001 package net.minecraft.world.gen.feature; 002 003 import java.util.Random; 004 import net.minecraft.block.Block; 005 import net.minecraft.entity.item.EntityEnderCrystal; 006 import net.minecraft.world.World; 007 008 public class WorldGenSpikes extends WorldGenerator 009 { 010 /** 011 * The Block ID that the generator is allowed to replace while generating the terrain. 012 */ 013 private int replaceID; 014 015 public WorldGenSpikes(int par1) 016 { 017 this.replaceID = par1; 018 } 019 020 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) 021 { 022 if (par1World.isAirBlock(par3, par4, par5) && par1World.getBlockId(par3, par4 - 1, par5) == this.replaceID) 023 { 024 int var6 = par2Random.nextInt(32) + 6; 025 int var7 = par2Random.nextInt(4) + 1; 026 int var8; 027 int var9; 028 int var10; 029 int var11; 030 031 for (var8 = par3 - var7; var8 <= par3 + var7; ++var8) 032 { 033 for (var9 = par5 - var7; var9 <= par5 + var7; ++var9) 034 { 035 var10 = var8 - par3; 036 var11 = var9 - par5; 037 038 if (var10 * var10 + var11 * var11 <= var7 * var7 + 1 && par1World.getBlockId(var8, par4 - 1, var9) != this.replaceID) 039 { 040 return false; 041 } 042 } 043 } 044 045 for (var8 = par4; var8 < par4 + var6 && var8 < 128; ++var8) 046 { 047 for (var9 = par3 - var7; var9 <= par3 + var7; ++var9) 048 { 049 for (var10 = par5 - var7; var10 <= par5 + var7; ++var10) 050 { 051 var11 = var9 - par3; 052 int var12 = var10 - par5; 053 054 if (var11 * var11 + var12 * var12 <= var7 * var7 + 1) 055 { 056 par1World.setBlockWithNotify(var9, var8, var10, Block.obsidian.blockID); 057 } 058 } 059 } 060 } 061 062 EntityEnderCrystal var13 = new EntityEnderCrystal(par1World); 063 var13.setLocationAndAngles((double)((float)par3 + 0.5F), (double)(par4 + var6), (double)((float)par5 + 0.5F), par2Random.nextFloat() * 360.0F, 0.0F); 064 par1World.spawnEntityInWorld(var13); 065 par1World.setBlockWithNotify(par3, par4 + var6, par5, Block.bedrock.blockID); 066 return true; 067 } 068 else 069 { 070 return false; 071 } 072 } 073 }