001    package net.minecraft.client.renderer.entity;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import java.util.HashMap;
006    import java.util.Iterator;
007    import java.util.Map;
008    import net.minecraft.block.Block;
009    import net.minecraft.client.gui.FontRenderer;
010    import net.minecraft.client.model.ModelBiped;
011    import net.minecraft.client.model.ModelChicken;
012    import net.minecraft.client.model.ModelCow;
013    import net.minecraft.client.model.ModelOcelot;
014    import net.minecraft.client.model.ModelPig;
015    import net.minecraft.client.model.ModelSheep1;
016    import net.minecraft.client.model.ModelSheep2;
017    import net.minecraft.client.model.ModelSlime;
018    import net.minecraft.client.model.ModelSquid;
019    import net.minecraft.client.model.ModelWolf;
020    import net.minecraft.client.model.ModelZombie;
021    import net.minecraft.client.renderer.ItemRenderer;
022    import net.minecraft.client.renderer.OpenGlHelper;
023    import net.minecraft.client.renderer.RenderEngine;
024    import net.minecraft.client.renderer.Tessellator;
025    import net.minecraft.client.renderer.tileentity.RenderEnderCrystal;
026    import net.minecraft.client.renderer.tileentity.RenderItemFrame;
027    import net.minecraft.client.renderer.tileentity.RenderWitherSkull;
028    import net.minecraft.client.settings.GameSettings;
029    import net.minecraft.crash.CrashReport;
030    import net.minecraft.crash.CrashReportCategory;
031    import net.minecraft.entity.Entity;
032    import net.minecraft.entity.EntityLiving;
033    import net.minecraft.entity.boss.EntityDragon;
034    import net.minecraft.entity.boss.EntityWither;
035    import net.minecraft.entity.effect.EntityLightningBolt;
036    import net.minecraft.entity.item.EntityBoat;
037    import net.minecraft.entity.item.EntityEnderCrystal;
038    import net.minecraft.entity.item.EntityEnderEye;
039    import net.minecraft.entity.item.EntityEnderPearl;
040    import net.minecraft.entity.item.EntityExpBottle;
041    import net.minecraft.entity.item.EntityFallingSand;
042    import net.minecraft.entity.item.EntityFireworkRocket;
043    import net.minecraft.entity.item.EntityItem;
044    import net.minecraft.entity.item.EntityItemFrame;
045    import net.minecraft.entity.item.EntityMinecart;
046    import net.minecraft.entity.item.EntityPainting;
047    import net.minecraft.entity.item.EntityTNTPrimed;
048    import net.minecraft.entity.item.EntityXPOrb;
049    import net.minecraft.entity.monster.EntityBlaze;
050    import net.minecraft.entity.monster.EntityCaveSpider;
051    import net.minecraft.entity.monster.EntityCreeper;
052    import net.minecraft.entity.monster.EntityEnderman;
053    import net.minecraft.entity.monster.EntityGhast;
054    import net.minecraft.entity.monster.EntityGiantZombie;
055    import net.minecraft.entity.monster.EntityIronGolem;
056    import net.minecraft.entity.monster.EntityMagmaCube;
057    import net.minecraft.entity.monster.EntitySilverfish;
058    import net.minecraft.entity.monster.EntitySkeleton;
059    import net.minecraft.entity.monster.EntitySlime;
060    import net.minecraft.entity.monster.EntitySnowman;
061    import net.minecraft.entity.monster.EntitySpider;
062    import net.minecraft.entity.monster.EntityWitch;
063    import net.minecraft.entity.monster.EntityZombie;
064    import net.minecraft.entity.passive.EntityBat;
065    import net.minecraft.entity.passive.EntityChicken;
066    import net.minecraft.entity.passive.EntityCow;
067    import net.minecraft.entity.passive.EntityMooshroom;
068    import net.minecraft.entity.passive.EntityOcelot;
069    import net.minecraft.entity.passive.EntityPig;
070    import net.minecraft.entity.passive.EntitySheep;
071    import net.minecraft.entity.passive.EntitySquid;
072    import net.minecraft.entity.passive.EntityVillager;
073    import net.minecraft.entity.passive.EntityWolf;
074    import net.minecraft.entity.player.EntityPlayer;
075    import net.minecraft.entity.projectile.EntityArrow;
076    import net.minecraft.entity.projectile.EntityEgg;
077    import net.minecraft.entity.projectile.EntityFishHook;
078    import net.minecraft.entity.projectile.EntityLargeFireball;
079    import net.minecraft.entity.projectile.EntityPotion;
080    import net.minecraft.entity.projectile.EntitySmallFireball;
081    import net.minecraft.entity.projectile.EntitySnowball;
082    import net.minecraft.entity.projectile.EntityWitherSkull;
083    import net.minecraft.item.Item;
084    import net.minecraft.util.MathHelper;
085    import net.minecraft.util.ReportedException;
086    import net.minecraft.world.World;
087    import org.lwjgl.opengl.GL11;
088    
089    @SideOnly(Side.CLIENT)
090    public class RenderManager
091    {
092        /** A map of entity classes and the associated renderer. */
093        public Map entityRenderMap = new HashMap();
094    
095        /** The static instance of RenderManager. */
096        public static RenderManager instance = new RenderManager();
097    
098        /** Renders fonts */
099        private FontRenderer fontRenderer;
100        public static double renderPosX;
101        public static double renderPosY;
102        public static double renderPosZ;
103        public RenderEngine renderEngine;
104        public ItemRenderer itemRenderer;
105    
106        /** Reference to the World object. */
107        public World worldObj;
108    
109        /** Rendermanager's variable for the player */
110        public EntityLiving livingPlayer;
