001    package net.minecraftforge.event.entity.player;
002    
003    import net.minecraft.entity.Entity;
004    import net.minecraft.entity.item.EntityItem;
005    import net.minecraft.entity.player.EntityPlayer;
006    import net.minecraftforge.event.Cancelable;
007    import net.minecraftforge.event.Event;
008    
009    @Cancelable
010    @Event.HasResult
011    public class EntityItemPickupEvent extends PlayerEvent
012    {
013        /**
014         * This event is called when a player collides with a EntityItem on the ground.
015         * The event can be canceled, and no further processing will be done.
016         * 
017         *  You can set the result of this event to ALLOW which will trigger the 
018         *  processing of achievements, FML's event, play the sound, and kill the 
019         *  entity if all the items are picked up.
020         *  
021         *  setResult(ALLOW) is the same as the old setHandled()
022         */
023    
024        public final EntityItem item;
025        private boolean handled = false;
026    
027        public EntityItemPickupEvent(EntityPlayer player, EntityItem item)
028        {
029            super(player);
030            this.item = item;
031        }
032    }