001 package net.minecraft.inventory;
002
003 import net.minecraft.entity.player.EntityPlayer;
004 import net.minecraft.entity.player.InventoryPlayer;
005 import net.minecraft.item.ItemArmor;
006 import net.minecraft.item.ItemStack;
007 import net.minecraft.item.crafting.CraftingManager;
008
009 public class ContainerPlayer extends Container
010 {
011 /** The crafting matrix inventory. */
012 public InventoryCrafting craftMatrix = new InventoryCrafting(this, 2, 2);
013 public IInventory craftResult = new InventoryCraftResult();
014
015 /** Determines if inventory manipulation should be handled. */
016 public boolean isLocalWorld = false;
017 private final EntityPlayer thePlayer;
018
019 public ContainerPlayer(InventoryPlayer par1InventoryPlayer, boolean par2, EntityPlayer par3EntityPlayer)
020 {
021 this.isLocalWorld = par2;
022 this.thePlayer = par3EntityPlayer;
023 this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 144, 36));
024 int var4;
025 int var5;
026
027 for (var4 = 0; var4 < 2; ++var4)
028 {
029 for (var5 = 0; var5 < 2; ++var5)
030 {
031 this.addSlotToContainer(new Slot(this.craftMatrix, var5 + var4 * 2, 88 + var5 * 18, 26 + var4 * 18));
032 }
033 }
034
035 for (var4 = 0; var4 < 4; ++var4)
036 {
037 this.addSlotToContainer(new SlotArmor(this, par1InventoryPlayer, par1InventoryPlayer.getSizeInventory() - 1 - var4, 8, 8 + var4 * 18, var4));
038 }
039
040 for (var4 = 0; var4 < 3; ++var4)
041 {
042 for (var5 = 0; var5 < 9; ++var5)
043 {
044 this.addSlotToContainer(new Slot(par1InventoryPlayer, var5 + (var4 + 1) * 9, 8 + var5 * 18, 84 + var4 * 18));
045 }
046 }
047
048 for (var4 = 0; var4 < 9; ++var4)
049 {
050 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4, 8 + var4 * 18, 142));
051 }
052
053 this.onCraftMatrixChanged(this.craftMatrix);
054 }
055
056 /**
057 * Callback for when the crafting matrix is changed.
058 */
059 public void onCraftMatrixChanged(IInventory par1IInventory)
060 {
061 this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.thePlayer.worldObj));
062 }
063
064 /**
065 * Callback for when the crafting gui is closed.
066 */
067 public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
068 {
069 super.onCraftGuiClosed(par1EntityPlayer);
070
071 for (int var2 = 0; var2 < 4; ++var2)
072 {
073 ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);
074
075 if (var3 != null)
076 {
077 par1EntityPlayer.dropPlayerItem(var3);
078 }
079 }
080
081 this.craftResult.setInventorySlotContents(0, (ItemStack)null);
082 }
083
084 public boolean canInteractWith(EntityPlayer par1EntityPlayer)
085 {
086 return true;
087 }
088
089 /**
090 * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
091 */
092 public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
093 {
094 ItemStack var3 = null;
095 Slot var4 = (Slot)this.inventorySlots.get(par2);
096
097 if (var4 != null && var4.getHasStack())
098 {
099 ItemStack var5 = var4.getStack();
100 var3 = var5.copy();
101
102 if (par2 == 0)
103 {
104 if (!this.mergeItemStack(var5, 9, 45, true))
105 {
106 return null;
107 }
108
109 var4.onSlotChange(var5, var3);
110 }
111 else if (par2 >= 1 && par2 < 5)
112 {
113 if (!this.mergeItemStack(var5, 9, 45, false))
114 {
115 return null;
116 }
117 }
118 else if (par2 >= 5 && par2 < 9)
119 {
120 if (!this.mergeItemStack(var5, 9, 45, false))
121 {
122 return null;
123 }
124 }
125 else if (var3.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(5 + ((ItemArmor)var3.getItem()).armorType)).getHasStack())
126 {
127 int var6 = 5 + ((ItemArmor)var3.getItem()).armorType;
128
129 if (!this.mergeItemStack(var5, var6, var6 + 1, false))
130 {
131 return null;
132 }
133 }
134 else if (par2 >= 9 && par2 < 36)
135 {
136 if (!this.mergeItemStack(var5, 36, 45, false))
137 {
138 return null;
139 }
140 }
141 else if (par2 >= 36 && par2 < 45)
142 {
143 if (!this.mergeItemStack(var5, 9, 36, false))
144 {
145 return null;
146 }
147 }
148 else if (!this.mergeItemStack(var5, 9, 45, false))
149 {
150 return null;
151 }
152
153 if (var5.stackSize == 0)
154 {
155 var4.putStack((ItemStack)null);
156 }
157 else
158 {
159 var4.onSlotChanged();
160 }
161
162 if (var5.stackSize == var3.stackSize)
163 {
164 return null;
165 }
166
167 var4.onPickupFromSlot(par1EntityPlayer, var5);
168 }
169
170 return var3;
171 }
172 }