001    package net.minecraft.client.particle;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import net.minecraft.world.World;
006    
007    @SideOnly(Side.CLIENT)
008    public class EntitySplashFX extends EntityRainFX
009    {
010        public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
011        {
012            super(par1World, par2, par4, par6);
013            this.particleGravity = 0.04F;
014            this.setParticleTextureIndex(this.getParticleTextureIndex() + 1);
015    
016            if (par10 == 0.0D && (par8 != 0.0D || par12 != 0.0D))
017            {
018                this.motionX = par8;
019                this.motionY = par10 + 0.1D;
020                this.motionZ = par12;
021            }
022        }
023    }