001 package net.minecraft.client.renderer.entity;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.client.model.ModelMagmaCube;
006 import net.minecraft.entity.Entity;
007 import net.minecraft.entity.EntityLiving;
008 import net.minecraft.entity.monster.EntityMagmaCube;
009 import org.lwjgl.opengl.GL11;
010
011 @SideOnly(Side.CLIENT)
012 public class RenderMagmaCube extends RenderLiving
013 {
014 private int field_77120_a;
015
016 public RenderMagmaCube()
017 {
018 super(new ModelMagmaCube(), 0.25F);
019 this.field_77120_a = ((ModelMagmaCube)this.mainModel).func_78107_a();
020 }
021
022 public void renderMagmaCube(EntityMagmaCube par1EntityMagmaCube, double par2, double par4, double par6, float par8, float par9)
023 {
024 int var10 = ((ModelMagmaCube)this.mainModel).func_78107_a();
025
026 if (var10 != this.field_77120_a)
027 {
028 this.field_77120_a = var10;
029 this.mainModel = new ModelMagmaCube();
030 System.out.println("new lava slime model");
031 }
032
033 super.doRenderLiving(par1EntityMagmaCube, par2, par4, par6, par8, par9);
034 }
035
036 protected void scaleMagmaCube(EntityMagmaCube par1EntityMagmaCube, float par2)
037 {
038 int var3 = par1EntityMagmaCube.getSlimeSize();
039 float var4 = (par1EntityMagmaCube.field_70812_c + (par1EntityMagmaCube.field_70811_b - par1EntityMagmaCube.field_70812_c) * par2) / ((float)var3 * 0.5F + 1.0F);
040 float var5 = 1.0F / (var4 + 1.0F);
041 float var6 = (float)var3;
042 GL11.glScalef(var5 * var6, 1.0F / var5 * var6, var5 * var6);
043 }
044
045 /**
046 * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
047 * entityLiving, partialTickTime
048 */
049 protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
050 {
051 this.scaleMagmaCube((EntityMagmaCube)par1EntityLiving, par2);
052 }
053
054 public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
055 {
056 this.renderMagmaCube((EntityMagmaCube)par1EntityLiving, par2, par4, par6, par8, par9);
057 }
058
059 /**
060 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
061 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
062 * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
063 * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
064 */
065 public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
066 {
067 this.renderMagmaCube((EntityMagmaCube)par1Entity, par2, par4, par6, par8, par9);
068 }
069 }