001 package net.minecraft.entity.ai;
002
003 import net.minecraft.entity.EntityLiving;
004
005 public class EntityAISwimming extends EntityAIBase
006 {
007 private EntityLiving theEntity;
008
009 public EntityAISwimming(EntityLiving par1EntityLiving)
010 {
011 this.theEntity = par1EntityLiving;
012 this.setMutexBits(4);
013 par1EntityLiving.getNavigator().setCanSwim(true);
014 }
015
016 /**
017 * Returns whether the EntityAIBase should begin execution.
018 */
019 public boolean shouldExecute()
020 {
021 return this.theEntity.isInWater() || this.theEntity.handleLavaMovement();
022 }
023
024 /**
025 * Updates the task
026 */
027 public void updateTask()
028 {
029 if (this.theEntity.getRNG().nextFloat() < 0.8F)
030 {
031 this.theEntity.getJumpHelper().setJumping();
032 }
033 }
034 }