001 package net.minecraftforge.event.entity.player; 002 003 import net.minecraft.entity.Entity; 004 import net.minecraft.entity.item.EntityItem; 005 import net.minecraft.entity.player.EntityPlayer; 006 import net.minecraftforge.event.Cancelable; 007 import net.minecraftforge.event.Event; 008 009 @Cancelable 010 @Event.HasResult 011 public class EntityItemPickupEvent extends PlayerEvent 012 { 013 /** 014 * This event is called when a player collides with a EntityItem on the ground. 015 * The event can be canceled, and no further processing will be done. 016 * 017 * You can set the result of this event to ALLOW which will trigger the 018 * processing of achievements, FML's event, play the sound, and kill the 019 * entity if all the items are picked up. 020 * 021 * setResult(ALLOW) is the same as the old setHandled() 022 */ 023 024 public final EntityItem item; 025 private boolean handled = false; 026 027 public EntityItemPickupEvent(EntityPlayer player, EntityItem item) 028 { 029 super(player); 030 this.item = item; 031 } 032 }