001 package net.minecraft.entity.item; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 006 import java.util.ArrayList; 007 import java.util.List; 008 import net.minecraft.block.Block; 009 import net.minecraft.block.BlockRail; 010 import net.minecraft.entity.Entity; 011 import net.minecraft.entity.EntityLiving; 012 import net.minecraft.entity.monster.EntityIronGolem; 013 import net.minecraft.entity.player.EntityPlayer; 014 import net.minecraft.inventory.IInventory; 015 import net.minecraft.item.Item; 016 import net.minecraft.item.ItemStack; 017 import net.minecraft.nbt.NBTTagCompound; 018 import net.minecraft.nbt.NBTTagList; 019 import net.minecraft.server.MinecraftServer; 020 import net.minecraft.server.gui.IUpdatePlayerListBox; 021 import net.minecraft.util.AxisAlignedBB; 022 import net.minecraft.util.DamageSource; 023 import net.minecraft.util.MathHelper; 024 import net.minecraft.util.Vec3; 025 import net.minecraft.world.World; 026 import net.minecraft.world.WorldServer; 027 028 import net.minecraftforge.common.IMinecartCollisionHandler; 029 import net.minecraftforge.common.MinecartRegistry; 030 import net.minecraftforge.common.MinecraftForge; 031 import net.minecraftforge.event.entity.minecart.*; 032 033 public class EntityMinecart extends Entity implements IInventory 034 { 035 /** Array of item stacks stored in minecart (for storage minecarts). */ 036 protected ItemStack[] cargoItems; 037 protected int fuel; 038 protected boolean field_70499_f; 039 040 /** The type of minecart, 2 for powered, 1 for storage. */ 041 public int minecartType; 042 public double pushX; 043 public double pushZ; 044 protected final IUpdatePlayerListBox field_82344_g; 045 protected boolean field_82345_h; 046 047 /** Minecart rotational logic matrix */ 048 protected static final int[][][] matrix = new int[][][] {{{0, 0, -1}, {0, 0, 1}}, {{ -1, 0, 0}, {1, 0, 0}}, {{ -1, -1, 0}, {1, 0, 0}}, {{ -1, 0, 0}, {1, -1, 0}}, {{0, 0, -1}, {0, -1, 1}}, {{0, -1, -1}, {0, 0, 1}}, {{0, 0, 1}, {1, 0, 0}}, {{0, 0, 1}, { -1, 0, 0}}, {{0, 0, -1}, { -1, 0, 0}}, {{0, 0, -1}, {1, 0, 0}}}; 049 050 /** appears to be the progress of the turn */ 051 protected int turnProgress; 052 protected double minecartX; 053 protected double minecartY; 054 protected double minecartZ; 055 protected double minecartYaw; 056 protected double minecartPitch; 057 @SideOnly(Side.CLIENT) 058 protected double velocityX; 059 @SideOnly(Side.CLIENT) 060 protected double velocityY; 061 @SideOnly(Side.CLIENT) 062 protected double velocityZ; 063 064 /* Forge: Minecart Compatibility Layer Integration. */ 065 public static float defaultMaxSpeedRail = 0.4f; 066 public static float defaultMaxSpeedGround = 0.4f; 067 public static float defaultMaxSpeedAirLateral = 0.4f; 068 public static float defaultMaxSpeedAirVertical = -1f; 069 public static double defaultDragRidden = 0.996999979019165D; 070 public static double defaultDragEmpty = 0.9599999785423279D; 071 public static double defaultDragAir = 0.94999998807907104D; 072 protected boolean canUseRail = true; 073 protected boolean canBePushed = true; 074 private static IMinecartCollisionHandler collisionHandler = null; 075 076 /* Instance versions of the above physics properties */ 077 protected float maxSpeedRail; 078 protected float maxSpeedGround; 079 protected float maxSpeedAirLateral; 080 protected float maxSpeedAirVertical; 081 protected double dragAir; 082 083 public EntityMinecart(World par1World) 084 { 085 super(par1World); 086 this.cargoItems = new ItemStack[36]; 087 this.fuel = 0; 088 this.field_70499_f = false; 089 this.field_82345_h = true; 090 this.preventEntitySpawning = true; 091 this.setSize(0.98F, 0.7F); 092 this.yOffset = this.height / 2.0F; 093 this.field_82344_g = par1World != null ? par1World.func_82735_a(this) : null; 094 095 maxSpeedRail = defaultMaxSpeedRail; 096 maxSpeedGround = defaultMaxSpeedGround; 097 maxSpeedAirLateral = defaultMaxSpeedAirLateral; 098 maxSpeedAirVertical = defaultMaxSpeedAirVertical; 099 dragAir = defaultDragAir; 100 } 101 102 public EntityMinecart(World world, int type) 103 { 104 this(world); 105 minecartType = type; 106 } 107 108 /** 109 * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to 110 * prevent them from trampling crops 111 */ 112 protected boolean canTriggerWalking() 113 { 114 return false; 115 } 116 117 protected void entityInit() 118 { 119 this.dataWatcher.addObject(16, new Byte((byte)0)); 120 this.dataWatcher.addObject(17, new Integer(0)); 121 this.dataWatcher.addObject(18, new Integer(1)); 122 this.dataWatcher.addObject(19, new Integer(0)); 123 } 124 125 /** 126 * Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be 127 * pushable on contact, like boats or minecarts. 128 */ 129 public AxisAlignedBB getCollisionBox(Entity par1Entity) 130 { 131 if (getCollisionHandler() != null) 132 { 133 return getCollisionHandler().getCollisionBox(this, par1Entity); 134 } 135 return par1Entity.canBePushed() ? par1Entity.boundingBox : null; 136 } 137 138 /** 139 * returns the bounding box for this entity 140 */ 141 public AxisAlignedBB getBoundingBox() 142 { 143 if (getCollisionHandler() != null) 144 { 145 return getCollisionHandler().getBoundingBox(this); 146 } 147 return null; 148 } 149 150 /** 151 * Returns true if this entity should push and be pushed by other entities when colliding. 