001 package net.minecraft.world.gen.feature; 002 003 import java.util.Random; 004 import net.minecraft.block.Block; 005 import net.minecraft.util.MathHelper; 006 import net.minecraft.world.World; 007 008 public class WorldGenMinable extends WorldGenerator 009 { 010 /** The block ID of the ore to be placed using this generator. */ 011 private int minableBlockId; 012 private int minableBlockMeta = 0; 013 014 /** The number of blocks to generate. */ 015 private int numberOfBlocks; 016 017 public WorldGenMinable(int par1, int par2) 018 { 019 this.minableBlockId = par1; 020 this.numberOfBlocks = par2; 021 } 022 023 public WorldGenMinable(int id, int meta, int number) 024 { 025 this(id, number); 026 minableBlockMeta = meta; 027 } 028 029 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) 030 { 031 float var6 = par2Random.nextFloat() * (float)Math.PI; 032 double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); 033 double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F); 034 double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); 035 double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F); 036 double var15 = (double)(par4 + par2Random.nextInt(3) - 2); 037 double var17 = (double)(par4 + par2Random.nextInt(3) - 2); 038 039 for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19) 040 { 041 double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks; 042 double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks; 043 double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks; 044 double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D; 045 double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; 046 double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D; 047 int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); 048 int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); 049 int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); 050 int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); 051 int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); 052 int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); 053 054 for (int var38 = var32; var38 <= var35; ++var38) 055 { 056 double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D); 057 058 if (var39 * var39 < 1.0D) 059 { 060 for (int var41 = var33; var41 <= var36; ++var41) 061 { 062 double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D); 063 064 if (var39 * var39 + var42 * var42 < 1.0D) 065 { 066 for (int var44 = var34; var44 <= var37; ++var44) 067 { 068 double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D); 069 070 Block block = Block.blocksList[par1World.getBlockId(var38, var41, var44)]; 071 if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (block != null && block.isGenMineableReplaceable(par1World, var38, var41, var44))) 072 { 073 par1World.setBlockAndMetadata(var38, var41, var44, this.minableBlockId, minableBlockMeta); 074 } 075 } 076 } 077 } 078 } 079 } 080 } 081 082 return true; 083 } 084 }