001 package net.minecraft.world.storage;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.nbt.NBTTagCompound;
006 import net.minecraft.world.EnumGameType;
007 import net.minecraft.world.GameRules;
008 import net.minecraft.world.WorldType;
009
010 public class DerivedWorldInfo extends WorldInfo
011 {
012 /** Instance of WorldInfo. */
013 private final WorldInfo theWorldInfo;
014
015 public DerivedWorldInfo(WorldInfo par1WorldInfo)
016 {
017 this.theWorldInfo = par1WorldInfo;
018 }
019
020 /**
021 * Gets the NBTTagCompound for the worldInfo
022 */
023 public NBTTagCompound getNBTTagCompound()
024 {
025 return this.theWorldInfo.getNBTTagCompound();
026 }
027
028 /**
029 * Creates a new NBTTagCompound for the world, with the given NBTTag as the "Player"
030 */
031 public NBTTagCompound cloneNBTCompound(NBTTagCompound par1NBTTagCompound)
032 {
033 return this.theWorldInfo.cloneNBTCompound(par1NBTTagCompound);
034 }
035
036 /**
037 * Returns the seed of current world.
038 */
039 public long getSeed()
040 {
041 return this.theWorldInfo.getSeed();
042 }
043
044 /**
045 * Returns the x spawn position
046 */
047 public int getSpawnX()
048 {
049 return this.theWorldInfo.getSpawnX();
050 }
051
052 /**
053 * Return the Y axis spawning point of the player.
054 */
055 public int getSpawnY()
056 {
057 return this.theWorldInfo.getSpawnY();
058 }
059
060 /**
061 * Returns the z spawn position
062 */
063 public int getSpawnZ()
064 {
065 return this.theWorldInfo.getSpawnZ();
066 }
067
068 public long getWorldTotalTime()
069 {
070 return this.theWorldInfo.getWorldTotalTime();
071 }
072
073 /**
074 * Get current world time
075 */
076 public long getWorldTime()
077 {
078 return this.theWorldInfo.getWorldTime();
079 }
080
081 @SideOnly(Side.CLIENT)
082 public long getSizeOnDisk()
083 {
084 return this.theWorldInfo.getSizeOnDisk();
085 }
086
087 /**
088 * Returns the player's NBTTagCompound to be loaded
089 */
090 public NBTTagCompound getPlayerNBTTagCompound()
091 {
092 return this.theWorldInfo.getPlayerNBTTagCompound();
093 }
094
095 public int getDimension()
096 {
097 return this.theWorldInfo.getDimension();
098 }
099
100 /**
101 * Get current world name
102 */
103 public String getWorldName()
104 {
105 return this.theWorldInfo.getWorldName();
106 }
107
108 /**
109 * Returns the save version of this world
110 */
111 public int getSaveVersion()
112 {
113 return this.theWorldInfo.getSaveVersion();
114 }
115
116 @SideOnly(Side.CLIENT)
117
118 /**
119 * Return the last time the player was in this world.
120 */
121 public long getLastTimePlayed()
122 {
123 return this.theWorldInfo.getLastTimePlayed();
124 }
125
126 /**
127 * Returns true if it is thundering, false otherwise.
128 */
129 public boolean isThundering()
130 {
131 return this.theWorldInfo.isThundering();
132 }
133
134 /**
135 * Returns the number of ticks until next thunderbolt.
136 */
137 public int getThunderTime()
138 {
139 return this.theWorldInfo.getThunderTime();
140 }
141
142 /**
143 * Returns true if it is raining, false otherwise.
144 */
145 public boolean isRaining()
146 {
147 return this.theWorldInfo.isRaining();
148 }
149
150 /**
151 * Return the number of ticks until rain.
152 */
153 public int getRainTime()
154 {
155 return this.theWorldInfo.getRainTime();
156 }
157
158 /**
159 * Gets the GameType.
160 */
161 public EnumGameType getGameType()
162 {
163 return this.theWorldInfo.getGameType();
164 }
165
166 @SideOnly(Side.CLIENT)
167
168 /**
169 * Set the x spawn position to the passed in value
170 */
171 public void setSpawnX(int par1) {}
172
173 @SideOnly(Side.CLIENT)
174
175 /**
176 * Sets the y spawn position
177 */
178 public void setSpawnY(int par1) {}
179
180 public void incrementTotalWorldTime(long par1) {}
181
182 @SideOnly(Side.CLIENT)
183
184 /**
185 * Set the z spawn position to the passed in value
186 */
187 public void setSpawnZ(int par1) {}
188
189 /**
190 * Set current world time
191 */
192 public void setWorldTime(long par1) {}
193
194 /**
195 * Sets the spawn zone position. Args: x, y, z
196 */
197 public void setSpawnPosition(int par1, int par2, int par3) {}
198
199 public void setWorldName(String par1Str) {}
200
201 /**
202 * Sets the save version of the world
203 */
204 public void setSaveVersion(int par1) {}
205
206 /**
207 * Sets whether it is thundering or not.
208 */
209 public void setThundering(boolean par1) {}
210
211 /**
212 * Defines the number of ticks until next thunderbolt.
213 */
214 public void setThunderTime(int par1) {}
215
216 /**
217 * Sets whether it is raining or not.
218 */
219 public void setRaining(boolean par1) {}
220
221 /**
222 * Sets the number of ticks until rain.
223 */
224 public void setRainTime(int par1) {}
225
226 /**
227 * Get whether the map features (e.g. strongholds) generation is enabled or disabled.
228 */
229 public boolean isMapFeaturesEnabled()
230 {
231 return this.theWorldInfo.isMapFeaturesEnabled();
232 }
233
234 /**
235 * Returns true if hardcore mode is enabled, otherwise false
236 */
237 public boolean isHardcoreModeEnabled()
238 {
239 return this.theWorldInfo.isHardcoreModeEnabled();
240 }
241
242 public WorldType getTerrainType()
243 {
244 return this.theWorldInfo.getTerrainType();
245 }
246
247 public void setTerrainType(WorldType par1WorldType) {}
248
249 /**
250 * Returns true if commands are allowed on this World.
251 */
252 public boolean areCommandsAllowed()
253 {
254 return this.theWorldInfo.areCommandsAllowed();
255 }
256
257 /**
258 * Returns true if the World is initialized.
259 */
260 public boolean isInitialized()
261 {
262 return this.theWorldInfo.isInitialized();
263 }
264
265 /**
266 * Sets the initialization status of the World.
267 */
268 public void setServerInitialized(boolean par1) {}
269
270 /**
271 * Gets the GameRules class Instance.
272 */
273 public GameRules getGameRulesInstance()
274 {
275 return this.theWorldInfo.getGameRulesInstance();
276 }
277 }