001 package net.minecraft.client.particle; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import net.minecraft.world.World; 006 007 @SideOnly(Side.CLIENT) 008 public class EntitySplashFX extends EntityRainFX 009 { 010 public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) 011 { 012 super(par1World, par2, par4, par6); 013 this.particleGravity = 0.04F; 014 this.setParticleTextureIndex(this.getParticleTextureIndex() + 1); 015 016 if (par10 == 0.0D && (par8 != 0.0D || par12 != 0.0D)) 017 { 018 this.motionX = par8; 019 this.motionY = par10 + 0.1D; 020 this.motionZ = par12; 021 } 022 } 023 }