001    package net.minecraft.network.packet;
002    
003    import java.io.DataInputStream;
004    import java.io.DataOutputStream;
005    import java.io.IOException;
006    import net.minecraft.world.EnumGameType;
007    import net.minecraft.world.WorldType;
008    
009    public class Packet9Respawn extends Packet
010    {
011        public int respawnDimension;
012    
013        /**
014         * The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.
015         */
016        public int difficulty;
017    
018        /** Defaults to 128 */
019        public int worldHeight;
020        public EnumGameType gameType;
021        public WorldType terrainType;
022    
023        public Packet9Respawn() {}
024    
025        public Packet9Respawn(int par1, byte par2, WorldType par3WorldType, int par4, EnumGameType par5EnumGameType)
026        {
027            this.respawnDimension = par1;
028            this.difficulty = par2;
029            this.worldHeight = par4;
030            this.gameType = par5EnumGameType;
031            this.terrainType = par3WorldType;
032        }
033    
034        /**
035         * Passes this Packet on to the NetHandler for processing.
036         */
037        public void processPacket(NetHandler par1NetHandler)
038        {
039            par1NetHandler.handleRespawn(this);
040        }
041    
042        /**
043         * Abstract. Reads the raw packet data from the data stream.
044         */
045        public void readPacketData(DataInputStream par1DataInputStream) throws IOException
046        {
047            this.respawnDimension = par1DataInputStream.readInt();
048            this.difficulty = par1DataInputStream.readByte();
049            this.gameType = EnumGameType.getByID(par1DataInputStream.readByte());
050            this.worldHeight = par1DataInputStream.readShort();
051            String var2 = readString(par1DataInputStream, 16);
052            this.terrainType = WorldType.parseWorldType(var2);
053    
054            if (this.terrainType == null)
055            {
056                this.terrainType = WorldType.DEFAULT;
057            }
058        }
059    
060        /**
061         * Abstract. Writes the raw packet data to the data stream.
062         */
063        public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException
064        {
065            par1DataOutputStream.writeInt(this.respawnDimension);
066            par1DataOutputStream.writeByte(this.difficulty);
067            par1DataOutputStream.writeByte(this.gameType.getID());
068            par1DataOutputStream.writeShort(this.worldHeight);
069            writeString(this.terrainType.getWorldTypeName(), par1DataOutputStream);
070        }
071    
072        /**
073         * Abstract. Return the size of the packet (not counting the header).
074         */
075        public int getPacketSize()
076        {
077            return 8 + (this.terrainType == null ? 0 : this.terrainType.getWorldTypeName().length());
078        }
079    }