Uses of Class
net.minecraftforge.liquids.LiquidStack

Packages that use LiquidStack
net.minecraftforge.liquids   
 

Uses of LiquidStack in net.minecraftforge.liquids
 

Fields in net.minecraftforge.liquids declared as LiquidStack
 LiquidStack LiquidEvent.liquid
           
 LiquidStack LiquidDictionary.LiquidRegisterEvent.Liquid
           
 LiquidStack LiquidContainerData.stillLiquid
           
 

Methods in net.minecraftforge.liquids that return LiquidStack
 LiquidStack LiquidStack.copy()
           
 LiquidStack ITankContainer.drain(ForgeDirection from, int maxDrain, boolean doDrain)
          Drains liquid out of internal tanks, distribution is left to the ITankContainer.
 LiquidStack ILiquidTank.drain(int maxDrain, boolean doDrain)
           
 LiquidStack LiquidTank.drain(int maxDrain, boolean doDrain)
           
 LiquidStack ITankContainer.drain(int tankIndex, int maxDrain, boolean doDrain)
          Drains liquid out of the specified internal tank.
 LiquidStack ILiquidTank.getLiquid()
           
 LiquidStack LiquidTank.getLiquid()
           
static LiquidStack LiquidDictionary.getLiquid(String name, int amount)
          Returns the liquid matching the name, if such a liquid exists.
static LiquidStack LiquidContainerRegistry.getLiquidForFilledItem(ItemStack filledContainer)
           
static LiquidStack LiquidDictionary.getOrCreateLiquid(String name, LiquidStack liquid)
          When creating liquids you should call this function.
static LiquidStack LiquidStack.loadLiquidStackFromNBT(NBTTagCompound nbt)
          Reads a liquid stack from the passed nbttagcompound and returns it.
 

Methods in net.minecraftforge.liquids that return types with arguments of type LiquidStack
static Map<String,LiquidStack> LiquidDictionary.getLiquids()
          Get an immutable list of the liquids defined
 

Methods in net.minecraftforge.liquids with parameters of type LiquidStack
static boolean LiquidContainerRegistry.containsLiquid(ItemStack filledContainer, LiquidStack liquid)
           
 boolean LiquidStack.containsLiquid(LiquidStack other)
           
 int ITankContainer.fill(ForgeDirection from, LiquidStack resource, boolean doFill)
          Fills liquid into internal tanks, distribution is left to the ITankContainer.
 int ITankContainer.fill(int tankIndex, LiquidStack resource, boolean doFill)
          Fills liquid into the specified internal tank.
 int ILiquidTank.fill(LiquidStack resource, boolean doFill)
           
 int LiquidTank.fill(LiquidStack resource, boolean doFill)
           
static ItemStack LiquidContainerRegistry.fillLiquidContainer(LiquidStack liquid, ItemStack emptyContainer)
           
static LiquidStack LiquidDictionary.getOrCreateLiquid(String name, LiquidStack liquid)
          When creating liquids you should call this function.
 ILiquidTank ITankContainer.getTank(ForgeDirection direction, LiquidStack type)
          Return the tank that this tank container desired to be used for the specified liquid type from the specified direction
 boolean LiquidStack.isLiquidEqual(LiquidStack other)
           
 void LiquidTank.setLiquid(LiquidStack liquid)
           
 

Constructors in net.minecraftforge.liquids with parameters of type LiquidStack
LiquidContainerData(LiquidStack stillLiquid, ItemStack filled, ItemStack container)
           
LiquidDictionary.LiquidRegisterEvent(String name, LiquidStack liquid)
           
LiquidEvent.LiquidDrainingEvent(LiquidStack liquid, World world, int x, int y, int z, ILiquidTank tank)
           
LiquidEvent.LiquidFillingEvent(LiquidStack liquid, World world, int x, int y, int z, ILiquidTank tank)
           
LiquidEvent.LiquidMotionEvent(LiquidStack liquid, World world, int x, int y, int z)
           
LiquidEvent.LiquidSpilledEvent(LiquidStack liquid, World world, int x, int y, int z)
           
LiquidEvent(LiquidStack liquid, World world, int x, int y, int z)
           
LiquidTank(LiquidStack liquid, int capacity)
           
LiquidTank(LiquidStack liquid, int capacity, TileEntity tile)