001 package net.minecraft.world.gen.feature;
002
003 import java.util.Random;
004 import net.minecraft.block.Block;
005 import net.minecraft.entity.item.EntityEnderCrystal;
006 import net.minecraft.world.World;
007
008 public class WorldGenSpikes extends WorldGenerator
009 {
010 /**
011 * The Block ID that the generator is allowed to replace while generating the terrain.
012 */
013 private int replaceID;
014
015 public WorldGenSpikes(int par1)
016 {
017 this.replaceID = par1;
018 }
019
020 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
021 {
022 if (par1World.isAirBlock(par3, par4, par5) && par1World.getBlockId(par3, par4 - 1, par5) == this.replaceID)
023 {
024 int var6 = par2Random.nextInt(32) + 6;
025 int var7 = par2Random.nextInt(4) + 1;
026 int var8;
027 int var9;
028 int var10;
029 int var11;
030
031 for (var8 = par3 - var7; var8 <= par3 + var7; ++var8)
032 {
033 for (var9 = par5 - var7; var9 <= par5 + var7; ++var9)
034 {
035 var10 = var8 - par3;
036 var11 = var9 - par5;
037
038 if (var10 * var10 + var11 * var11 <= var7 * var7 + 1 && par1World.getBlockId(var8, par4 - 1, var9) != this.replaceID)
039 {
040 return false;
041 }
042 }
043 }
044
045 for (var8 = par4; var8 < par4 + var6 && var8 < 128; ++var8)
046 {
047 for (var9 = par3 - var7; var9 <= par3 + var7; ++var9)
048 {
049 for (var10 = par5 - var7; var10 <= par5 + var7; ++var10)
050 {
051 var11 = var9 - par3;
052 int var12 = var10 - par5;
053
054 if (var11 * var11 + var12 * var12 <= var7 * var7 + 1)
055 {
056 par1World.setBlockWithNotify(var9, var8, var10, Block.obsidian.blockID);
057 }
058 }
059 }
060 }
061
062 EntityEnderCrystal var13 = new EntityEnderCrystal(par1World);
063 var13.setLocationAndAngles((double)((float)par3 + 0.5F), (double)(par4 + var6), (double)((float)par5 + 0.5F), par2Random.nextFloat() * 360.0F, 0.0F);
064 par1World.spawnEntityInWorld(var13);
065 par1World.setBlockWithNotify(par3, par4 + var6, par5, Block.bedrock.blockID);
066 return true;
067 }
068 else
069 {
070 return false;
071 }
072 }
073 }