net.minecraft.entity.item
Class EntityFallingSand

java.lang.Object
  extended by net.minecraft.entity.Entity
      extended by net.minecraft.entity.item.EntityFallingSand

public class EntityFallingSand
extends Entity


Field Summary
 int blockID
           
 int fallTime
          How long the block has been falling for.
 int metadata
           
 boolean shouldDropItem
           
 
Fields inherited from class net.minecraft.entity.Entity
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
 
Constructor Summary
EntityFallingSand(World par1World)
           
EntityFallingSand(World par1World, double par2, double par4, double par6, int par8)
           
EntityFallingSand(World par1World, double par2, double par4, double par6, int par8, int par9)
           
 
Method Summary
 boolean canBeCollidedWith()
          Returns true if other Entities should be prevented from moving through this Entity.
 boolean canRenderOnFire()
           
 void func_85029_a(CrashReportCategory par1CrashReportCategory)
           
 float getShadowSize()
           
 World getWorld()
           
 void onUpdate()
          Called to update the entity's position/logic.
 void setIsAnvil(boolean par1)
           
 
Methods inherited from class net.minecraft.entity.Entity
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canAttackWithItem, canBePushed, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82143_as, func_82146_a, func_82148_at, func_82149_j, func_85031_j, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getEyeHeight, getHasActivePotion, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getTexture, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setHasActivePotion, setHeadRotationYaw, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

blockID

public int blockID

metadata

public int metadata

fallTime

public int fallTime
How long the block has been falling for.


shouldDropItem

public boolean shouldDropItem
Constructor Detail

EntityFallingSand

public EntityFallingSand(World par1World)

EntityFallingSand

public EntityFallingSand(World par1World,
                         double par2,
                         double par4,
                         double par6,
                         int par8)

EntityFallingSand

public EntityFallingSand(World par1World,
                         double par2,
                         double par4,
                         double par6,
                         int par8,
                         int par9)
Method Detail

canBeCollidedWith

public boolean canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity.

Overrides:
canBeCollidedWith in class Entity

onUpdate

public void onUpdate()
Called to update the entity's position/logic.

Overrides:
onUpdate in class Entity

getShadowSize

public float getShadowSize()
Overrides:
getShadowSize in class Entity

getWorld

public World getWorld()

setIsAnvil

public void setIsAnvil(boolean par1)

canRenderOnFire

public boolean canRenderOnFire()
Overrides:
canRenderOnFire in class Entity

func_85029_a

public void func_85029_a(CrashReportCategory par1CrashReportCategory)
Overrides:
func_85029_a in class Entity