Uses of Interface
net.minecraft.dispenser.IBlockSource

Packages that use IBlockSource
net.minecraft.block   
net.minecraft.dispenser   
 

Uses of IBlockSource in net.minecraft.block
 

Classes in net.minecraft.block that implement IBlockSource
 class BlockSourceImpl
           
 

Methods in net.minecraft.block with parameters of type IBlockSource
static IPosition BlockDispenser.func_82525_a(IBlockSource par0IBlockSource)
           
 

Uses of IBlockSource in net.minecraft.dispenser
 

Methods in net.minecraft.dispenser with parameters of type IBlockSource
 ItemStack BehaviorDefaultDispenseItem.dispense(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispenses the specified ItemStack from a dispenser.
 ItemStack IBehaviorDispenseItem.dispense(IBlockSource var1, ItemStack var2)
          Dispenses the specified ItemStack from a dispenser.
 ItemStack BehaviorPotionDispense.dispense(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispenses the specified ItemStack from a dispenser.
 ItemStack BehaviorBucketEmptyDispense.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.
 ItemStack BehaviorProjectileDispense.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.
 ItemStack BehaviorMobEggDispense.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.
 ItemStack BehaviorBucketFullDispense.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.
 ItemStack BehaviorDispenseBoat.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.
 ItemStack BehaviorDispenseFireball.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.
 ItemStack BehaviorDispenseFirework.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.
 ItemStack BehaviorDispenseMinecart.dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
          Dispense the specified stack, play the dispense sound and spawn particles.