net.minecraft.world.gen.structure
Class MapGenStructure

java.lang.Object
  extended by net.minecraft.world.gen.MapGenBase
      extended by net.minecraft.world.gen.structure.MapGenStructure
Direct Known Subclasses:
MapGenMineshaft, MapGenNetherBridge, MapGenScatteredFeature, MapGenStronghold, MapGenVillage

public abstract class MapGenStructure
extends MapGenBase


Constructor Summary
MapGenStructure()
           
 
Method Summary
 boolean generateStructuresInChunk(World par1World, Random par2Random, int par3, int par4)
          Generates structures in specified chunk next to existing structures.
 ChunkPosition getNearestInstance(World par1World, int par2, int par3, int par4)
           
 boolean hasStructureAt(int par1, int par2, int par3)
          Returns true if the structure generator has generated a structure located at the given position tuple.
 
Methods inherited from class net.minecraft.world.gen.MapGenBase
generate
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

MapGenStructure

public MapGenStructure()
Method Detail

generateStructuresInChunk

public boolean generateStructuresInChunk(World par1World,
                                         Random par2Random,
                                         int par3,
                                         int par4)
Generates structures in specified chunk next to existing structures. Does *not* generate StructureStarts.


hasStructureAt

public boolean hasStructureAt(int par1,
                              int par2,
                              int par3)
Returns true if the structure generator has generated a structure located at the given position tuple.


getNearestInstance

public ChunkPosition getNearestInstance(World par1World,
                                        int par2,
                                        int par3,
                                        int par4)