001 package net.minecraft.client.renderer.entity; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import net.minecraft.block.Block; 006 import net.minecraft.client.model.ModelBase; 007 import net.minecraft.client.model.ModelMinecart; 008 import net.minecraft.client.renderer.RenderBlocks; 009 import net.minecraft.entity.Entity; 010 import net.minecraft.entity.item.EntityMinecart; 011 import net.minecraft.util.MathHelper; 012 import net.minecraft.util.Vec3; 013 import org.lwjgl.opengl.GL11; 014 015 @SideOnly(Side.CLIENT) 016 public class RenderMinecart extends Render 017 { 018 /** instance of ModelMinecart for rendering */ 019 protected ModelBase modelMinecart; 020 021 public RenderMinecart() 022 { 023 this.shadowSize = 0.5F; 024 this.modelMinecart = new ModelMinecart(); 025 } 026 027 /** 028 * Renders the Minecart. 029 */ 030 public void renderTheMinecart(EntityMinecart par1EntityMinecart, double par2, double par4, double par6, float par8, float par9) 031 { 032 GL11.glPushMatrix(); 033 long var10 = (long)par1EntityMinecart.entityId * 493286711L; 034 var10 = var10 * var10 * 4392167121L + var10 * 98761L; 035 float var12 = (((float)(var10 >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; 036 float var13 = (((float)(var10 >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; 037 float var14 = (((float)(var10 >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; 038 GL11.glTranslatef(var12, var13, var14); 039 double var15 = par1EntityMinecart.lastTickPosX + (par1EntityMinecart.posX - par1EntityMinecart.lastTickPosX) * (double)par9; 040 double var17 = par1EntityMinecart.lastTickPosY + (par1EntityMinecart.posY - par1EntityMinecart.lastTickPosY) * (double)par9; 041 double var19 = par1EntityMinecart.lastTickPosZ + (par1EntityMinecart.posZ - par1EntityMinecart.lastTickPosZ) * (double)par9; 042 double var21 = 0.30000001192092896D; 043 Vec3 var23 = par1EntityMinecart.func_70489_a(var15, var17, var19); 044 float var24 = par1EntityMinecart.prevRotationPitch + (par1EntityMinecart.rotationPitch - par1EntityMinecart.prevRotationPitch) * par9; 045 046 if (var23 != null) 047 { 048 Vec3 var25 = par1EntityMinecart.func_70495_a(var15, var17, var19, var21); 049 Vec3 var26 = par1EntityMinecart.func_70495_a(var15, var17, var19, -var21); 050 051 if (var25 == null) 052 { 053 var25 = var23; 054 } 055 056 if (var26 == null) 057 { 058 var26 = var23; 059 } 060 061 par2 += var23.xCoord - var15; 062 par4 += (var25.yCoord + var26.yCoord) / 2.0D - var17; 063 par6 += var23.zCoord - var19; 064 Vec3 var27 = var26.addVector(-var25.xCoord, -var25.yCoord, -var25.zCoord); 065 066 if (var27.lengthVector() != 0.0D) 067 { 068 var27 = var27.normalize(); 069 par8 = (float)(Math.atan2(var27.zCoord, var27.xCoord) * 180.0D / Math.PI); 070 var24 = (float)(Math.atan(var27.yCoord) * 73.0D); 071 } 072 } 073 074 GL11.glTranslatef((float)par2, (float)par4, (float)par6); 075 GL11.glRotatef(180.0F - par8, 0.0F, 1.0F, 0.0F); 076 GL11.glRotatef(-var24, 0.0F, 0.0F, 1.0F); 077 float var28 = (float)par1EntityMinecart.func_70496_j() - par9; 078 float var30 = (float)par1EntityMinecart.getDamage() - par9; 079 080 if (var30 < 0.0F) 081 { 082 var30 = 0.0F; 083 } 084 085 if (var28 > 0.0F) 086 { 087 GL11.glRotatef(MathHelper.sin(var28) * var28 * var30 / 10.0F * (float)par1EntityMinecart.func_70493_k(), 1.0F, 0.0F, 0.0F); 088 } 089 090 if (par1EntityMinecart.minecartType != 0) 091 { 092 this.loadTexture("/terrain.png"); 093 float var29 = 0.75F; 094 GL11.glScalef(var29, var29, var29); 095 096 if (par1EntityMinecart.minecartType == 1) 097 { 098 GL11.glTranslatef(0.0F, 0.5F, 0.0F); 099 (new RenderBlocks()).renderBlockAsItem(Block.chest, 0, par1EntityMinecart.getBrightness(par9)); 100 GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); 101 GL11.glTranslatef(0.5F, 0.0F, -0.5F); 102 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 103 } 104 else if (par1EntityMinecart.minecartType == 2) 105 { 106 GL11.glTranslatef(0.0F, 0.3125F, 0.0F); 107 (new RenderBlocks()).renderBlockAsItem(Block.stoneOvenIdle, 0, par1EntityMinecart.getBrightness(par9)); 108 GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); 109 GL11.glTranslatef(0.0F, -0.3125F, 0.0F); 110 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 111 } 112 113 GL11.glScalef(1.0F / var29, 1.0F / var29, 1.0F / var29); 114 } 115 116 this.loadTexture("/item/cart.png"); 117 GL11.glScalef(-1.0F, -1.0F, 1.0F); 118 this.modelMinecart.render(par1EntityMinecart, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); 119 GL11.glPopMatrix(); 120 } 121 122 /** 123 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then 124 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic 125 * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, 126 * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. 127 */ 128 public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) 129 { 130 this.renderTheMinecart((EntityMinecart)par1Entity, par2, par4, par6, par8, par9); 131 } 132 }