152 */ 153 public boolean canBePushed() 154 { 155 return canBePushed; 156 } 157 158 public EntityMinecart(World par1World, double par2, double par4, double par6, int par8) 159 { 160 this(par1World); 161 this.setPosition(par2, par4 + (double)this.yOffset, par6); 162 this.motionX = 0.0D; 163 this.motionY = 0.0D; 164 this.motionZ = 0.0D; 165 this.prevPosX = par2; 166 this.prevPosY = par4; 167 this.prevPosZ = par6; 168 this.minecartType = par8; 169 } 170 171 /** 172 * Returns the Y offset from the entity's position for any entity riding this one. 173 */ 174 public double getMountedYOffset() 175 { 176 return (double)this.height * 0.0D - 0.30000001192092896D; 177 } 178 179 /** 180 * Called when the entity is attacked. 181 */ 182 public boolean attackEntityFrom(DamageSource par1DamageSource, int par2) 183 { 184 if (!this.worldObj.isRemote && !this.isDead) 185 { 186 if (this.isEntityInvulnerable()) 187 { 188 return false; 189 } 190 else 191 { 192 this.func_70494_i(-this.func_70493_k()); 193 this.func_70497_h(10); 194 this.setBeenAttacked(); 195 this.setDamage(this.getDamage() + par2 * 10); 196 197 if (par1DamageSource.getEntity() instanceof EntityPlayer && ((EntityPlayer)par1DamageSource.getEntity()).capabilities.isCreativeMode) 198 { 199 this.setDamage(100); 200 } 201 202 if (this.getDamage() > 40) 203 { 204 if (this.riddenByEntity != null) 205 { 206 this.riddenByEntity.mountEntity(this); 207 } 208 209 this.setDead(); 210 dropCartAsItem(); 211 } 212 213 return true; 214 } 215 } 216 else 217 { 218 return true; 219 } 220 } 221 222 @SideOnly(Side.CLIENT) 223 224 /** 225 * Setups the entity to do the hurt animation. Only used by packets in multiplayer. 226 */ 227 public void performHurtAnimation() 228 { 229 this.func_70494_i(-this.func_70493_k()); 230 this.func_70497_h(10); 231 this.setDamage(this.getDamage() + this.getDamage() * 10); 232 } 233 234 /** 235 * Returns true if other Entities should be prevented from moving through this Entity. 236 */ 237 public boolean canBeCollidedWith() 238 { 239 return !this.isDead; 240 } 241 242 /** 243 * Will get destroyed next tick. 244 */ 245 public void setDead() 246 { 247 if (this.field_82345_h) 248 { 249 for (int var1 = 0; var1 < this.getSizeInventory(); ++var1) 250 { 251 ItemStack var2 = this.getStackInSlot(var1); 252 253 if (var2 != null) 254 { 255 float var3 = this.rand.nextFloat() * 0.8F + 0.1F; 256 float var4 = this.rand.nextFloat() * 0.8F + 0.1F; 257 float var5 = this.rand.nextFloat() * 0.8F + 0.1F; 258 259 while (var2.stackSize > 0) 260 { 261 int var6 = this.rand.nextInt(21) + 10; 262 263 if (var6 > var2.stackSize) 264 { 265 var6 = var2.stackSize; 266 } 267 268 var2.stackSize -= var6; 269 EntityItem var7 = new EntityItem(this.worldObj, this.posX + (double)var3, this.posY + (double)var4, this.posZ + (double)var5, new ItemStack(var2.itemID, var6, var2.getItemDamage())); 270 271 if (var2.hasTagCompound()) 272 { 273 var7.func_92014_d().setTagCompound((NBTTagCompound)var2.getTagCompound().copy()); 274 } 275 276 float var8 = 0.05F; 277 var7.motionX = (double)((float)this.rand.nextGaussian() * var8); 278 var7.motionY = (double)((float)this.rand.nextGaussian() * var8 + 0.2F); 279 var7.motionZ = (double)((float)this.rand.nextGaussian() * var8); 280 this.worldObj.spawnEntityInWorld(var7); 281 } 282 } 283 } 284 } 285 286 super.setDead(); 287 288 if (this.field_82344_g != null) 289 { 290 this.field_82344_g.update(); 291 } 292 } 293 294 /** 295 * Teleports the entity to another dimension. Params: Dimension number to teleport to 296 */ 297 public void travelToDimension(int par1) 298 { 299 this.field_82345_h = false; 300 super.travelToDimension(par1); 301 } 302 303 /** 304 * Called to update the entity's position/logic. 305 */ 306 public void onUpdate() 307 { 308 if (this.field_82344_g != null) 309 { 310 this.field_82344_g.update(); 311 } 312 313 if (this.func_70496_j() > 0) 314 { 315 this.func_70497_h(this.func_70496_j() - 1); 316 } 317 318 if (this.getDamage() > 0) 319 { 320 this.setDamage(this.getDamage() - 1); 321 } 322 323 if (this.posY < -64.0D) 324 { 325 this.kill(); 326 } 327 328 if (this.isMinecartPowered() && this.rand.nextInt(4) == 0 && minecartType == 2 && getClass() == EntityMinecart.class) 329 { 330 this.worldObj.spawnParticle("largesmoke", this.posX, this.posY + 0.8D, this.posZ, 0.0D, 0.0D, 0.0D); 331 } 332 333 int var2; 334 335 if (!this.worldObj.isRemote && this.worldObj instanceof WorldServer) 336 { 337 this.worldObj.theProfiler.startSection("portal"); 338 MinecraftServer var1 = ((WorldServer)this.worldObj).getMinecraftServer(); 339 var2 = this.getMaxInPortalTime(); 340 341 if (this.inPortal) 342 { 343 if (var1.getAllowNether()) 344 { 345 if (this.ridingEntity == null && this.field_82153_h++ >= var2) 346 { 347 this.field_82153_h = var2; 348 this.timeUntilPortal = this.getPortalCooldown(); 349 byte var3; 350 351 if (this.worldObj.provider.dimensionId == -1) 352 { 353 var3 = 0; 354 } 355 else 356 { 357 var3 = -1; 358 } 359 360 this.travelToDimension(var3); 361 } 362 363 this.inPortal = false; 364 } 365 } 366 else 367 { 368 if (this.field_82153_h > 0) 369 { 370 this.field_82153_h -= 4; 371 } 372 373 if (this.field_82153_h < 0) 374 { 375 this.field_82153_h = 0; 376 } 377 } 378 379 if (this.timeUntilPortal > 0) 380 { 381 --this.timeUntilPortal; 382 } 383 384 this.worldObj.theProfiler.endSection(); 385 } 386 387 if (this.worldObj.isRemote) 388 { 389 if (this.turnProgress > 0) 390 { 391 double var46 = this.posX + (this.minecartX - this.posX) / (double)this.turnProgress; 392 double var48 = this.posY + (this.minecartY - this.posY) / (double)this.turnProgress; 393 double var5 = this.posZ + (this.minecartZ - this.posZ) / (double)this.turnProgress; 394 double var7 = MathHelper.wrapAngleTo180_double(this.minecartYaw - (double)this.rotationYaw); 395 this.rotationYaw = (float)((double)this.rotationYaw + var7 / (double)this.turnProgress); 396 this.rotationPitch = (float)((double)this.rotationPitch + (this.minecartPitch - (double)this.rotationPitch) / (double)this.turnProgress); 397 --this.turnProgress; 398 this.setPosition(var46, var48, var5); 399 this.setRotation(this.rotationYaw, this.rotationPitch); 400 } 401 else 402 { 403 this.setPosition(this.posX, this.posY, this.posZ); 404 this.setRotation(this.rotationYaw, this.rotationPitch); 405 } 406 } 407 else 408 { 409 this.prevPosX = this.posX; 410 this.prevPosY = this.posY; 411 this.prevPosZ = this.posZ; 412 this.motionY -= 0.03999999910593033D; 413 int var45 = MathHelper.floor_double(this.posX); 414 var2 = MathHelper.floor_double(this.posY); 415 int var47 = MathHelper.floor_double(this.posZ); 416 417 if (BlockRail.isRailBlockAt(this.worldObj, var45, var2 - 1, var47)) 418 { 419 --var2; 420 } 421 422 double var4 = 0.4D; 423 double var6 = 0.0078125D; 424 int var8 = this.worldObj.getBlockId(var45, var2, var47); 425 426 if (canUseRail() && BlockRail.isRailBlock(var8)) 427 { 428 this.fallDistance = 0.0F; 429 Vec3 var9 = this.func_70489_a(this.posX, this.posY, this.posZ); 430 int var10 = ((BlockRail)Block.blocksList[var8]).getBasicRailMetadata(worldObj, this, var45, var2, var47); 431 this.posY = (double)var2; 432 boolean var11 = false; 433 boolean var12 = false; 434 435 if (var8 == Block.railPowered.blockID) 436 { 437 var11 = (worldObj.getBlockMetadata(var45, var2, var47) & 8) != 0; 438 var12 = !var11; 439 } 440 441 if (((BlockRail)Block.blocksList[var8]).isPowered()) 442 { 443 var10 &= 7; 444 } 445 446 if (var10 >= 2 && var10 <= 5) 447 { 448 this.posY = (double)(var2 + 1); 449 } 450 451 adjustSlopeVelocities(var10); 452 453 int[][] var13 = matrix[var10]; 454 double var14 = (double)(var13[1][0] - var13[0][0]); 455 double var16 = (double)(var13[1][2] - var13[0][2]); 456 double var18 = Math.sqrt(var14 * var14 + var16 * var16); 457 double var20 = this.motionX * var14 + this.motionZ * var16; 458 459 if (var20 < 0.0D) 460 { 461 var14 = -var14; 462 var16 = -var16; 463 } 464 465 double var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); 466 this.motionX = var22 * var14 / var18; 467 this.motionZ = var22 * var16 / var18; 468 double var24; 469 double var26; 470 471 if (this.riddenByEntity != null) 472 { 473 var24 = this.riddenByEntity.motionX * this.riddenByEntity.motionX + this.riddenByEntity.motionZ * this.riddenByEntity.motionZ; 474 var26 = this.motionX * this.motionX + this.motionZ * this.motionZ; 475 476 if (var24 > 1.0E-4D && var26 < 0.01D) 477 { 478 this.motionX += this.riddenByEntity.motionX * 0.1D; 479 this.motionZ += this.riddenByEntity.motionZ * 0.1D; 480 var12 = false; 481 } 482 } 483 484 if (var12 && shouldDoRailFunctions()) 485 { 486 var24 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); 487 488 if (var24 < 0.03D) 489 { 490 this.motionX *= 0.0D; 491 this.motionY *= 0.0D; 492 this.motionZ *= 0.0D; 493 } 494 else 495 { 496 this.motionX *= 0.5D; 497 this.motionY *= 0.0D; 498 this.motionZ *= 0.5D; 499 } 500 } 501 502 var24 = 0.0D; 503 var26 = (double)var45 + 0.5D + (double)var13[0][0] * 0.5D; 504 double var28 = (double)var47 + 0.5D + (double)var13[0][2] * 0.5D; 505 double var30 = (double)var45 + 0.5D + (double)var13[1][0] * 0.5D; 506 double var32 = (double)var47 + 0.5D + (double)var13[1][2] * 0.5D; 507 var14 = var30 - var26; 508 var16 = var32 - var28; 509 double var34; 510 double var36; 511 512 if (var14 == 0.0D) 513 { 514 this.posX = (double)var45 + 0.5D; 515 var24 = this.posZ - (double)var47; 516 } 517 else if (var16 == 0.0D) 518 { 519 this.posZ = (double)var47 + 0.5D; 520 var24 = this.posX - (double)var45; 521 } 522 else 523 { 524 var34 = this.posX - var26; 525 var36 = this.posZ - var28; 526 var24 = (var34 * var14 + var36 * var16) * 2.0D; 527 } 528 529 this.posX = var26 + var14 * var24; 530 this.posZ = var28 + var16 * var24; 531 this.setPosition(this.posX, this.posY + (double)this.yOffset, this.posZ); 532 533 moveMinecartOnRail(var45, var2, var47); 534 535 if (var13[0][1] != 0 && MathHelper.floor_double(this.posX) - var45 == var13[0][0] && MathHelper.floor_double(this.posZ) - var47 == var13[0][2]) 536 { 537 this.setPosition(this.posX, this.posY + (double)var13[0][1], this.posZ); 538 } 539 else if (var13[1][1] != 0 && MathHelper.floor_double(this.posX) - var45 == var13[1][0] && MathHelper.floor_double(this.posZ) - var47 == var13[1][2]) 540 { 541 this.setPosition(this.posX, this.posY + (double)var13[1][1], this.posZ); 542 } 543 544 applyDragAndPushForces(); 545 546 Vec3 var54 = this.func_70489_a(this.posX, this.posY, this.posZ); 547 548 if (var54 != null && var9 != null) 549 { 550 double var39 = (var9.yCoord - var54.yCoord) * 0.05D; 551 var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); 552 553 if (var22 > 0.0D) 554 { 555 this.motionX = this.motionX / var22 * (var22 + var39); 556 this.motionZ = this.motionZ / var22 * (var22 + var39); 557 } 558 559 this.setPosition(this.posX, var54.yCoord, this.posZ); 560 } 561 562 int var53 = MathHelper.floor_double(this.posX); 563 int var55 = MathHelper.floor_double(this.posZ); 564 565 if (var53 != var45 || var55 != var47) 566 { 567 var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); 568 this.motionX = var22 * (double)(var53 - var45); 569 this.motionZ = var22 * (double)(var55 - var47); 570 } 571 572 double var41; 573 574 updatePushForces(); 575 576 if(shouldDoRailFunctions()) 577 { 578 ((BlockRail)Block.blocksList[var8]).onMinecartPass(worldObj, this, var45, var2, var47); 579 } 580 581 if (var11 && shouldDoRailFunctions()) 582 { 583 var41 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); 584 585 if (var41 > 0.01D) 586 { 587 double var43 = 0.06D; 588 this.motionX += this.motionX / var41 * var43; 589 this.motionZ += this.motionZ / var41 * var43; 590 } 591 else if (var10 == 1) 592 { 593 if (this.worldObj.isBlockNormalCube(var45 - 1, var2, var47)) 594 { 595 this.motionX = 0.02D; 596 } 597 else if (this.worldObj.isBlockNormalCube(var45 + 1, var2, var47)) 598 { 599 this.motionX = -0.02D; 600 } 601 } 602 else if (var10 == 0) 603 { 604 if (this.worldObj.isBlockNormalCube(var45, var2, var47 - 1)) 605 { 606 this.motionZ = 0.02D; 607 } 608 else if (this.worldObj.isBlockNormalCube(var45, var2, var47 + 1)) 609 { 610 this.motionZ = -0.02D; 611 } 612 } 613 } 614 } 615 else 616 { 617 moveMinecartOffRail(var45, var2, var47); 618 } 619 620 this.doBlockCollisions(); 621 this.rotationPitch = 0.0F; 622 double var49 = this.prevPosX - this.posX; 623 double var50 = this.prevPosZ - this.posZ; 624 625 if (var49 * var49 + var50 * var50 > 0.001D) 626 { 627 this.rotationYaw = (float)(Math.atan2(var50, var49) * 180.0D / Math.PI); 628 629 if (this.field_70499_f) 630 { 631 this.rotationYaw += 180.0F; 632 } 633 } 634 635 double var51 = (double)MathHelper.wrapAngleTo180_float(this.rotationYaw - this.prevRotationYaw); 636 637 if (var51 < -170.0D || var51 >= 170.0D) 638 { 639 this.rotationYaw += 180.0F; 640 this.field_70499_f = !this.field_70499_f; 641 } 642 643 this.setRotation(this.rotationYaw, this.rotationPitch); 644 645 AxisAlignedBB box = null; 646 if (getCollisionHandler() != null) 647 { 648 box = getCollisionHandler().getMinecartCollisionBox(this); 649 } 650 else 651 { 652 box = boundingBox.expand(0.2D, 0.0D, 0.2D); 653 } 654 655 List var15 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, box); 656 657 if (var15 != null && !var15.isEmpty()) 658 { 659 for (int var52 = 0; var52 < var15.size(); ++var52) 660 { 661 Entity var17 = (Entity)var15.get(var52); 662 663 if (var17 != this.riddenByEntity && var17.canBePushed() && var17 instanceof EntityMinecart) 664 { 665 var17.applyEntityCollision(this); 666 } 667 } 668 } 669 670 if (this.riddenByEntity != null && this.riddenByEntity.isDead) 671 { 672 if (this.riddenByEntity.ridingEntity == this) 673 { 674 this.riddenByEntity.ridingEntity = null; 675 } 676 677 this.riddenByEntity = null; 678 } 679 680 updateFuel(); 681 MinecraftForge.EVENT_BUS.post(new MinecartUpdateEvent(this, var45, var2, var47)); 682 } 683 } 684 685 @SideOnly(Side.CLIENT) 686 public Vec3 func_70495_a(double par1, double par3, double par5, double par7) 687 { 688 int var9 = MathHelper.floor_double(par1); 689 int var10 = MathHelper.floor_double(par3); 690 int var11 = MathHelper.floor_double(par5); 691 692 if (BlockRail.isRailBlockAt(this.worldObj, var9, var10 - 1, var11)) 693 { 694 --var10; 695 } 696 697 int var12 = this.worldObj.getBlockId(var9, var10, var11); 698 699 if (!BlockRail.isRailBlock(var12)) 700 { 701 return null; 702 } 703 else 704 { 705 int var13 = ((BlockRail)Block.blocksList[var12]).getBasicRailMetadata(worldObj, this, var9, var10, var11); 706 707 par3 = (double)var10; 708 709 if (var13 >= 2 && var13 <= 5) 710 { 711 par3 = (double)(var10 + 1); 712 } 713 714 int[][] var14 = matrix[var13]; 715 double var15 = (double)(var14[1][0] - var14[0][0]); 716 double var17 = (double)(var14[1][2] - var14[0][2]); 717 double var19 = Math.sqrt(var15 * var15 + var17 * var17); 718 var15 /= var19; 719 var17 /= var19; 720 par1 += var15 * par7; 721 par5 += var17 * par7; 722 723 if (var14[0][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[0][0] && MathHelper.floor_double(par5) - var11 == var14[0][2]) 724 { 725 par3 += (double)var14[0][1]; 726 } 727 else if (var14[1][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[1][0] && MathHelper.floor_double(par5) - var11 == var14[1][2]) 728 { 729 par3 += (double)var14[1][1]; 730 } 731 732 return this.func_70489_a(par1, par3, par5); 733 } 734 } 735 736 public Vec3 func_70489_a(double par1, double par3, double par5) 737 { 738 int var7 = MathHelper.floor_double(par1); 739 int var8 = MathHelper.floor_double(par3); 740 int var9 = MathHelper.floor_double(par5); 741 742 if (BlockRail.isRailBlockAt(this.worldObj, var7, var8 - 1, var9)) 743 { 744 --var8; 745 } 746 747 int var10 = this.worldObj.getBlockId(var7, var8, var9); 748 749 if (BlockRail.isRailBlock(var10)) 750 { 751 int var11 = ((BlockRail)Block.blocksList[var10]).getBasicRailMetadata(worldObj, this, var7, var8, var9); 752 par3 = (double)var8; 753 754 if (var11 >= 2 && var11 <= 5) 755 { 756 par3 = (double)(var8 + 1); 757 } 758 759 int[][] var12 = matrix[var11]; 760 double var13 = 0.0D; 761 double var15 = (double)var7 + 0.5D + (double)var12[0][0] * 0.5D; 762 double var17 = (double)var8 + 0.5D + (double)var12[0][1] * 0.5D; 763 double var19 = (double)var9 + 0.5D + (double)var12[0][2] * 0.5D; 764 double var21 = (double)var7 + 0.5D + (double)var12[1][0] * 