001    package net.minecraftforge.client.event.sound;
002    
003    import net.minecraft.client.audio.SoundManager;
004    
005    /**
006     * Raised by the SoundManager.loadSoundSettings, this would be a good place for 
007     * adding your custom sounds to the SoundPool.
008     */
009    public class SoundLoadEvent extends SoundEvent
010    {
011        public final SoundManager manager;
012        public SoundLoadEvent(SoundManager manager)
013        {
014            this.manager = manager;
015        }
016    }