111        public float playerViewY;
112        public float playerViewX;
113    
114        /** Reference to the GameSettings object. */
115        public GameSettings options;
116        public double viewerPosX;
117        public double viewerPosY;
118        public double viewerPosZ;
119        public static boolean field_85095_o = false;
120    
121        private RenderManager()
122        {
123            this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
124            this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider());
125            this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
126            this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
127            this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
128            this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
129            this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
130            this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
131            this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
132            this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
133            this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
134            this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
135            this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
136            this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
137            this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
138            this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
139            this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
140            this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
141            this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
142            this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
143            this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
144            this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
145            this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
146            this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
147            this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
148            this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F));
149            this.entityRenderMap.put(EntityBat.class, new RenderBat());
150            this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
151            this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
152            this.entityRenderMap.put(EntityWither.class, new RenderWither());
153            this.entityRenderMap.put(Entity.class, new RenderEntity());
154            this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
155            this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
156            this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
157            this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball.getIconFromDamage(0)));
158            this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl.getIconFromDamage(0)));
159            this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder.getIconFromDamage(0)));
160            this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg.getIconFromDamage(0)));
161            this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(154));
162            this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle.getIconFromDamage(0)));
163            this.entityRenderMap.put(EntityFireworkRocket.class, new RenderSnowball(Item.field_92052_bU.getIconFromDamage(0)));
164            this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
165            this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
166            this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
167            this.entityRenderMap.put(EntityItem.class, new RenderItem());
168            this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
169            this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
170            this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand());
171            this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
172            this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
173            this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
174            this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
175            Iterator var1 = this.entityRenderMap.values().iterator();
176    
177            while (var1.hasNext())
178            {
179                Render var2 = (Render)var1.next();
180                var2.setRenderManager(this);
181            }
182        }
183    
184        public Render getEntityClassRenderObject(Class par1Class)
185        {
186            Render var2 = (Render)this.entityRenderMap.get(par1Class);
187    
188            if (var2 == null && par1Class != Entity.class)
189            {
190                var2 = this.getEntityClassRenderObject(par1Class.getSuperclass());
191                this.entityRenderMap.put(par1Class, var2);
192            }
193    
194            return var2;
195        }
196    
197        public Render getEntityRenderObject(Entity par1Entity)
198        {
199            return this.getEntityClassRenderObject(par1Entity.getClass());
200        }
201    
202        /**
203         * Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and
204         * FontRenderer settings, as well as interpolated player position, pitch and yaw.
