001 package net.minecraft.client.renderer.entity;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.client.model.ModelBase;
006 import net.minecraft.entity.Entity;
007 import net.minecraft.entity.EntityLiving;
008 import net.minecraft.entity.passive.EntityChicken;
009 import net.minecraft.util.MathHelper;
010
011 @SideOnly(Side.CLIENT)
012 public class RenderChicken extends RenderLiving
013 {
014 public RenderChicken(ModelBase par1ModelBase, float par2)
015 {
016 super(par1ModelBase, par2);
017 }
018
019 public void renderChicken(EntityChicken par1EntityChicken, double par2, double par4, double par6, float par8, float par9)
020 {
021 super.doRenderLiving(par1EntityChicken, par2, par4, par6, par8, par9);
022 }
023
024 protected float getWingRotation(EntityChicken par1EntityChicken, float par2)
025 {
026 float var3 = par1EntityChicken.field_70888_h + (par1EntityChicken.field_70886_e - par1EntityChicken.field_70888_h) * par2;
027 float var4 = par1EntityChicken.field_70884_g + (par1EntityChicken.destPos - par1EntityChicken.field_70884_g) * par2;
028 return (MathHelper.sin(var3) + 1.0F) * var4;
029 }
030
031 /**
032 * Defines what float the third param in setRotationAngles of ModelBase is
033 */
034 protected float handleRotationFloat(EntityLiving par1EntityLiving, float par2)
035 {
036 return this.getWingRotation((EntityChicken)par1EntityLiving, par2);
037 }
038
039 public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
040 {
041 this.renderChicken((EntityChicken)par1EntityLiving, par2, par4, par6, par8, par9);
042 }
043
044 /**
045 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
046 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
047 * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
048 * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
049 */
050 public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
051 {
052 this.renderChicken((EntityChicken)par1Entity, par2, par4, par6, par8, par9);
053 }
054 }