001 package net.minecraft.world.biome;
002
003 import java.util.Random;
004 import net.minecraft.block.Block;
005 import net.minecraft.world.World;
006 import net.minecraft.world.gen.feature.WorldGenMinable;
007 import net.minecraft.world.gen.feature.WorldGenerator;
008
009 public class BiomeGenHills extends BiomeGenBase
010 {
011 private WorldGenerator theWorldGenerator;
012
013 protected BiomeGenHills(int par1)
014 {
015 super(par1);
016 this.theWorldGenerator = new WorldGenMinable(Block.silverfish.blockID, 8);
017 }
018
019 public void decorate(World par1World, Random par2Random, int par3, int par4)
020 {
021 super.decorate(par1World, par2Random, par3, par4);
022 int var5 = 3 + par2Random.nextInt(6);
023 int var6;
024 int var7;
025 int var8;
026
027 for (var6 = 0; var6 < var5; ++var6)
028 {
029 var7 = par3 + par2Random.nextInt(16);
030 var8 = par2Random.nextInt(28) + 4;
031 int var9 = par4 + par2Random.nextInt(16);
032 int var10 = par1World.getBlockId(var7, var8, var9);
033
034 if (var10 == Block.stone.blockID)
035 {
036 par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID);
037 }
038 }
039
040 for (var5 = 0; var5 < 7; ++var5)
041 {
042 var6 = par3 + par2Random.nextInt(16);
043 var7 = par2Random.nextInt(64);
044 var8 = par4 + par2Random.nextInt(16);
045 this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
046 }
047 }
048 }