001    package net.minecraft.world.gen.structure;
002    
003    import java.util.ArrayList;
004    import java.util.Arrays;
005    import java.util.Collections;
006    import java.util.Iterator;
007    import java.util.List;
008    import java.util.Map;
009    import java.util.Random;
010    import java.util.Map.Entry;
011    import net.minecraft.util.MathHelper;
012    import net.minecraft.world.ChunkCoordIntPair;
013    import net.minecraft.world.ChunkPosition;
014    import net.minecraft.world.biome.BiomeGenBase;
015    
016    public class MapGenStronghold extends MapGenStructure
017    {
018        public static ArrayList<BiomeGenBase> allowedBiomes = new ArrayList<BiomeGenBase>(Arrays.asList(BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.extremeHills, BiomeGenBase.swampland, BiomeGenBase.taiga, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.desertHills, BiomeGenBase.forestHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.jungle, BiomeGenBase.jungleHills)); 
019        private BiomeGenBase[] allowedBiomeGenBases;
020    
021        /**
022         * is spawned false and set true once the defined BiomeGenBases were compared with the present ones
023         */
024        private boolean ranBiomeCheck;
025        private ChunkCoordIntPair[] structureCoords;
026        private double field_82671_h;
027        private int field_82672_i;
028    
029        public MapGenStronghold()
030        {
031            this.allowedBiomeGenBases = allowedBiomes.toArray(new BiomeGenBase[0]);
032            this.structureCoords = new ChunkCoordIntPair[3];
033            this.field_82671_h = 32.0D;
034            this.field_82672_i = 3;
035        }
036    
037        public MapGenStronghold(Map par1Map)
038        {
039            this.allowedBiomeGenBases = allowedBiomes.toArray(new BiomeGenBase[0]);
040            this.structureCoords = new ChunkCoordIntPair[3];
041            this.field_82671_h = 32.0D;
042            this.field_82672_i = 3;
043            Iterator var2 = par1Map.entrySet().iterator();
044    
045            while (var2.hasNext())
046            {
047                Entry var3 = (Entry)var2.next();
048    
049                if (((String)var3.getKey()).equals("distance"))
050                {
051                    this.field_82671_h = MathHelper.func_82713_a((String)var3.getValue(), this.field_82671_h, 1.0D);
052                }
053                else if (((String)var3.getKey()).equals("count"))
054                {
055                    this.structureCoords = new ChunkCoordIntPair[MathHelper.parseIntWithDefaultAndMax((String)var3.getValue(), this.structureCoords.length, 1)];
056                }
057                else if (((String)var3.getKey()).equals("spread"))
058                {
059                    this.field_82672_i = MathHelper.parseIntWithDefaultAndMax((String)var3.getValue(), this.field_82672_i, 1);
060                }
061            }
062        }
063    
064        protected boolean canSpawnStructureAtCoords(int par1, int par2)
065        {
066            if (!this.ranBiomeCheck)
067            {
068                Random var3 = new Random();
069                var3.setSeed(this.worldObj.getSeed());
070                double var4 = var3.nextDouble() * Math.PI * 2.0D;
071                int var6 = 1;
072    
073                for (int var7 = 0; var7 < this.structureCoords.length; ++var7)
074                {
075                    double var8 = (1.25D * (double)var6 + var3.nextDouble()) * this.field_82671_h * (double)var6;
076                    int var10 = (int)Math.round(Math.cos(var4) * var8);
077                    int var11 = (int)Math.round(Math.sin(var4) * var8);
078                    ArrayList var12 = new ArrayList();
079                    Collections.addAll(var12, this.allowedBiomeGenBases);
080                    ChunkPosition var13 = this.worldObj.getWorldChunkManager().findBiomePosition((var10 << 4) + 8, (var11 << 4) + 8, 112, var12, var3);
081    
082                    if (var13 != null)
083                    {
084                        var10 = var13.x >> 4;
085                        var11 = var13.z >> 4;
086                    }
087    
088                    this.structureCoords[var7] = new ChunkCoordIntPair(var10, var11);
089                    var4 += (Math.PI * 2D) * (double)var6 / (double)this.field_82672_i;
090    
091                    if (var7 == this.field_82672_i)
092                    {
093                        var6 += 2 + var3.nextInt(5);
094                        this.field_82672_i += 1 + var3.nextInt(2);
095                    }
096                }
097    
098                this.ranBiomeCheck = true;
099            }
100    
101            ChunkCoordIntPair[] var14 = this.structureCoords;
102            int var15 = var14.length;
103    
104            for (int var5 = 0; var5 < var15; ++var5)
105            {
106                ChunkCoordIntPair var16 = var14[var5];
107    
108                if (par1 == var16.chunkXPos && par2 == var16.chunkZPos)
109                {
110                    return true;
111                }
112            }
113    
114            return false;
115        }
116    
117        /**
118         * Returns a list of other locations at which the structure generation has been run, or null if not relevant to this
119         * structure generator.
120         */
121        protected List getCoordList()
122        {
123            ArrayList var1 = new ArrayList();
124            ChunkCoordIntPair[] var2 = this.structureCoords;
125            int var3 = var2.length;
126    
127            for (int var4 = 0; var4 < var3; ++var4)
128            {
129                ChunkCoordIntPair var5 = var2[var4];
130    
131                if (var5 != null)
132                {
133                    var1.add(var5.getChunkPosition(64));
134                }
135            }
136    
137            return var1;
138        }
139    
140        protected StructureStart getStructureStart(int par1, int par2)
141        {
142            StructureStrongholdStart var3;
143    
144            for (var3 = new StructureStrongholdStart(this.worldObj, this.rand, par1, par2); var3.getComponents().isEmpty() || ((ComponentStrongholdStairs2)var3.getComponents().get(0)).strongholdPortalRoom == null; var3 = new StructureStrongholdStart(this.worldObj, this.rand, par1, par2))
145            {
146                ;
147            }
148    
149            return var3;
150        }
151    }