001 package net.minecraft.item.crafting; 002 003 import net.minecraft.block.Block; 004 import net.minecraft.item.Item; 005 import net.minecraft.item.ItemStack; 006 007 public class RecipesWeapons 008 { 009 private String[][] recipePatterns = new String[][] {{"X", "X", "#"}}; 010 private Object[][] recipeItems; 011 012 public RecipesWeapons() 013 { 014 this.recipeItems = new Object[][] {{Block.planks, Block.cobblestone, Item.ingotIron, Item.diamond, Item.ingotGold}, {Item.swordWood, Item.swordStone, Item.swordSteel, Item.swordDiamond, Item.swordGold}}; 015 } 016 017 /** 018 * Adds the weapon recipes to the CraftingManager. 019 */ 020 public void addRecipes(CraftingManager par1CraftingManager) 021 { 022 for (int var2 = 0; var2 < this.recipeItems[0].length; ++var2) 023 { 024 Object var3 = this.recipeItems[0][var2]; 025 026 for (int var4 = 0; var4 < this.recipeItems.length - 1; ++var4) 027 { 028 Item var5 = (Item)this.recipeItems[var4 + 1][var2]; 029 par1CraftingManager.func_92051_a(new ItemStack(var5), new Object[] {this.recipePatterns[var4], '#', Item.stick, 'X', var3}); 030 } 031 } 032 033 par1CraftingManager.func_92051_a(new ItemStack(Item.bow, 1), new Object[] {" #X", "# X", " #X", 'X', Item.silk, '#', Item.stick}); 034 par1CraftingManager.func_92051_a(new ItemStack(Item.arrow, 4), new Object[] {"X", "#", "Y", 'Y', Item.feather, 'X', Item.flint, '#', Item.stick}); 035 } 036 }