001 package net.minecraft.client.renderer.entity;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.client.model.ModelBase;
006 import net.minecraft.entity.Entity;
007 import net.minecraft.entity.EntityLiving;
008 import net.minecraft.entity.passive.EntityCow;
009
010 @SideOnly(Side.CLIENT)
011 public class RenderCow extends RenderLiving
012 {
013 public RenderCow(ModelBase par1ModelBase, float par2)
014 {
015 super(par1ModelBase, par2);
016 }
017
018 public void renderCow(EntityCow par1EntityCow, double par2, double par4, double par6, float par8, float par9)
019 {
020 super.doRenderLiving(par1EntityCow, par2, par4, par6, par8, par9);
021 }
022
023 public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
024 {
025 this.renderCow((EntityCow)par1EntityLiving, par2, par4, par6, par8, par9);
026 }
027
028 /**
029 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
030 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
031 * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
032 * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
033 */
034 public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
035 {
036 this.renderCow((EntityCow)par1Entity, par2, par4, par6, par8, par9);
037 }
038 }