001    package net.minecraft.item;
002    
003    import cpw.mods.fml.common.registry.GameData;
004    import cpw.mods.fml.relauncher.Side;
005    import cpw.mods.fml.relauncher.SideOnly;
006    import java.util.List;
007    import java.util.Random;
008    import net.minecraft.block.Block;
009    import net.minecraft.block.material.Material;
010    import net.minecraft.creativetab.CreativeTabs;
011    import net.minecraft.entity.Entity;
012    import net.minecraft.entity.EntityLiving;
013    import net.minecraft.entity.item.EntityItemFrame;
014    import net.minecraft.entity.item.EntityPainting;
015    import net.minecraft.entity.player.EntityPlayer;
016    import net.minecraft.entity.player.EntityPlayerMP;
017    import net.minecraft.potion.Potion;
018    import net.minecraft.potion.PotionHelper;
019    import net.minecraft.stats.StatList;
020    import net.minecraft.util.MathHelper;
021    import net.minecraft.util.MovingObjectPosition;
022    import net.minecraft.util.StatCollector;
023    import net.minecraft.util.StringTranslate;
024    import net.minecraft.util.Vec3;
025    import net.minecraft.util.WeightedRandomChestContent;
026    import net.minecraft.world.World;
027    import net.minecraftforge.common.ChestGenHooks;
028    
029    public class Item
030    {
031        private CreativeTabs tabToDisplayOn = null;
032    
033        /** The RNG used by the Item subclasses. */
034        protected static Random itemRand = new Random();
035    
036        /** A 32000 elements Item array. */
037        public static Item[] itemsList = new Item[32000];
038        public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron");
039        public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron");
040        public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron");
041        public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel");
042        public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple");
043        public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow");
044        public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat);
045        public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal");
046        public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
047        public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
048        public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
049        public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron");
050        public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood");
051        public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood");
052        public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood");
053        public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood");
054        public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone");
055        public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone");
056        public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone");
057        public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone");
058        public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond");
059        public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond");
060        public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond");
061        public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond");
062        public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials);
063        public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
064        public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew");
065        public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold");
066        public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold");
067        public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold");
068        public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold");
069        public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials);
070        public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials);
071        public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
072        public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood");
073        public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone");
074        public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron");
075        public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond");
076        public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold");
077        public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds");
078        public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
079        public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread");
080        public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth");
081        public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth");
082        public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth");
083        public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth");
084        public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain");
085        public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain");
086        public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain");
087        public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain");
088        public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron");
089        public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron");
090        public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron");
091        public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron");
092        public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond");
093        public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond");
094        public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond");
095        public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond");
096        public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold");
097        public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold");
098        public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold");
099        public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold");
100        public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials);
101        public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw");
102        public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked");
103        public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting");
104        public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold");
105        public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign");
106        public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood");
107        public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16);
108        public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty);
109        public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty);
110        public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart");
111        public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle");
112        public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron");
113        public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
114        public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball");
115        public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat");
116        public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials);
117        public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty);
118        public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials);
119        public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials);
120        public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
121        public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc);
122        public static Item book = (new ItemBook(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc);
123        public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
124        public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest");
125        public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace");
126        public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg");
127        public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools);
128        public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod");
129        public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools);
130        public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
131        public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw");
132        public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked");
133        public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder");
134        public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
135        public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
136        public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood);
137        public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed");
138        public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone);
139        public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie");
