net.minecraft.world.gen.structure
Class ComponentScatteredFeatureJunglePyramid

java.lang.Object
  extended by net.minecraft.world.gen.structure.StructureComponent
      extended by net.minecraft.world.gen.structure.ComponentScatteredFeatureJunglePyramid

public class ComponentScatteredFeatureJunglePyramid
extends StructureComponent


Field Summary
static WeightedRandomChestContent[] junglePyramidsChestContents
          List of Chest contents to be generated in the Jungle Pyramid chests.
static WeightedRandomChestContent[] junglePyramidsDispenserContents
          List of Dispenser contents to be generated in the Jungle Pyramid dispensers.
 
Constructor Summary
ComponentScatteredFeatureJunglePyramid(Random par1Random, int par2, int par3)
           
 
Method Summary
 boolean addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
          second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
 
Methods inherited from class net.minecraft.world.gen.structure.StructureComponent
buildComponent, findIntersecting, getBoundingBox, getCenter, getComponentType
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

junglePyramidsChestContents

public static final WeightedRandomChestContent[] junglePyramidsChestContents
List of Chest contents to be generated in the Jungle Pyramid chests.


junglePyramidsDispenserContents

public static final WeightedRandomChestContent[] junglePyramidsDispenserContents
List of Dispenser contents to be generated in the Jungle Pyramid dispensers.

Constructor Detail

ComponentScatteredFeatureJunglePyramid

public ComponentScatteredFeatureJunglePyramid(Random par1Random,
                                              int par2,
                                              int par3)
Method Detail

addComponentParts

public boolean addComponentParts(World par1World,
                                 Random par2Random,
                                 StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...

Specified by:
addComponentParts in class StructureComponent