001 package net.minecraft.network.packet; 002 003 import java.io.DataInputStream; 004 import java.io.DataOutputStream; 005 import java.io.IOException; 006 007 public class Packet70GameEvent extends Packet 008 { 009 /** 010 * The client prints clientMessage[eventType] to chat when this packet is received. 011 */ 012 public static final String[] clientMessage = new String[] {"tile.bed.notValid", null, null, "gameMode.changed"}; 013 014 /** 0: Invalid bed, 1: Rain starts, 2: Rain stops, 3: Game mode changed. */ 015 public int eventType; 016 017 /** 018 * When reason==3, the game mode to set. See EnumGameType for a list of values. 019 */ 020 public int gameMode; 021 022 public Packet70GameEvent() {} 023 024 public Packet70GameEvent(int par1, int par2) 025 { 026 this.eventType = par1; 027 this.gameMode = par2; 028 } 029 030 /** 031 * Abstract. Reads the raw packet data from the data stream. 032 */ 033 public void readPacketData(DataInputStream par1DataInputStream) throws IOException 034 { 035 this.eventType = par1DataInputStream.readByte(); 036 this.gameMode = par1DataInputStream.readByte(); 037 } 038 039 /** 040 * Abstract. Writes the raw packet data to the data stream. 041 */ 042 public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException 043 { 044 par1DataOutputStream.writeByte(this.eventType); 045 par1DataOutputStream.writeByte(this.gameMode); 046 } 047 048 /** 049 * Passes this Packet on to the NetHandler for processing. 050 */ 051 public void processPacket(NetHandler par1NetHandler) 052 { 053 par1NetHandler.handleGameEvent(this); 054 } 055 056 /** 057 * Abstract. Return the size of the packet (not counting the header). 058 */ 059 public int getPacketSize() 060 { 061 return 2; 062 } 063 }