140        public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map");
141    
142        /**
143         * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
144         */
145        public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears");
146        public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon");
147        public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin");
148        public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon");
149        public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw");
150        public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked");
151        public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw");
152        public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked");
153        public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh");
154        public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl");
155        public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
156        public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
157        public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
158        public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4");
159        public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion");
160        public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle");
161        public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
162        public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
163        public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
164        public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
165        public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
166        public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
167        public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder");
168        public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
169        public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer");
170    
171        /**
172         * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
173         */
174        public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle");
175    
176        /**
177         * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
178         */
179        public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball");
180        public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
181        public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook");
182        public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
183        public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame");
184        public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
185        public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots");
186        public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato");
187        public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked");
188        public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous");
189        public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap");
190        public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
191        public static Item skull = (new ItemSkull(141)).setItemName("skull");
192        public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick");
193        public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
194        public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
195        public static Item field_92052_bU = (new ItemFirework(145)).setIconCoord(9, 12).setItemName("fireworks");
196        public static Item field_92054_bV = (new ItemFireworkCharge(146)).setIconCoord(10, 12).setItemName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
197        public static ItemEnchantedBook field_92053_bW = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setIconCoord(15, 12).setMaxStackSize(1).setItemName("enchantedBook");
198        public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record");
199        public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record");
200        public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record");
201        public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record");
202        public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record");
203        public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record");
204        public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record");
205        public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record");
206        public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record");
207        public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record");
208        public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record");
209        public static Item recordWait = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record");
210    
211        /** The ID of this item. */
212        public final int itemID;
213    
214        /** Maximum size of the stack. */
215        protected int maxStackSize = 64;
216    
217        /** Maximum damage an item can handle. */
218        private int maxDamage = 0;
219    
220        /** Icon index in the icons table. */
221        protected int iconIndex;
222    
223        /** If true, render the object in full 3D, like weapons and tools. */
224        protected boolean bFull3D = false;
225    
226        /**
227         * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
228         */
229        protected boolean hasSubtypes = false;
230        private Item containerItem = null;
231        private String potionEffect = null;
232    
233        /** full name of item from language file */
234        private String itemName;
235    
236        /** FORGE: To disable repair recipes. */
237        protected boolean canRepair = true;
238    
239        public Item(int par1)
240        {
241            this.itemID = 256 + par1;
242    
243            if (itemsList[256 + par1] != null)
244            {
245                System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
246            }
247    
248            itemsList[256 + par1] = this;
249    
250            GameData.newItemAdded(this);
251    
252            if (!(this instanceof ItemBlock))
253            {
254                isDefaultTexture = "/gui/items.png".equals(getTextureFile());
255            }
256        }
257    
258        /**
259         * Sets the icon index for this item. Returns the item.
260         */
261        public Item setIconIndex(int par1)
262        {
263            this.iconIndex = par1;
264            return this;
265        }
266    
267        public Item setMaxStackSize(int par1)
268        {
269            this.maxStackSize = par1;
270            return this;
271        }
272    
273        public Item setIconCoord(int par1, int par2)
274        {
275            this.iconIndex = par1 + par2 * 16;
276            return this;
277        }
278    
279        @SideOnly(Side.CLIENT)
280    
281        /**
282         * Gets an icon index based on an item's damage value
283         */
284        public int getIconFromDamage(int par1)
285        {
286            return this.iconIndex;
287        }
288    
289        @SideOnly(Side.CLIENT)
290    
291        /**
292         * Returns the icon index of the stack given as argument.
293         */
294        public final int getIconIndex(ItemStack par1ItemStack)
295        {
296            return this.getIconFromDamage(par1ItemStack.getItemDamage());
297        }
298    
299        /**
300         * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
301         * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
302         */
303        public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
304        {
305            return false;
306        }
307    
308        /**
309         * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
310         * sword
311         */
312        public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
313        {
314            return 1.0F;
315        }
316    
317        /**
318         * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
319         */
320        public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
321        {
322            return par1ItemStack;
323        }
324    
325        public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
326        {
327            return par1ItemStack;
328        }
329    
330        /**
331         * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
332         */
333        public int getItemStackLimit()
334        {
335            return this.maxStackSize;
336        }
337    
338        /**
339         * Returns the metadata of the block which this Item (ItemBlock) can place
340         */
341        public int getMetadata(int par1)
342        {
343            return 0;
344        }
345    
346        public boolean getHasSubtypes()
347        {
348            return this.hasSubtypes;
349        }
350    
351        protected Item setHasSubtypes(boolean par1)
352        {
353            this.hasSubtypes = par1;
354            return this;
355        }
356    
357        /**
358         * Returns the maximum damage an item can take.
