001 package net.minecraftforge.client.event.sound; 002 003 import net.minecraft.client.audio.SoundManager; 004 005 /** 006 * Raised by the SoundManager.loadSoundSettings, this would be a good place for 007 * adding your custom sounds to the SoundPool. 008 */ 009 public class SoundLoadEvent extends SoundEvent 010 { 011 public final SoundManager manager; 012 public SoundLoadEvent(SoundManager manager) 013 { 014 this.manager = manager; 015 } 016 }