001 package net.minecraft.util; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import net.minecraft.client.settings.GameSettings; 006 007 @SideOnly(Side.CLIENT) 008 public class MovementInputFromOptions extends MovementInput 009 { 010 private GameSettings gameSettings; 011 012 public MovementInputFromOptions(GameSettings par1GameSettings) 013 { 014 this.gameSettings = par1GameSettings; 015 } 016 017 public void updatePlayerMoveState() 018 { 019 this.moveStrafe = 0.0F; 020 this.moveForward = 0.0F; 021 022 if (this.gameSettings.keyBindForward.pressed) 023 { 024 ++this.moveForward; 025 } 026 027 if (this.gameSettings.keyBindBack.pressed) 028 { 029 --this.moveForward; 030 } 031 032 if (this.gameSettings.keyBindLeft.pressed) 033 { 034 ++this.moveStrafe; 035 } 036 037 if (this.gameSettings.keyBindRight.pressed) 038 { 039 --this.moveStrafe; 040 } 041 042 this.jump = this.gameSettings.keyBindJump.pressed; 043 this.sneak = this.gameSettings.keyBindSneak.pressed; 044 045 if (this.sneak) 046 { 047 this.moveStrafe = (float)((double)this.moveStrafe * 0.3D); 048 this.moveForward = (float)((double)this.moveForward * 0.3D); 049 } 050 } 051 }