0.5D; 765 double var23 = (double)var8 + 0.5D + (double)var12[1][1] * 0.5D; 766 double var25 = (double)var9 + 0.5D + (double)var12[1][2] * 0.5D; 767 double var27 = var21 - var15; 768 double var29 = (var23 - var17) * 2.0D; 769 double var31 = var25 - var19; 770 771 if (var27 == 0.0D) 772 { 773 par1 = (double)var7 + 0.5D; 774 var13 = par5 - (double)var9; 775 } 776 else if (var31 == 0.0D) 777 { 778 par5 = (double)var9 + 0.5D; 779 var13 = par1 - (double)var7; 780 } 781 else 782 { 783 double var33 = par1 - var15; 784 double var35 = par5 - var19; 785 var13 = (var33 * var27 + var35 * var31) * 2.0D; 786 } 787 788 par1 = var15 + var27 * var13; 789 par3 = var17 + var29 * var13; 790 par5 = var19 + var31 * var13; 791 792 if (var29 < 0.0D) 793 { 794 ++par3; 795 } 796 797 if (var29 > 0.0D) 798 { 799 par3 += 0.5D; 800 } 801 802 return this.worldObj.getWorldVec3Pool().getVecFromPool(par1, par3, par5); 803 } 804 else 805 { 806 return null; 807 } 808 } 809 810 /** 811 * (abstract) Protected helper method to write subclass entity data to NBT. 812 */ 813 protected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) 814 { 815 par1NBTTagCompound.setInteger("Type", this.minecartType); 816 817 if (isPoweredCart()) 818 { 819 par1NBTTagCompound.setDouble("PushX", this.pushX); 820 par1NBTTagCompound.setDouble("PushZ", this.pushZ); 821 par1NBTTagCompound.setInteger("Fuel", this.fuel); 822 } 823 824 if (getSizeInventory() > 0) 825 { 826 NBTTagList var2 = new NBTTagList(); 827 828 for (int var3 = 0; var3 < this.cargoItems.length; ++var3) 829 { 830 if (this.cargoItems[var3] != null) 831 { 832 NBTTagCompound var4 = new NBTTagCompound(); 833 var4.setByte("Slot", (byte)var3); 834 this.cargoItems[var3].writeToNBT(var4); 835 var2.appendTag(var4); 836 } 837 } 838 839 par1NBTTagCompound.setTag("Items", var2); 840 } 841 } 842 843 /** 844 * (abstract) Protected helper method to read subclass entity data from NBT. 845 */ 846 protected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) 847 { 848 this.minecartType = par1NBTTagCompound.getInteger("Type"); 849 850 if (isPoweredCart()) 851 { 852 this.pushX = par1NBTTagCompound.getDouble("PushX"); 853 this.pushZ = par1NBTTagCompound.getDouble("PushZ"); 854 try 855 { 856 this.fuel = par1NBTTagCompound.getInteger("Fuel"); 857 } 858 catch (ClassCastException e) 859 { 860 this.fuel = par1NBTTagCompound.getShort("Fuel"); 861 } 862 } 863 864 if (getSizeInventory() > 0) 865 { 866 NBTTagList var2 = par1NBTTagCompound.getTagList("Items"); 867 this.cargoItems = new ItemStack[this.getSizeInventory()]; 868 869 for (int var3 = 0; var3 < var2.tagCount(); ++var3) 870 { 871 NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3); 872 int var5 = var4.getByte("Slot") & 255; 873 874 if (var5 >= 0 && var5 < this.cargoItems.length) 875 { 876 this.cargoItems[var5] = ItemStack.loadItemStackFromNBT(var4); 877 } 878 } 879 } 880 } 881 882 @SideOnly(Side.CLIENT) 883 public float getShadowSize() 884 { 885 return 0.0F; 886 } 887 888 /** 889 * Applies a velocity to each of the entities pushing them away from each other. Args: entity 890 */ 891 public void applyEntityCollision(Entity par1Entity) 892 { 893 MinecraftForge.EVENT_BUS.post(new MinecartCollisionEvent(this, par1Entity)); 894 if (getCollisionHandler() != null) 895 { 896 getCollisionHandler().onEntityCollision(this, par1Entity); 897 return; 898 } 899 if (!this.worldObj.isRemote) 900 { 901 if (par1Entity != this.riddenByEntity) 902 { 903 if (par1Entity instanceof EntityLiving && !(par1Entity instanceof EntityPlayer) && !(par1Entity instanceof EntityIronGolem) && canBeRidden() && this.motionX * this.motionX + this.motionZ * this.motionZ > 0.01D && this.riddenByEntity == null && par1Entity.ridingEntity == null) 904 { 905 par1Entity.mountEntity(this); 906 } 907 908 double var2 = par1Entity.posX - this.posX; 909 double var4 = par1Entity.posZ - this.posZ; 910 double var6 = var2 * var2 + var4 * var4; 911 912 if (var6 >= 9.999999747378752E-5D) 913 { 914 var6 = (double)MathHelper.sqrt_double(var6); 915 var2 /= var6; 916 var4 /= var6; 917 double var8 = 1.0D / var6; 918 919 if (var8 > 1.0D) 920 { 921 var8 = 1.0D; 922 } 923 924 var2 *= var8; 925 var4 *= var8; 926 var2 *= 0.10000000149011612D; 927 var4 *= 0.10000000149011612D; 928 var2 *= (double)(1.0F - this.entityCollisionReduction); 929 var4 *= (double)(1.0F - this.entityCollisionReduction); 930 var2 *= 0.5D; 931 var4 *= 0.5D; 932 933 if (par1Entity instanceof EntityMinecart) 934 { 935 double var10 = par1Entity.posX - this.posX; 936 double var12 = par1Entity.posZ - this.posZ; 937 Vec3 var14 = this.worldObj.getWorldVec3Pool().getVecFromPool(var10, 0.0D, var12).normalize(); 938 Vec3 var15 = this.worldObj.getWorldVec3Pool().getVecFromPool((double)MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F), 0.0D, (double)MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F)).normalize(); 939 double var16 = Math.abs(var14.dotProduct(var15)); 940 941 if (var16 < 0.800000011920929D) 942 { 943 return; 944 } 945 946 double var18 = par1Entity.motionX + this.motionX; 947 double var20 = par1Entity.motionZ + this.motionZ; 948 949 if (((EntityMinecart)par1Entity).isPoweredCart() && !isPoweredCart()) 950 { 951 this.motionX *= 0.20000000298023224D; 952 this.motionZ *= 0.20000000298023224D; 953 this.addVelocity(par1Entity.motionX - var2, 0.0D, par1Entity.motionZ - var4); 954 par1Entity.motionX *= 0.949999988079071D; 955 par1Entity.motionZ *= 0.949999988079071D; 956 } 957 else if (!