001 package net.minecraft.world.chunk.storage;
002
003 import net.minecraft.nbt.NBTTagList;
004
005 public class AnvilConverterData
006 {
007 public long lastUpdated;
008 public boolean terrainPopulated;
009 public byte[] heightmap;
010 public NibbleArrayReader blockLight;
011 public NibbleArrayReader skyLight;
012 public NibbleArrayReader data;
013 public byte[] blocks;
014 public NBTTagList entities;
015 public NBTTagList tileEntities;
016 public NBTTagList tileTicks;
017 public final int x;
018 public final int z;
019
020 public AnvilConverterData(int par1, int par2)
021 {
022 this.x = par1;
023 this.z = par2;
024 }
025 }