001 package net.minecraft.world.gen.feature; 002 003 import java.util.Random; 004 import net.minecraft.block.Block; 005 import net.minecraft.world.World; 006 007 public class WorldGenShrub extends WorldGenerator 008 { 009 private int field_76527_a; 010 private int field_76526_b; 011 012 public WorldGenShrub(int par1, int par2) 013 { 014 this.field_76526_b = par1; 015 this.field_76527_a = par2; 016 } 017 018 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) 019 { 020 int var15; 021 022 Block block = null; 023 do 024 { 025 block = Block.blocksList[par1World.getBlockId(par3, par4, par5)]; 026 if (block != null && !block.isLeaves(par1World, par3, par4, par5)) 027 { 028 break; 029 } 030 par4--; 031 } while (par4 > 0); 032 033 int var7 = par1World.getBlockId(par3, par4, par5); 034 035 if (var7 == Block.dirt.blockID || var7 == Block.grass.blockID) 036 { 037 ++par4; 038 this.setBlockAndMetadata(par1World, par3, par4, par5, Block.wood.blockID, this.field_76526_b); 039 040 for (int var8 = par4; var8 <= par4 + 2; ++var8) 041 { 042 int var9 = var8 - par4; 043 int var10 = 2 - var9; 044 045 for (int var11 = par3 - var10; var11 <= par3 + var10; ++var11) 046 { 047 int var12 = var11 - par3; 048 049 for (int var13 = par5 - var10; var13 <= par5 + var10; ++var13) 050 { 051 int var14 = var13 - par5; 052 053 block = Block.blocksList[par1World.getBlockId(var11, var8, var13)]; 054 055 if ((Math.abs(var12) != var10 || Math.abs(var14) != var10 || par2Random.nextInt(2) != 0) && 056 (block == null || block.canBeReplacedByLeaves(par1World, var11, var8, var13))) 057 { 058 this.setBlockAndMetadata(par1World, var11, var8, var13, Block.leaves.blockID, this.field_76527_a); 059 } 060 } 061 } 062 } 063 } 064 065 return true; 066 } 067 }