Uses of Class
net.minecraft.pathfinding.PathPoint

Packages that use PathPoint
net.minecraft.pathfinding   
 

Uses of PathPoint in net.minecraft.pathfinding
 

Methods in net.minecraft.pathfinding that return PathPoint
 PathPoint Path.addPoint(PathPoint par1PathPoint)
          Adds a point to the path
 PathPoint Path.dequeue()
          Returns and removes the first point in the path
 PathPoint PathEntity.getFinalPathPoint()
          returns the last PathPoint of the Array
 PathPoint PathEntity.getPathPointFromIndex(int par1)
          return the PathPoint located at the specified PathIndex, usually the current one
 

Methods in net.minecraft.pathfinding with parameters of type PathPoint
 PathPoint Path.addPoint(PathPoint par1PathPoint)
          Adds a point to the path
 void Path.changeDistance(PathPoint par1PathPoint, float par2)
          Changes the provided point's distance to target
 float PathPoint.distanceTo(PathPoint par1PathPoint)
          Returns the linear distance to another path point
 float PathPoint.func_75832_b(PathPoint par1PathPoint)
           
static int PathFinder.func_82565_a(Entity par0Entity, int par1, int par2, int par3, PathPoint par4PathPoint, boolean par5, boolean par6, boolean par7)
           
 int PathFinder.getVerticalOffset(Entity par1Entity, int par2, int par3, int par4, PathPoint par5PathPoint)
          Checks if an entity collides with blocks at a position.
 

Constructors in net.minecraft.pathfinding with parameters of type PathPoint
PathEntity(PathPoint[] par1ArrayOfPathPoint)