001 package net.minecraft.item.crafting;
002
003 import net.minecraft.block.Block;
004 import net.minecraft.item.Item;
005 import net.minecraft.item.ItemStack;
006
007 public class RecipesWeapons
008 {
009 private String[][] recipePatterns = new String[][] {{"X", "X", "#"}};
010 private Object[][] recipeItems;
011
012 public RecipesWeapons()
013 {
014 this.recipeItems = new Object[][] {{Block.planks, Block.cobblestone, Item.ingotIron, Item.diamond, Item.ingotGold}, {Item.swordWood, Item.swordStone, Item.swordSteel, Item.swordDiamond, Item.swordGold}};
015 }
016
017 /**
018 * Adds the weapon recipes to the CraftingManager.
019 */
020 public void addRecipes(CraftingManager par1CraftingManager)
021 {
022 for (int var2 = 0; var2 < this.recipeItems[0].length; ++var2)
023 {
024 Object var3 = this.recipeItems[0][var2];
025
026 for (int var4 = 0; var4 < this.recipeItems.length - 1; ++var4)
027 {
028 Item var5 = (Item)this.recipeItems[var4 + 1][var2];
029 par1CraftingManager.func_92051_a(new ItemStack(var5), new Object[] {this.recipePatterns[var4], '#', Item.stick, 'X', var3});
030 }
031 }
032
033 par1CraftingManager.func_92051_a(new ItemStack(Item.bow, 1), new Object[] {" #X", "# X", " #X", 'X', Item.silk, '#', Item.stick});
034 par1CraftingManager.func_92051_a(new ItemStack(Item.arrow, 4), new Object[] {"X", "#", "Y", 'Y', Item.feather, 'X', Item.flint, '#', Item.stick});
035 }
036 }