205         */
206        public void cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)
207        {
208            this.worldObj = par1World;
209            this.renderEngine = par2RenderEngine;
210            this.options = par5GameSettings;
211            this.livingPlayer = par4EntityLiving;
212            this.fontRenderer = par3FontRenderer;
213    
214            if (par4EntityLiving.isPlayerSleeping())
215            {
216                int x = MathHelper.floor_double(par4EntityLiving.posX);
217                int y = MathHelper.floor_double(par4EntityLiving.posY);
218                int z = MathHelper.floor_double(par4EntityLiving.posZ);
219                Block block = Block.blocksList[par1World.getBlockId(x, y, z)];
220    
221                if (block != null && block.isBed(par1World, x, y, z, par4EntityLiving))
222                {
223                    int var9 = block.getBedDirection(par1World, x, y, z);;
224                    this.playerViewY = (float)(var9 * 90 + 180);
225                    this.playerViewX = 0.0F;
226                }
227            }
228            else
229            {
230                this.playerViewY = par4EntityLiving.prevRotationYaw + (par4EntityLiving.rotationYaw - par4EntityLiving.prevRotationYaw) * par6;
231                this.playerViewX = par4EntityLiving.prevRotationPitch + (par4EntityLiving.rotationPitch - par4EntityLiving.prevRotationPitch) * par6;
232            }
233    
234            if (par5GameSettings.thirdPersonView == 2)
235            {
236                this.playerViewY += 180.0F;
237            }
238    
239            this.viewerPosX = par4EntityLiving.lastTickPosX + (par4EntityLiving.posX - par4EntityLiving.lastTickPosX) * (double)par6;
240            this.viewerPosY = par4EntityLiving.lastTickPosY + (par4EntityLiving.posY - par4EntityLiving.lastTickPosY) * (double)par6;
241            this.viewerPosZ = par4EntityLiving.lastTickPosZ + (par4EntityLiving.posZ - par4EntityLiving.lastTickPosZ) * (double)par6;
242        }
243    
244        /**
245         * Will render the specified entity at the specified partial tick time. Args: entity, partialTickTime
246         */
247        public void renderEntity(Entity par1Entity, float par2)
248        {
249            if (par1Entity.ticksExisted == 0)
250            {
251                par1Entity.lastTickPosX = par1Entity.posX;
252                par1Entity.lastTickPosY = par1Entity.posY;
253                par1Entity.lastTickPosZ = par1Entity.posZ;
254            }
255    
256            double var3 = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
257            double var5 = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
258            double var7 = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
259            float var9 = par1Entity.prevRotationYaw + (par1Entity.rotationYaw - par1Entity.prevRotationYaw) * par2;
260            int var10 = par1Entity.getBrightnessForRender(par2);
261    
262            if (par1Entity.isBurning())
263            {
264                var10 = 15728880;
265            }
266    
267            int var11 = var10 % 65536;
268            int var12 = var10 / 65536;
269            OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)var11 / 1.0F, (float)var12 / 1.0F);
270            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
271            this.renderEntityWithPosYaw(par1Entity, var3 - renderPosX, var5 - renderPosY, var7 - renderPosZ, var9, par2);
272        }
273    
274        /**
275         * Renders the specified entity with the passed in position, yaw, and partialTickTime. Args: entity, x, y, z, yaw,
276         * partialTickTime
277         */
278        public void renderEntityWithPosYaw(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
279        {
280            Render var10 = null;
281    
282            try
283            {
284                var10 = this.getEntityRenderObject(par1Entity);
285    
286                if (var10 != null && this.renderEngine != null)
287                {
288                    if (field_85095_o && !par1Entity.getHasActivePotion())
289                    {
290                        try
291                        {
292                            this.func_85094_b(par1Entity, par2, par4, par6, par8, par9);
293                        }
294                        catch (Throwable var17)
295                        {
296                            throw new ReportedException(CrashReport.makeCrashReport(var17, "Rendering entity hitbox in world"));
297                        }
298                    }
299    
300                    try
301                    {
302                        var10.doRender(par1Entity, par2, par4, par6, par8, par9);
303                    }
