001 package net.minecraft.world.gen.feature;
002
003 import java.util.Random;
004 import net.minecraft.block.Block;
005 import net.minecraft.world.World;
006
007 public class WorldGenShrub extends WorldGenerator
008 {
009 private int field_76527_a;
010 private int field_76526_b;
011
012 public WorldGenShrub(int par1, int par2)
013 {
014 this.field_76526_b = par1;
015 this.field_76527_a = par2;
016 }
017
018 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
019 {
020 int var15;
021
022 Block block = null;
023 do
024 {
025 block = Block.blocksList[par1World.getBlockId(par3, par4, par5)];
026 if (block != null && !block.isLeaves(par1World, par3, par4, par5))
027 {
028 break;
029 }
030 par4--;
031 } while (par4 > 0);
032
033 int var7 = par1World.getBlockId(par3, par4, par5);
034
035 if (var7 == Block.dirt.blockID || var7 == Block.grass.blockID)
036 {
037 ++par4;
038 this.setBlockAndMetadata(par1World, par3, par4, par5, Block.wood.blockID, this.field_76526_b);
039
040 for (int var8 = par4; var8 <= par4 + 2; ++var8)
041 {
042 int var9 = var8 - par4;
043 int var10 = 2 - var9;
044
045 for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11)
046 {
047 int var12 = var11 - par3;
048
049 for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13)
050 {
051 int var14 = var13 - par5;
052
053 block = Block.blocksList[par1World.getBlockId(var11, var8, var13)];
054
055 if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) &&
056 (block == null || block.canBeReplacedByLeaves(par1World, var11, var8, var13)))
057 {
058 this.setBlockAndMetadata(par1World, var11, var8, var13, Block.leaves.blockID, this.field_76527_a);
059 }
060 }
061 }
062 }
063 }
064
065 return true;
066 }
067 }