001    package net.minecraft.dispenser;
002    
003    import net.minecraft.block.material.Material;
004    import net.minecraft.entity.item.EntityBoat;
005    import net.minecraft.item.ItemStack;
006    import net.minecraft.server.MinecraftServer;
007    import net.minecraft.util.EnumFacing;
008    import net.minecraft.world.World;
009    
010    public class BehaviorDispenseBoat extends BehaviorDefaultDispenseItem
011    {
012        /** Reference to the BehaviorDefaultDispenseItem object. */
013        private final BehaviorDefaultDispenseItem defaultItemDispenseBehavior;
014    
015        /** Reference to the MinecraftServer object. */
016        final MinecraftServer mcServer;
017    
018        public BehaviorDispenseBoat(MinecraftServer par1MinecraftServer)
019        {
020            this.mcServer = par1MinecraftServer;
021            this.defaultItemDispenseBehavior = new BehaviorDefaultDispenseItem();
022        }
023    
024        /**
025         * Dispense the specified stack, play the dispense sound and spawn particles.
026         */
027        public ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
028        {
029            EnumFacing var3 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
030            World var4 = par1IBlockSource.getWorld();
031            double var5 = par1IBlockSource.getX() + (double)((float)var3.func_82601_c() * 1.125F);
032            double var7 = par1IBlockSource.getY();
033            double var9 = par1IBlockSource.getZ() + (double)((float)var3.func_82599_e() * 1.125F);
034            int var11 = par1IBlockSource.getXInt() + var3.func_82601_c();
035            int var12 = par1IBlockSource.getYInt();
036            int var13 = par1IBlockSource.getZInt() + var3.func_82599_e();
037            Material var14 = var4.getBlockMaterial(var11, var12, var13);
038            double var15;
039    
040            if (Material.water.equals(var14))
041            {
042                var15 = 1.0D;
043            }
044            else
045            {
046                if (!Material.air.equals(var14) || !Material.water.equals(var4.getBlockMaterial(var11, var12 - 1, var13)))
047                {
048                    return this.defaultItemDispenseBehavior.dispense(par1IBlockSource, par2ItemStack);
049                }
050    
051                var15 = 0.0D;
052            }
053    
054            EntityBoat var17 = new EntityBoat(var4, var5, var7 + var15, var9);
055            var4.spawnEntityInWorld(var17);
056            par2ItemStack.splitStack(1);
057            return par2ItemStack;
058        }
059    
060        /**
061         * Play the dispense sound from the specified block.
062         */
063        protected void playDispenseSound(IBlockSource par1IBlockSource)
064        {
065            par1IBlockSource.getWorld().playAuxSFX(1000, par1IBlockSource.getXInt(), par1IBlockSource.getYInt(), par1IBlockSource.getZInt(), 0);
066        }
067    }