001 package net.minecraftforge.client.event.sound;
002
003 import net.minecraft.client.audio.SoundManager;
004
005 /**
006 * Raised by the SoundManager.loadSoundSettings, this would be a good place for
007 * adding your custom sounds to the SoundPool.
008 */
009 public class SoundLoadEvent extends SoundEvent
010 {
011 public final SoundManager manager;
012 public SoundLoadEvent(SoundManager manager)
013 {
014 this.manager = manager;
015 }
016 }