1,
                       int par2,
                       float par3)
Draws the screen and all the components in it.

Overrides:
drawScreen in class InventoryEffectRenderer

func_74223_a

public static void func_74223_a(Minecraft par0Minecraft,
                                int par1,
                                int par2,
                                int par3,
                                float par4,
                                float par5)