001 package net.minecraft.item; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import net.minecraft.creativetab.CreativeTabs; 006 import net.minecraft.entity.player.EntityPlayer; 007 import net.minecraft.entity.projectile.EntityFishHook; 008 import net.minecraft.world.World; 009 010 public class ItemFishingRod extends Item 011 { 012 public ItemFishingRod(int par1) 013 { 014 super(par1); 015 this.setMaxDamage(64); 016 this.setMaxStackSize(1); 017 this.setCreativeTab(CreativeTabs.tabTools); 018 } 019 020 @SideOnly(Side.CLIENT) 021 022 /** 023 * Returns True is the item is renderer in full 3D when hold. 024 */ 025 public boolean isFull3D() 026 { 027 return true; 028 } 029 030 @SideOnly(Side.CLIENT) 031 032 /** 033 * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities 034 * hands. 035 */ 036 public boolean shouldRotateAroundWhenRendering() 037 { 038 return true; 039 } 040 041 /** 042 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer 043 */ 044 public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) 045 { 046 if (par3EntityPlayer.fishEntity != null) 047 { 048 int var4 = par3EntityPlayer.fishEntity.catchFish(); 049 par1ItemStack.damageItem(var4, par3EntityPlayer); 050 par3EntityPlayer.swingItem(); 051 } 052 else 053 { 054 par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F)); 055 056 if (!par2World.isRemote) 057 { 058 par2World.spawnEntityInWorld(new EntityFishHook(par2World, par3EntityPlayer)); 059 } 060 061 par3EntityPlayer.swingItem(); 062 } 063 064 return par1ItemStack; 065 } 066 }