359         */
360        public int getMaxDamage()
361        {
362            return this.maxDamage;
363        }
364    
365        /**
366         * set max damage of an Item
367         */
368        public Item setMaxDamage(int par1)
369        {
370            this.maxDamage = par1;
371            return this;
372        }
373    
374        public boolean isDamageable()
375        {
376            return this.maxDamage > 0 && !this.hasSubtypes;
377        }
378    
379        /**
380         * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
381         * the damage on the stack.
382         */
383        public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
384        {
385            return false;
386        }
387    
388        public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
389        {
390            return false;
391        }
392    
393        /**
394         * Returns the damage against a given entity.
395         */
396        public int getDamageVsEntity(Entity par1Entity)
397        {
398            return 1;
399        }
400    
401        /**
402         * Returns if the item (tool) can harvest results from the block type.
403         */
404        public boolean canHarvestBlock(Block par1Block)
405        {
406            return false;
407        }
408    
409        /**
410         * dye sheep, place saddles, etc ...
411         */
412        public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
413        {
414            return false;
415        }
416    
417        /**
418         * Sets bFull3D to True and return the object.
419         */
420        public Item setFull3D()
421        {
422            this.bFull3D = true;
423            return this;
424        }
425    
426        @SideOnly(Side.CLIENT)
427    
428        /**
429         * Returns True is the item is renderer in full 3D when hold.
430         */
431        public boolean isFull3D()
432        {
433            return this.bFull3D;
434        }
435    
436        @SideOnly(Side.CLIENT)
437    
438        /**
439         * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
440         * hands.
441         */
442        public boolean shouldRotateAroundWhenRendering()
443        {
444            return false;
445        }
446    
447        /**
448         * set name of item from language file
449         */
450        public Item setItemName(String par1Str)
451        {
452            this.itemName = "item." + par1Str;
453            return this;
454        }
455    
456        public String getLocalItemName(ItemStack par1ItemStack)
457        {
458            String var2 = this.getItemNameIS(par1ItemStack);
459            return var2 == null ? "" : StatCollector.translateToLocal(var2);
460        }
461    
462        public String getItemName()
463        {
464            return this.itemName;
465        }
466    
467        public String getItemNameIS(ItemStack par1ItemStack)
468        {
469            return this.itemName;
470        }
471    
472        public Item setContainerItem(Item par1Item)
473        {
474            this.containerItem = par1Item;
475            return this;
476        }
477    
478        /**
479         * If this returns true, after a recipe involving this item is crafted the container item will be added to the
480         * player's inventory instead of remaining in the crafting grid.
481         */
482        public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
483        {
484            return true;
485        }
486    
487        /**
488         * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
489         */
490        public boolean getShareTag()
491        {
492            return true;
493        }
494    
495        public Item getContainerItem()
496        {
497            return this.containerItem;
498        }
499    
500        /**
501         * True if this Item has a container item (a.k.a. crafting result)
502         */
503        public boolean hasContainerItem()
504        {
505            return this.containerItem != null;
506        }
507    
508        public String getStatName()
509        {
510            return StatCollector.translateToLocal(this.getItemName() + ".name");
511        }
512    
513        public String func_77653_i(ItemStack par1ItemStack)
514        {
515            return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name");
516        }
517    
518        @SideOnly(Side.CLIENT)
519        public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
520        {
521            return 16777215;
522        }
523    
524        /**
525         * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
526         * update it's contents.
527         */
528        public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
529    
530        /**
531         * Called when item is crafted/smelted. Used only by maps so far.
