001    package net.minecraft.world.chunk.storage;
002    
003    import net.minecraft.nbt.NBTTagList;
004    
005    public class AnvilConverterData
006    {
007        public long lastUpdated;
008        public boolean terrainPopulated;
009        public byte[] heightmap;
010        public NibbleArrayReader blockLight;
011        public NibbleArrayReader skyLight;
012        public NibbleArrayReader data;
013        public byte[] blocks;
014        public NBTTagList entities;
015        public NBTTagList tileEntities;
016        public NBTTagList tileTicks;
017        public final int x;
018        public final int z;
019    
020        public AnvilConverterData(int par1, int par2)
021        {
022            this.x = par1;
023            this.z = par2;
024        }
025    }