001 package net.minecraft.world.gen.feature; 002 003 import java.util.Random; 004 import net.minecraft.block.Block; 005 import net.minecraft.util.Direction; 006 import net.minecraft.util.Facing; 007 import net.minecraft.world.World; 008 009 public class WorldGenVines extends WorldGenerator 010 { 011 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) 012 { 013 int var6 = par3; 014 015 for (int var7 = par5; par4 < 128; ++par4) 016 { 017 if (par1World.isAirBlock(par3, par4, par5)) 018 { 019 for (int var8 = 2; var8 <= 5; ++var8) 020 { 021 if (Block.vine.canPlaceBlockOnSide(par1World, par3, par4, par5, var8)) 022 { 023 par1World.setBlockAndMetadata(par3, par4, par5, Block.vine.blockID, 1 << Direction.vineGrowth[Facing.faceToSide[var8]]); 024 break; 025 } 026 } 027 } 028 else 029 { 030 par3 = var6 + par2Random.nextInt(4) - par2Random.nextInt(4); 031 par5 = var7 + par2Random.nextInt(4) - par2Random.nextInt(4); 032 } 033 } 034 035 return true; 036 } 037 }