001 package net.minecraft.util;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005
006 @SideOnly(Side.CLIENT)
007 public class MovementInput
008 {
009 /**
010 * The speed at which the player is strafing. Postive numbers to the left and negative to the right.
011 */
012 public float moveStrafe = 0.0F;
013
014 /**
015 * The speed at which the player is moving forward. Negative numbers will move backwards.
016 */
017 public float moveForward = 0.0F;
018 public boolean jump = false;
019 public boolean sneak = false;
020
021 public void updatePlayerMoveState() {}
022 }