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Packages that use PathEntity | |
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net.minecraft.entity | |
net.minecraft.pathfinding | |
net.minecraft.world |
Uses of PathEntity in net.minecraft.entity |
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Methods in net.minecraft.entity with parameters of type PathEntity | |
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void |
EntityCreature.setPathToEntity(PathEntity par1PathEntity)
sets the Entities walk path in EntityCreature |
Uses of PathEntity in net.minecraft.pathfinding |
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Methods in net.minecraft.pathfinding that return PathEntity | |
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PathEntity |
PathFinder.createEntityPathTo(Entity par1Entity,
Entity par2Entity,
float par3)
Creates a path from one entity to another within a minimum distance |
PathEntity |
PathFinder.createEntityPathTo(Entity par1Entity,
int par2,
int par3,
int par4,
float par5)
Creates a path from an entity to a specified location within a minimum distance |
PathEntity |
PathNavigate.getPath()
gets the actively used PathEntity |
PathEntity |
PathNavigate.getPathToEntityLiving(EntityLiving par1EntityLiving)
Returns the path to the given EntityLiving |
PathEntity |
PathNavigate.getPathToXYZ(double par1,
double par3,
double par5)
Returns the path to the given coordinates |
Methods in net.minecraft.pathfinding with parameters of type PathEntity | |
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boolean |
PathEntity.isSamePath(PathEntity par1PathEntity)
Returns true if the EntityPath are the same. |
boolean |
PathNavigate.setPath(PathEntity par1PathEntity,
float par2)
sets the active path data if path is 100% unique compared to old path, checks to adjust path for sun avoiding ents and stores end coords |
Uses of PathEntity in net.minecraft.world |
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Methods in net.minecraft.world that return PathEntity | |
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PathEntity |
World.getEntityPathToXYZ(Entity par1Entity,
int par2,
int par3,
int par4,
float par5,
boolean par6,
boolean par7,
boolean par8,
boolean par9)
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PathEntity |
World.getPathEntityToEntity(Entity par1Entity,
Entity par2Entity,
float par3,
boolean par4,
boolean par5,
boolean par6,
boolean par7)
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