304                    catch (Throwable var16)
305                    {
306                        throw new ReportedException(CrashReport.makeCrashReport(var16, "Rendering entity in world"));
307                    }
308    
309                    try
310                    {
311                        var10.doRenderShadowAndFire(par1Entity, par2, par4, par6, par8, par9);
312                    }
313                    catch (Throwable var15)
314                    {
315                        throw new ReportedException(CrashReport.makeCrashReport(var15, "Post-rendering entity in world"));
316                    }
317                }
318            }
319            catch (Throwable var18)
320            {
321                CrashReport var12 = CrashReport.makeCrashReport(var18, "Rendering entity in world");
322                CrashReportCategory var13 = var12.makeCategory("Entity being rendered");
323                par1Entity.func_85029_a(var13);
324                CrashReportCategory var14 = var12.makeCategory("Renderer details");
325                var14.addCrashSection("Assigned renderer", var10);
326                var14.addCrashSection("Location", CrashReportCategory.func_85074_a(par2, par4, par6));
327                var14.addCrashSection("Rotation", Float.valueOf(par8));
328                var14.addCrashSection("Delta", Float.valueOf(par9));
329                throw new ReportedException(var12);
330            }
331        }
332    
333        private void func_85094_b(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
334        {
335            GL11.glDepthMask(false);
336            GL11.glDisable(GL11.GL_TEXTURE_2D);
337            GL11.glDisable(GL11.GL_LIGHTING);
338            GL11.glDisable(GL11.GL_CULL_FACE);
339            GL11.glDisable(GL11.GL_BLEND);
340            GL11.glPushMatrix();
341            Tessellator var10 = Tessellator.instance;
342            var10.startDrawingQuads();
343            var10.setColorRGBA(255, 255, 255, 32);
344            double var11 = (double)(-par1Entity.width / 2.0F);
345            double var13 = (double)(-par1Entity.width / 2.0F);
346            double var15 = (double)(par1Entity.width / 2.0F);
347            double var17 = (double)(-par1Entity.width / 2.0F);
348            double var19 = (double)(-par1Entity.width / 2.0F);
349            double var21 = (double)(par1Entity.width / 2.0F);
350            double var23 = (double)(par1Entity.width / 2.0F);
351            double var25 = (double)(par1Entity.width / 2.0F);
352            double var27 = (double)par1Entity.height;
353            var10.addVertex(par2 + var11, par4 + var27, par6 + var13);
354            var10.addVertex(par2 + var11, par4, par6 + var13);
355            var10.addVertex(par2 + var15, par4, par6 + var17);
356            var10.addVertex(par2 + var15, par4 + var27, par6 + var17);
357            var10.addVertex(par2 + var23, par4 + var27, par6 + var25);
358            var10.addVertex(par2 + var23, par4, par6 + var25);
359            var10.addVertex(par2 + var19, par4, par6 + var21);
360            var10.addVertex(par2 + var19, par4 + var27, par6 + var21);
361            var10.addVertex(par2 + var15, par4 + var27, par6 + var17);
362            var10.addVertex(par2 + var15, par4, par6 + var17);
363            var10.addVertex(par2 + var23, par4, par6 + var25);
364            var10.addVertex(par2 + var23, par4 + var27, par6 + var25);
365            var10.addVertex(par2 + var19, par4 + var27, par6 + var21);
366            var10.addVertex(par2 + var19, par4, par6 + var21);
367            var10.addVertex(par2 + var11, par4, par6 + var13);
368            var10.addVertex(par2 + var11, par4 + var27, par6 + var13);
369            var10.draw();
370            GL11.glPopMatrix();
371            GL11.glEnable(GL11.GL_TEXTURE_2D);
372            GL11.glEnable(GL11.GL_LIGHTING);
373            GL11.glEnable(GL11.GL_CULL_FACE);
374            GL11.glDisable(GL11.GL_BLEND);
375            GL11.glDepthMask(true);
376        }
377    
378        /**
379         * World sets this RenderManager's worldObj to the world provided
380         */
381        public void set(World par1World)
382        {
383            this.worldObj = par1World;
384        }
385    
386        public double getDistanceToCamera(double par1, double par3, double par5)
387        {
388            double var7 = par1 - this.viewerPosX;
389            double var9 = par3 - this.viewerPosY;
390            double var11 = par5 - this.viewerPosZ;
391            return var7 * var7 + var9 * var9 + var11 * var11;
392        }
393    
394        /**
395         * Returns the font renderer
396         */
397        public FontRenderer getFontRenderer()
398        {
399            return this.fontRenderer;
400        }
401    }