001    package net.minecraft.item.crafting;
002    
003    import net.minecraft.block.Block;
004    import net.minecraft.item.Item;
005    import net.minecraft.item.ItemStack;
006    
007    public class RecipesWeapons
008    {
009        private String[][] recipePatterns = new String[][] {{"X", "X", "#"}};
010        private Object[][] recipeItems;
011    
012        public RecipesWeapons()
013        {
014            this.recipeItems = new Object[][] {{Block.planks, Block.cobblestone, Item.ingotIron, Item.diamond, Item.ingotGold}, {Item.swordWood, Item.swordStone, Item.swordSteel, Item.swordDiamond, Item.swordGold}};
015        }
016    
017        /**
018         * Adds the weapon recipes to the CraftingManager.
019         */
020        public void addRecipes(CraftingManager par1CraftingManager)
021        {
022            for (int var2 = 0; var2 < this.recipeItems[0].length; ++var2)
023            {
024                Object var3 = this.recipeItems[0][var2];
025    
026                for (int var4 = 0; var4 < this.recipeItems.length - 1; ++var4)
027                {
028                    Item var5 = (Item)this.recipeItems[var4 + 1][var2];
029                    par1CraftingManager.func_92051_a(new ItemStack(var5), new Object[] {this.recipePatterns[var4], '#', Item.stick, 'X', var3});
030                }
031            }
032    
033            par1CraftingManager.func_92051_a(new ItemStack(Item.bow, 1), new Object[] {" #X", "# X", " #X", 'X', Item.silk, '#', Item.stick});
034            par1CraftingManager.func_92051_a(new ItemStack(Item.arrow, 4), new Object[] {"X", "#", "Y", 'Y', Item.feather, 'X', Item.flint, '#', Item.stick});
035        }
036    }