001 package net.minecraft.world.gen.layer; 002 003 public class GenLayerRiverInit extends GenLayer 004 { 005 public GenLayerRiverInit(long par1, GenLayer par3GenLayer) 006 { 007 super(par1); 008 this.parent = par3GenLayer; 009 } 010 011 /** 012 * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall 013 * amounts, or biomeList[] indices based on the particular GenLayer subclass. 014 */ 015 public int[] getInts(int par1, int par2, int par3, int par4) 016 { 017 int[] var5 = this.parent.getInts(par1, par2, par3, par4); 018 int[] var6 = IntCache.getIntCache(par3 * par4); 019 020 for (int var7 = 0; var7 < par4; ++var7) 021 { 022 for (int var8 = 0; var8 < par3; ++var8) 023 { 024 this.initChunkSeed((long)(var8 + par1), (long)(var7 + par2)); 025 var6[var8 + var7 * par3] = var5[var8 + var7 * par3] > 0 ? this.nextInt(2) + 2 : 0; 026 } 027 } 028 029 return var6; 030 } 031 }