((EntityMinecart)par1Entity).isPoweredCart() && isPoweredCart()) 958 { 959 par1Entity.motionX *= 0.20000000298023224D; 960 par1Entity.motionZ *= 0.20000000298023224D; 961 par1Entity.addVelocity(this.motionX + var2, 0.0D, this.motionZ + var4); 962 this.motionX *= 0.949999988079071D; 963 this.motionZ *= 0.949999988079071D; 964 } 965 else 966 { 967 var18 /= 2.0D; 968 var20 /= 2.0D; 969 this.motionX *= 0.20000000298023224D; 970 this.motionZ *= 0.20000000298023224D; 971 this.addVelocity(var18 - var2, 0.0D, var20 - var4); 972 par1Entity.motionX *= 0.20000000298023224D; 973 par1Entity.motionZ *= 0.20000000298023224D; 974 par1Entity.addVelocity(var18 + var2, 0.0D, var20 + var4); 975 } 976 } 977 else 978 { 979 this.addVelocity(-var2, 0.0D, -var4); 980 par1Entity.addVelocity(var2 / 4.0D, 0.0D, var4 / 4.0D); 981 } 982 } 983 } 984 } 985 } 986 987 /** 988 * Returns the number of slots in the inventory. 989 */ 990 public int getSizeInventory() 991 { 992 return (minecartType == 1 && getClass() == EntityMinecart.class ? 27 : 0); 993 } 994 995 /** 996 * Returns the stack in slot i 997 */ 998 public ItemStack getStackInSlot(int par1) 999 { 1000 return this.cargoItems[par1]; 1001 } 1002 1003 /** 1004 * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a 1005 * new stack. 1006 */ 1007 public ItemStack decrStackSize(int par1, int par2) 1008 { 1009 if (this.cargoItems[par1] != null) 1010 { 1011 ItemStack var3; 1012 1013 if (this.cargoItems[par1].stackSize <= par2) 1014 { 1015 var3 = this.cargoItems[par1]; 1016 this.cargoItems[par1] = null; 1017 return var3; 1018 } 1019 else 1020 { 1021 var3 = this.cargoItems[par1].splitStack(par2); 1022 1023 if (this.cargoItems[par1].stackSize == 0) 1024 { 1025 this.cargoItems[par1] = null; 1026 } 1027 1028 return var3; 1029 } 1030 } 1031 else 1032 { 1033 return null; 1034 } 1035 } 1036 1037 /** 1038 * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - 1039 * like when you close a workbench GUI. 1040 */ 1041 public ItemStack getStackInSlotOnClosing(int par1) 1042 { 1043 if (this.cargoItems[par1] != null) 1044 { 1045 ItemStack var2 = this.cargoItems[par1]; 1046 this.cargoItems[par1] = null; 1047 return var2; 1048 } 1049 else 1050 { 1051 return null; 1052 } 1053 } 1054 1055 /** 1056 * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). 1057 */ 1058 public void setInventorySlotContents(int par1, ItemStack par2ItemStack) 1059 { 1060 this.cargoItems[par1] = par2ItemStack; 1061 1062 if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit()) 1063 { 1064 par2ItemStack.stackSize = this.getInventoryStackLimit(); 1065 } 1066 } 1067 1068 /** 1069 * Returns the name of the inventory. 1070 */ 1071 public String getInvName() 1072 { 1073 return "container.minecart"; 1074 } 1075 1076 /** 1077 * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't 1078 * this more of a set than a get?* 1079 */ 1080 public int getInventoryStackLimit() 1081 { 1082 return 64; 1083 } 1084 1085 /** 1086 * Called when an the contents of an Inventory change, usually 1087 */ 1088 public void onInventoryChanged() {} 1089 1090 /** 1091 * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. 1092 */ 1093 public boolean interact(EntityPlayer par1EntityPlayer) 1094 { 1095 if (MinecraftForge.EVENT_BUS.post(new MinecartInteractEvent(this, par1EntityPlayer))) 1096 { 1097 return true; 1098 } 1099 1100 if (canBeRidden()) 1101 { 1102 if (this.riddenByEntity != null && this.riddenByEntity instanceof EntityPlayer && this.riddenByEntity != par1EntityPlayer) 1103 { 1104 return true; 1105 } 1106 1107 if (!this.worldObj.isRemote) 1108 { 1109 par1EntityPlayer.mountEntity(this); 1110 } 1111 } 1112 else if (getSizeInventory() > 0) 1113 { 1114 if (!this.worldObj.isRemote) 1115 { 1116 par1EntityPlayer.displayGUIChest(this); 1117 } 1118 } 1119 else if (this.minecartType == 2 && getClass() == EntityMinecart.class) 1120 { 1121 ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem(); 1122 1123 if (var2 != null && var2.itemID == Item.coal.itemID) 1124 { 1125 if (--var2.stackSize == 0) 1126 { 1127 par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null); 1128 } 1129 1130 this.fuel += 3600; 1131 } 1132 1133 this.pushX = this.posX - par1EntityPlayer.posX; 1134 this.pushZ = this.posZ - par1EntityPlayer.posZ; 1135 } 1136 1137 return true; 1138 } 1139 1140 @SideOnly(Side.CLIENT) 1141 1142 /** 1143 * Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, 1144 * posY, posZ, yaw, pitch 1145 */ 1146 public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9) 1147 { 1148 this.minecartX = par1; 1149 this.minecartY = par3; 1150 this.minecartZ = par5; 1151 this.minecartYaw = (double)par7; 1152 this.minecartPitch = (double)par8; 1153 this.turnProgress = par9 + 2; 1154 this.motionX = this.velocityX; 1155 this.motionY = this.velocityY; 1156 this.motionZ = this.velocityZ; 1157 } 1158 1159 @SideOnly(Side.CLIENT) 1160 1161 /** 1162 * Sets the velocity to the args. Args: x, y, z 1163 */ 1164 public void setVelocity(double par1, double par3, double par5) 1165 { 1166 this.velocityX = this.motionX = par1; 1167 this.velocityY = this.motionY = par3; 1168 this.velocityZ = this.motionZ = par5; 1169 } 1170 1171 /** 1172 * Do not make give this method the name canInteractWith because it clashes with Container 1173 */ 1174 public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer) 1175 { 1176 return this.isDead ? false : par1EntityPlayer.getDistanceSqToEntity(this) <= 64.0D; 1177 } 1178 1179 /** 1180 * Is this minecart powered (Fuel > 0) 1181 */ 1182 public boolean isMinecartPowered() 1183 { 1184 return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0; 1185 } 1186 1187 /** 1188 * Set if this minecart is powered (Fuel > 0) 1189 */ 1190 protected void setMinecartPowered(boolean par1) 1191 { 1192 if (par1) 1193 { 1194 this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) | 1))); 1195 } 1196 else 1197 { 1198 this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) & -2))); 1199 } 1200 } 1201 1202 public void openChest() {} 1203 1204 public void closeChest() {} 1205 1206 /** 1207 * Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 1208 * 40. 