532         */
533        public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
534    
535        /**
536         * false for all Items except sub-classes of ItemMapBase
537         */
538        public boolean isMap()
539        {
540            return false;
541        }
542    
543        /**
544         * returns the action that specifies what animation to play when the items is being used
545         */
546        public EnumAction getItemUseAction(ItemStack par1ItemStack)
547        {
548            return EnumAction.none;
549        }
550    
551        /**
552         * How long it takes to use or consume an item
553         */
554        public int getMaxItemUseDuration(ItemStack par1ItemStack)
555        {
556            return 0;
557        }
558    
559        /**
560         * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
561         */
562        public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
563    
564        /**
565         * Sets the string representing this item's effect on a potion when used as an ingredient.
566         */
567        protected Item setPotionEffect(String par1Str)
568        {
569            this.potionEffect = par1Str;
570            return this;
571        }
572    
573        /**
574         * Returns a string representing what this item does to a potion.
575         */
576        public String getPotionEffect()
577        {
578            return this.potionEffect;
579        }
580    
581        /**
582         * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
583         */
584        public boolean isPotionIngredient()
585        {
586            return this.potionEffect != null;
587        }
588    
589        @SideOnly(Side.CLIENT)
590    
591        /**
592         * allows items to add custom lines of information to the mouseover description
593         */
594        public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
595    
596        public String getItemDisplayName(ItemStack par1ItemStack)
597        {
598            return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim();
599        }
600    
601        @SideOnly(Side.CLIENT)
602        public boolean hasEffect(ItemStack par1ItemStack)
603        {
604            return par1ItemStack.isItemEnchanted();
605        }
606    
607        @SideOnly(Side.CLIENT)
608    
609        /**
610         * Return an item rarity from EnumRarity
611         */
612        public EnumRarity getRarity(ItemStack par1ItemStack)
613        {
614            return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
615        }
616    
617        /**
618         * Checks isDamagable and if it cannot be stacked
619         */
620        public boolean isItemTool(ItemStack par1ItemStack)
621        {
622            return this.getItemStackLimit() == 1 && this.isDamageable();
623        }
624    
625        protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
626        {
627            float var4 = 1.0F;
628            float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
629            float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
630            double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
631            double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
632            double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
633            Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
634            float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
635            float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
636            float var16 = -MathHelper.cos(-var5 * 0.017453292F);
637            float var17 = MathHelper.sin(-var5 * 0.017453292F);
638            float var18 = var15 * var16;
639            float var20 = var14 * var16;
640            double var21 = 5.0D;
641            if (par2EntityPlayer instanceof EntityPlayerMP)
642            {
643                var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
644            }
645            Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
646            return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
647        }
648    
649        /**
650         * Return the enchantability factor of the item, most of the time is based on material.
651         */
652        public int getItemEnchantability()
653        {
654            return 0;
655        }
656    
657        @SideOnly(Side.CLIENT)
658        public boolean requiresMultipleRenderPasses()
659        {
660            return false;
661        }
662    
663        @SideOnly(Side.CLIENT)
664    
665        /**
666         * Gets an icon index based on an item's damage value and the given render pass
667         */
668        public int getIconFromDamageForRenderPass(int par1, int par2)
669        {
670            return this.getIconFromDamage(par1);
671        }
672    
673        @SideOnly(Side.CLIENT)
674    
675        /**
676         * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
677         */
678        public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
679        {
680            par3List.add(new ItemStack(par1, 1, 0));
681        }
682    
683        /**
684         * returns this;
685         */
686        public Item setCreativeTab(CreativeTabs par1CreativeTabs)
687        {
688            this.tabToDisplayOn = par1CreativeTabs;
689            return this;
690        }
691    
692        @SideOnly(Side.CLIENT)
693    
694        /**
695         * gets the CreativeTab this item is displayed on
696         */
697        public CreativeTabs getCreativeTab()
698        {
699            return this.tabToDisplayOn;
700        }
701    
702        public boolean func_82788_x()
703        {
704            return true;
705        }
706    
707        /**
708         * Return whether this item is repairable in an anvil.
