001 package net.minecraft.world.chunk.storage; 002 003 import net.minecraft.nbt.NBTTagList; 004 005 public class AnvilConverterData 006 { 007 public long lastUpdated; 008 public boolean terrainPopulated; 009 public byte[] heightmap; 010 public NibbleArrayReader blockLight; 011 public NibbleArrayReader skyLight; 012 public NibbleArrayReader data; 013 public byte[] blocks; 014 public NBTTagList entities; 015 public NBTTagList tileEntities; 016 public NBTTagList tileTicks; 017 public final int x; 018 public final int z; 019 020 public AnvilConverterData(int par1, int par2) 021 { 022 this.x = par1; 023 this.z = par2; 024 } 025 }