1209 */ 1210 public void setDamage(int par1) 1211 { 1212 this.dataWatcher.updateObject(19, Integer.valueOf(par1)); 1213 } 1214 1215 /** 1216 * Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 1217 * 40. 1218 */ 1219 public int getDamage() 1220 { 1221 return this.dataWatcher.getWatchableObjectInt(19); 1222 } 1223 1224 public void func_70497_h(int par1) 1225 { 1226 this.dataWatcher.updateObject(17, Integer.valueOf(par1)); 1227 } 1228 1229 public int func_70496_j() 1230 { 1231 return this.dataWatcher.getWatchableObjectInt(17); 1232 } 1233 1234 public void func_70494_i(int par1) 1235 { 1236 this.dataWatcher.updateObject(18, Integer.valueOf(par1)); 1237 } 1238 1239 public int func_70493_k() 1240 { 1241 return this.dataWatcher.getWatchableObjectInt(18); 1242 } 1243 1244 /** 1245 * Drops the cart as a item. The exact item dropped is defined by getItemDropped(). 1246 */ 1247 public void dropCartAsItem() 1248 { 1249 for(ItemStack item : getItemsDropped()) 1250 { 1251 entityDropItem(item, 0); 1252 } 1253 } 1254 1255 /** 1256 * Override this to define which items your cart drops when broken. 1257 * This does not include items contained in the inventory, 1258 * that is handled elsewhere. 1259 * @return A list of items dropped. 1260 */ 1261 public List<ItemStack> getItemsDropped() 1262 { 1263 List<ItemStack> items = new ArrayList<ItemStack>(); 1264 items.add(new ItemStack(Item.minecartEmpty)); 1265 1266 switch(minecartType) 1267 { 1268 case 1: 1269 items.add(new ItemStack(Block.chest)); 1270 break; 1271 case 2: 1272 items.add(new ItemStack(Block.stoneOvenIdle)); 1273 break; 1274 } 1275 return items; 1276 } 1277 1278 /** 1279 * This function returns an ItemStack that represents this cart. 1280 * This should be an ItemStack that can be used by the player to place the cart. 1281 * This is the item that was registered with the cart via the registerMinecart function, 1282 * but is not necessary the item the cart drops when destroyed. 1283 * @return An ItemStack that can be used to place the cart. 1284 */ 1285 public ItemStack getCartItem() 1286 { 1287 return MinecartRegistry.getItemForCart(this); 1288 } 1289 1290 /** 1291 * Returns true if this cart is self propelled. 1292 * @return True if powered. 1293 */ 1294 public boolean isPoweredCart() 1295 { 1296 return minecartType == 2 && getClass() == EntityMinecart.class; 1297 } 1298 1299 /** 1300 * Returns true if this cart is a storage cart 1301 * Some carts may have inventories but not be storage carts 1302 * and some carts without inventories may be storage carts. 1303 * @return True if this cart should be classified as a storage cart. 1304 */ 1305 public boolean isStorageCart() 1306 { 1307 return minecartType == 1 && getClass() == EntityMinecart.class; 1308 } 1309 1310 /** 1311 * Returns true if this cart can be ridden by an Entity. 1312 * @return True if this cart can be ridden. 1313 */ 1314 public boolean canBeRidden() 1315 { 1316 if(minecartType == 0 && getClass() == EntityMinecart.class) 1317 { 1318 return true; 1319 } 1320 return false; 1321 } 1322 1323 /** 1324 * Returns true if this cart can currently use rails. 1325 * This function is mainly used to gracefully detach a minecart from a rail. 1326 * @return True if the minecart can use rails. 1327 */ 1328 public boolean canUseRail() 1329 { 1330 return canUseRail; 1331 } 1332 1333 /** 1334 * Set whether the minecart can use rails. 1335 * This function is mainly used to gracefully detach a minecart from a rail. 1336 * @param use Whether the minecart can currently use rails. 1337 */ 1338 public void setCanUseRail(boolean use) 1339 { 1340 canUseRail = use; 1341 } 1342 1343 /** 1344 * Return false if this cart should not call IRail.onMinecartPass() and should ignore Powered Rails. 1345 * @return True if this cart should call IRail.onMinecartPass(). 1346 */ 1347 public boolean shouldDoRailFunctions() 1348 { 1349 return true; 1350 } 1351 1352 /** 1353 * Simply returns the minecartType variable. 1354 * @return minecartType 1355 */ 1356 public int getMinecartType() 1357 { 1358 return minecartType; 1359 } 1360 1361 /** 1362 * Gets the current global Minecart Collision handler if none 1363 * is registered, returns null 1364 * @return The collision handler or null 1365 */ 1366 public static IMinecartCollisionHandler getCollisionHandler() 1367 { 1368 return collisionHandler; 1369 } 1370 1371 /** 1372 * Sets the global Minecart Collision handler, overwrites any 1373 * that is currently set. 1374 * @param handler The new handler 1375 */ 1376 public static void setCollisionHandler(IMinecartCollisionHandler handler) 1377 { 1378 collisionHandler = handler; 1379 } 1380 1381 /** 1382 * Carts should return their drag factor here 1383 * @return The drag rate. 1384 */ 1385 protected double getDrag() 1386 { 1387 return riddenByEntity != null ? defaultDragRidden : defaultDragEmpty; 1388 } 1389 1390 /** 1391 * Moved to allow overrides. 