709         */
710        public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
711        {
712            return false;
713        }
714    
715        static
716        {
717            StatList.initStats();
718        }
719    
720        /* =========================================================== FORGE START ===============================================================*/
721        public boolean isDefaultTexture = true;
722        private String currentTexture = "/gui/items.png";
723    
724        /**
725         * Called when a player drops the item into the world,
726         * returning false from this will prevent the item from
727         * being removed from the players inventory and spawning
728         * in the world
729         *
730         * @param player The player that dropped the item
731         * @param item The item stack, before the item is removed.
732         */
733        public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
734        {
735            return true;
736        }
737    
738        /**
739         * This is called when the item is used, before the block is activated.
740         * @param stack The Item Stack
741         * @param player The Player that used the item
742         * @param world The Current World
743         * @param x Target X Position
744         * @param y Target Y Position
745         * @param z Target Z Position
746         * @param side The side of the target hit
747         * @return Return true to prevent any further processing.
748         */
749        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
750        {
751            return false;
752        }
753    
754        /**
755         * Metadata-sensitive version of getStrVsBlock
756         * @param itemstack The Item Stack
757         * @param block The block the item is trying to break
758         * @param metadata The items current metadata
759         * @return The damage strength
760         */
761        public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
762        {
763            return getStrVsBlock(itemstack, block);
764        }
765    
766        /**
767         * Called by CraftingManager to determine if an item is reparable.
768         * @return True if reparable
769         */
770        public boolean isRepairable()
771        {
772            return canRepair && isDamageable();
773        }
774    
775        /**
776         * Call to disable repair recipes.
777         * @return The current Item instance
778         */
779        public Item setNoRepair()
780        {
781            canRepair = false;
782            return this;
783        }
784    
785        /**
786         * Called before a block is broken.  Return true to prevent default block harvesting.
787         *
788         * Note: In SMP, this is called on both client and server sides!
789         *
790         * @param itemstack The current ItemStack
791         * @param X The X Position
792         * @param Y The X Position
793         * @param Z The X Position
794         * @param player The Player that is wielding the item
795         * @return True to prevent harvesting, false to continue as normal
796         */
797        public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
798        {
799            return false;
800        }
801    
802        /**
803         * Called each tick while using an item.
804         * @param stack The Item being used
805         * @param player The Player using the item
806         * @param count The amount of time in tick the item has been used for continuously
807         */
808        public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
809        {
810        }
811    
812        /**
813         * Called when the player Left Clicks (attacks) an entity.
814         * Processed before damage is done, if return value is true further processing is canceled
815         * and the entity is not attacked.
816         *
817         * @param stack The Item being used
818         * @param player The player that is attacking
819         * @param entity The entity being attacked
820         * @return True to cancel the rest of the interaction.
821         */
822        public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
823        {
824            return false;
825        }
826    
827        /**
828         * Player, Render pass, and item usage sensitive version of getIconIndex.
829         *
830         * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
831         * @param renderPass The pass to get the icon for, 0 is default.
832         * @param player The player holding the item
833         * @param usingItem The item the player is actively using. Can be null if not using anything.
834         * @param useRemaining The ticks remaining for the active item.
835         * @return The icon index
836         */
837        public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
838        {
839            /*
840             * Here is an example usage for Vanilla bows.
841            if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex)
842            {
843                int k = usingItem.getMaxItemUseDuration() - useRemaining;
844                if (k >= 18) return 133;
845                if (k >  13) return 117;
846                if (k >   0) return 101;
847            }
848             */
849            return getIconIndex(stack);
850        }
851    
852        /**
853         * Returns the number of render passes/layers this item has.
854         * Usually equates to ItemRenderer.renderItem being called for this many passes.
855         * Does not get called unless requiresMultipleRenderPasses() is true;
856         *
857         * @param metadata The item's metadata
858         * @return The number of passes to run.
859         */
860        public int getRenderPasses(int metadata)
861        {
862            return requiresMultipleRenderPasses() ? 2 : 1;
863        }
864    
865        /**
866         * Grabs the current texture file used for this block
867         */
868        public String getTextureFile()
869        {
870            if (this instanceof ItemBlock)
871            {
872                return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
873            }
874            return currentTexture;
875        }
876    
877        /**
878         * Sets the current texture file for this item, used when rendering.
