001 package net.minecraft.inventory; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import net.minecraft.entity.player.EntityPlayer; 006 import net.minecraft.entity.player.InventoryPlayer; 007 import net.minecraft.item.ItemStack; 008 import net.minecraft.item.crafting.FurnaceRecipes; 009 import net.minecraft.tileentity.TileEntityFurnace; 010 011 public class ContainerFurnace extends Container 012 { 013 private TileEntityFurnace furnace; 014 private int lastCookTime = 0; 015 private int lastBurnTime = 0; 016 private int lastItemBurnTime = 0; 017 018 public ContainerFurnace(InventoryPlayer par1InventoryPlayer, TileEntityFurnace par2TileEntityFurnace) 019 { 020 this.furnace = par2TileEntityFurnace; 021 this.addSlotToContainer(new Slot(par2TileEntityFurnace, 0, 56, 17)); 022 this.addSlotToContainer(new Slot(par2TileEntityFurnace, 1, 56, 53)); 023 this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, par2TileEntityFurnace, 2, 116, 35)); 024 int var3; 025 026 for (var3 = 0; var3 < 3; ++var3) 027 { 028 for (int var4 = 0; var4 < 9; ++var4) 029 { 030 this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18)); 031 } 032 } 033 034 for (var3 = 0; var3 < 9; ++var3) 035 { 036 this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142)); 037 } 038 } 039 040 public void addCraftingToCrafters(ICrafting par1ICrafting) 041 { 042 super.addCraftingToCrafters(par1ICrafting); 043 par1ICrafting.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime); 044 par1ICrafting.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime); 045 par1ICrafting.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime); 046 } 047 048 /** 049 * Looks for changes made in the container, sends them to every listener. 050 */ 051 public void detectAndSendChanges() 052 { 053 super.detectAndSendChanges(); 054 055 for (int var1 = 0; var1 < this.crafters.size(); ++var1) 056 { 057 ICrafting var2 = (ICrafting)this.crafters.get(var1); 058 059 if (this.lastCookTime != this.furnace.furnaceCookTime) 060 { 061 var2.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime); 062 } 063 064 if (this.lastBurnTime != this.furnace.furnaceBurnTime) 065 { 066 var2.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime); 067 } 068 069 if (this.lastItemBurnTime != this.furnace.currentItemBurnTime) 070 { 071 var2.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime); 072 } 073 } 074 075 this.lastCookTime = this.furnace.furnaceCookTime; 076 this.lastBurnTime = this.furnace.furnaceBurnTime; 077 this.lastItemBurnTime = this.furnace.currentItemBurnTime; 078 } 079 080 @SideOnly(Side.CLIENT) 081 public void updateProgressBar(int par1, int par2) 082 { 083 if (par1 == 0) 084 { 085 this.furnace.furnaceCookTime = par2; 086 } 087 088 if (par1 == 1) 089 { 090 this.furnace.furnaceBurnTime = par2; 091 } 092 093 if (par1 == 2) 094 { 095 this.furnace.currentItemBurnTime = par2; 096 } 097 } 098 099 public boolean canInteractWith(EntityPlayer par1EntityPlayer) 100 { 101 return this.furnace.isUseableByPlayer(par1EntityPlayer); 102 } 103 104 /** 105 * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. 106 */ 107 public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) 108 { 109 ItemStack var3 = null; 110 Slot var4 = (Slot)this.inventorySlots.get(par2); 111 112 if (var4 != null && var4.getHasStack()) 113 { 114 ItemStack var5 = var4.getStack(); 115 var3 = var5.copy(); 116 117 if (par2 == 2) 118 { 119 if (!this.mergeItemStack(var5, 3, 39, true)) 120 { 121 return null; 122 } 123 124 var4.onSlotChange(var5, var3); 125 } 126 else if (par2 != 1 && par2 != 0) 127 { 128 if (FurnaceRecipes.smelting().getSmeltingResult(var5) != null) 129 { 130 if (!this.mergeItemStack(var5, 0, 1, false)) 131 { 132 return null; 133 } 134 } 135 else if (TileEntityFurnace.isItemFuel(var5)) 136 { 137 if (!this.mergeItemStack(var5, 1, 2, false)) 138 { 139 return null; 140 } 141 } 142 else if (par2 >= 3 && par2 < 30) 143 { 144 if (!this.mergeItemStack(var5, 30, 39, false)) 145 { 146 return null; 147 } 148 } 149 else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(var5, 3, 30, false)) 150 { 151 return null; 152 } 153 } 154 else if (!this.mergeItemStack(var5, 3, 39, false)) 155 { 156 return null; 157 } 158 159 if (var5.stackSize == 0) 160 { 161 var4.putStack((ItemStack)null); 162 } 163 else 164 { 165 var4.onSlotChanged(); 166 } 167 168 if (var5.stackSize == var3.stackSize) 169 { 170 return null; 171 } 172 173 var4.onPickupFromSlot(par1EntityPlayer, var5); 174 } 175 176 return var3; 177 } 178 }