1392 * This code applies drag and updates push forces. 1393 */ 1394 protected void applyDragAndPushForces() 1395 { 1396 if(isPoweredCart()) 1397 { 1398 double d27 = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ); 1399 if(d27 > 0.01D) 1400 { 1401 pushX /= d27; 1402 pushZ /= d27; 1403 double d29 = 0.04; 1404 motionX *= 0.8D; 1405 motionY *= 0.0D; 1406 motionZ *= 0.8D; 1407 motionX += pushX * d29; 1408 motionZ += pushZ * d29; 1409 } 1410 else 1411 { 1412 motionX *= 0.9D; 1413 motionY *= 0.0D; 1414 motionZ *= 0.9D; 1415 } 1416 } 1417 motionX *= getDrag(); 1418 motionY *= 0.0D; 1419 motionZ *= getDrag(); 1420 } 1421 1422 /** 1423 * Moved to allow overrides. 1424 * This code updates push forces. 1425 */ 1426 protected void updatePushForces() 1427 { 1428 if(isPoweredCart()) 1429 { 1430 double push = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ); 1431 if(push > 0.01D && motionX * motionX + motionZ * motionZ > 0.001D) 1432 { 1433 pushX /= push; 1434 pushZ /= push; 1435 if(pushX * motionX + pushZ * motionZ < 0.0D) 1436 { 1437 pushX = 0.0D; 1438 pushZ = 0.0D; 1439 } 1440 else 1441 { 1442 pushX = motionX; 1443 pushZ = motionZ; 1444 } 1445 } 1446 } 1447 } 1448 1449 /** 1450 * Moved to allow overrides. 1451 * This code handles minecart movement and speed capping when on a rail. 1452 */ 1453 protected void moveMinecartOnRail(int i, int j, int k) 1454 { 1455 int id = worldObj.getBlockId(i, j, k); 1456 if (!BlockRail.isRailBlock(id)) 1457 { 1458 return; 1459 } 1460 float railMaxSpeed = ((BlockRail)Block.blocksList[id]).getRailMaxSpeed(worldObj, this, i, j, k); 1461 1462 double maxSpeed = Math.min(railMaxSpeed, getMaxSpeedRail()); 1463 double mX = motionX; 1464 double mZ = motionZ; 1465 if(riddenByEntity != null) 1466 { 1467 mX *= 0.75D; 1468 mZ *= 0.75D; 1469 } 1470 if(mX < -maxSpeed) mX = -maxSpeed; 1471 if(mX > maxSpeed) mX = maxSpeed; 1472 if(mZ < -maxSpeed) mZ = -maxSpeed; 1473 if(mZ > maxSpeed) mZ = maxSpeed; 1474 moveEntity(mX, 0.0D, mZ); 1475 } 1476 1477 /** 1478 * Moved to allow overrides. 1479 * This code handles minecart movement and speed capping when not on a rail. 1480 */ 1481 protected void moveMinecartOffRail(int i, int j, int k) 1482 { 1483 double d2 = getMaxSpeedGround(); 1484 if(!onGround) 1485 { 1486 d2 = getMaxSpeedAirLateral(); 1487 } 1488 if(motionX < -d2) motionX = -d2; 1489 if(motionX > d2) motionX = d2; 1490 if(motionZ < -d2) motionZ = -d2; 1491 if(motionZ > d2) motionZ = d2; 1492 double moveY = motionY; 1493 if(getMaxSpeedAirVertical() > 0 && motionY > getMaxSpeedAirVertical()) 1494 { 1495 moveY = getMaxSpeedAirVertical(); 1496 if(Math.abs(motionX) < 0.3f && Math.abs(motionZ) < 0.3f) 1497 { 1498 moveY = 0.15f; 1499 motionY = moveY; 1500 } 1501 } 1502 if(onGround) 1503 { 1504 motionX *= 0.5D; 1505 motionY *= 0.5D; 1506 motionZ *= 0.5D; 1507 } 1508 moveEntity(motionX, moveY, motionZ); 1509 if(!onGround) 1510 { 1511 motionX *= getDragAir(); 1512 motionY *= getDragAir(); 1513 motionZ *= getDragAir(); 1514 } 1515 } 1516 1517 /** 1518 * Moved to allow overrides. 1519 * This code applies fuel consumption. 1520 */ 1521 protected void updateFuel() 1522 { 1523 if (fuel > 0) fuel--; 1524 if (fuel <= 0) pushX = pushZ = 0.0D; 1525 setMinecartPowered(fuel > 0); 1526 } 1527 1528 /** 1529 * Moved to allow overrides, This code handle slopes affecting velocity. 1530 * @param metadata The blocks position metadata 1531 */ 1532 protected void adjustSlopeVelocities(int metadata) 1533 { 1534 double acceleration = 0.0078125D; 1535 if (metadata == 2) 1536 { 1537 motionX -= acceleration; 1538 } 1539 else if (metadata == 3) 1540 { 1541 motionX += acceleration; 1542 } 1543 else if (metadata == 4) 1544 { 1545 motionZ += acceleration; 1546 } 1547 else if (metadata == 5) 1548 { 1549 motionZ -= acceleration; 1550 } 1551 } 1552 1553 /** 1554 * Getters/setters for physics variables 1555 */ 1556 1557 /** 1558 * Returns the carts max speed. 1559 * Carts going faster than 1.1 cause issues with chunk loading. 1560 * Carts cant traverse slopes or corners at greater than 0.5 - 0.6. 1561 * This value is compared with the rails max speed to determine 1562 * the carts current max speed. A normal rails max speed is 0.4. 1563 * @return Carts max speed. 1564 */ 1565 public float getMaxSpeedRail() 1566 { 1567 return maxSpeedRail; 1568 } 1569 1570 public void setMaxSpeedRail(float value) 1571 { 1572 maxSpeedRail = value; 1573 } 1574 1575 public float getMaxSpeedGround() 1576 { 1577 return maxSpeedGround; 1578 } 1579 1580 public void setMaxSpeedGround(float value) 1581 { 1582 maxSpeedGround = value; 1583 } 1584 1585 public float getMaxSpeedAirLateral() 1586 { 1587 return maxSpeedAirLateral; 1588 } 1589 1590 public void setMaxSpeedAirLateral(float value) 1591 { 1592 maxSpeedAirLateral = value; 1593 } 1594 1595 public float getMaxSpeedAirVertical() 1596 { 1597 return maxSpeedAirVertical; 1598 } 1599 1600 public void setMaxSpeedAirVertical(float value) 1601 { 1602 maxSpeedAirVertical = value; 1603 } 1604 1605 public double getDragAir() 1606 { 1607 return dragAir; 1608 } 1609 1610 public void setDragAir(double value) 1611 { 1612 dragAir = value; 1613 } 1614 }