879         * Default is "/gui/items.png"
880         *
881         * @param texture The texture file
882         */
883        public Item setTextureFile(String texture)
884        {
885            currentTexture = texture;
886            isDefaultTexture = false;
887            return this;
888        }
889    
890        /**
891         * ItemStack sensitive version of getContainerItem.
892         * Returns a full ItemStack instance of the result.
893         *
894         * @param itemStack The current ItemStack
895         * @return The resulting ItemStack
896         */
897        public ItemStack getContainerItemStack(ItemStack itemStack)
898        {
899            if (!hasContainerItem())
900            {
901                return null;
902            }
903            return new ItemStack(getContainerItem());
904        }
905    
906        /**
907         * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
908         * This is in ticks, standard result is 6000, or 5 mins.
909         *
910         * @param itemStack The current ItemStack
911         * @param world The world the entity is in
912         * @return The normal lifespan in ticks.
913         */
914        public int getEntityLifespan(ItemStack itemStack, World world)
915        {
916            return 6000;
917        }
918    
919        /**
920         * Determines if this Item has a special entity for when they are in the world.
921         * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
922         * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
923         *
924         * @param stack The current item stack
925         * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
926         */
927        public boolean hasCustomEntity(ItemStack stack)
928        {
929            return false;
930        }
931    
932        /**
933         * This function should return a new entity to replace the dropped item.
934         * Returning null here will not kill the EntityItem and will leave it to function normally.
935         * Called when the item it placed in a world.
936         *
937         * @param world The world object
938         * @param location The EntityItem object, useful for getting the position of the entity
939         * @param itemstack The current item stack
940         * @return A new Entity object to spawn or null
941         */
942        public Entity createEntity(World world, Entity location, ItemStack itemstack)
943        {
944            return null;
945        }
946    
947        /**
948         * Gets a list of tabs that items belonging to this class can display on,
949         * combined properly with getSubItems allows for a single item to span
950         * many sub-items across many tabs.
951         *
952         * @return A list of all tabs that this item could possibly be one.
953         */
954        public CreativeTabs[] getCreativeTabs()
955        {
956            return new CreativeTabs[]{ getCreativeTab() };
957        }
958    
959        /**
960         * Determines the base experience for a player when they remove this item from a furnace slot.
961         * This number must be between 0 and 1 for it to be valid.
962         * This number will be multiplied by the stack size to get the total experience.
963         *
964         * @param item The item stack the player is picking up.
965         * @return The amount to award for each item.
966         */
967        public float getSmeltingExperience(ItemStack item)
968        {
969            return -1; //-1 will default to the old lookups.
970        }
971    
972        /**
973         * Return the correct icon for rendering based on the supplied ItemStack and render pass.
974         *
975         * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
976         * @param stack to render for
977         * @param pass the multi-render pass
978         * @return the icon index
979         */
980        public int getIconIndex(ItemStack stack, int pass)
981        {
982            return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
983        }
984    
985        /**
986         * Generates the base Random item for a specific instance of the chest gen,
987         * Enchanted books use this to pick a random enchantment.
988         *
989         * @param chest The chest category to generate for
990         * @param rnd World RNG
991         * @param original Original result registered with the chest gen hooks.
992         * @return New values to use as the random item, typically this will be original
993         */
994        public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
995        {
996            if (this instanceof ItemEnchantedBook)
997            {
998                return ((ItemEnchantedBook)this).func_92058_a(rnd,
999                        original.theMinimumChanceToGenerateItem,
1000                        original.theMaximumChanceToGenerateItem, original.itemWeight);
1001            }
1002            return original;
1003        }
1004    
1005        /**
1006         *
1007         * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
1008         *
1009         * @param par2World
1010         * @param par4
1011         * @param par5
1012         * @param par6
1013         * @return
1014         */
1015        public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
1016        {
1017            return false;
1018        }
1019    }