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| Packages that use IBlockSource | |
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| net.minecraft.block | |
| net.minecraft.dispenser | |
| Uses of IBlockSource in net.minecraft.block |
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| Classes in net.minecraft.block that implement IBlockSource | |
|---|---|
class |
BlockSourceImpl
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| Methods in net.minecraft.block with parameters of type IBlockSource | |
|---|---|
static IPosition |
BlockDispenser.func_82525_a(IBlockSource par0IBlockSource)
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| Uses of IBlockSource in net.minecraft.dispenser |
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| Methods in net.minecraft.dispenser with parameters of type IBlockSource | |
|---|---|
ItemStack |
BehaviorDefaultDispenseItem.dispense(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispenses the specified ItemStack from a dispenser. |
ItemStack |
IBehaviorDispenseItem.dispense(IBlockSource var1,
ItemStack var2)
Dispenses the specified ItemStack from a dispenser. |
ItemStack |
BehaviorPotionDispense.dispense(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispenses the specified ItemStack from a dispenser. |
ItemStack |
BehaviorBucketEmptyDispense.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
ItemStack |
BehaviorProjectileDispense.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
ItemStack |
BehaviorMobEggDispense.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
ItemStack |
BehaviorBucketFullDispense.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
ItemStack |
BehaviorDispenseBoat.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
ItemStack |
BehaviorDispenseFireball.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
ItemStack |
BehaviorDispenseFirework.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
ItemStack |
BehaviorDispenseMinecart.dispenseStack(IBlockSource par1IBlockSource,
ItemStack par2ItemStack)
Dispense the specified stack, play the dispense sound and spawn particles. |
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