001 package net.minecraft.client.gui.achievement; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import net.minecraft.client.Minecraft; 006 import net.minecraft.client.gui.FontRenderer; 007 import net.minecraft.client.gui.GuiButton; 008 import net.minecraft.client.gui.GuiScreen; 009 import net.minecraft.client.gui.GuiSlot; 010 import net.minecraft.client.renderer.RenderHelper; 011 import net.minecraft.client.renderer.Tessellator; 012 import net.minecraft.client.renderer.entity.RenderItem; 013 import net.minecraft.item.ItemStack; 014 import net.minecraft.stats.StatFileWriter; 015 import net.minecraft.util.StatCollector; 016 import net.minecraft.util.StringTranslate; 017 import org.lwjgl.opengl.GL11; 018 import org.lwjgl.opengl.GL12; 019 020 @SideOnly(Side.CLIENT) 021 public class GuiStats extends GuiScreen 022 { 023 private static RenderItem renderItem = new RenderItem(); 024 protected GuiScreen parentGui; 025 026 /** The title of the stats screen. */ 027 protected String statsTitle = "Select world"; 028 029 /** The slot for general stats. */ 030 private GuiSlotStatsGeneral slotGeneral; 031 032 /** The slot for item stats. */ 033 private GuiSlotStatsItem slotItem; 034 035 /** The slot for block stats. */ 036 private GuiSlotStatsBlock slotBlock; 037 private StatFileWriter statFileWriter; 038 039 /** The currently-selected slot. */ 040 private GuiSlot selectedSlot = null; 041 042 public GuiStats(GuiScreen par1GuiScreen, StatFileWriter par2StatFileWriter) 043 { 044 this.parentGui = par1GuiScreen; 045 this.statFileWriter = par2StatFileWriter; 046 } 047 048 /** 049 * Adds the buttons (and other controls) to the screen in question. 050 */ 051 public void initGui() 052 { 053 this.statsTitle = StatCollector.translateToLocal("gui.stats"); 054 this.slotGeneral = new GuiSlotStatsGeneral(this); 055 this.slotGeneral.registerScrollButtons(this.controlList, 1, 1); 056 this.slotItem = new GuiSlotStatsItem(this); 057 this.slotItem.registerScrollButtons(this.controlList, 1, 1); 058 this.slotBlock = new GuiSlotStatsBlock(this); 059 this.slotBlock.registerScrollButtons(this.controlList, 1, 1); 060 this.selectedSlot = this.slotGeneral; 061 this.addHeaderButtons(); 062 } 063 064 /** 065 * Creates the buttons that appear at the top of the Stats GUI. 066 */ 067 public void addHeaderButtons() 068 { 069 StringTranslate var1 = StringTranslate.getInstance(); 070 this.controlList.add(new GuiButton(0, this.width / 2 + 4, this.height - 28, 150, 20, var1.translateKey("gui.done"))); 071 this.controlList.add(new GuiButton(1, this.width / 2 - 154, this.height - 52, 100, 20, var1.translateKey("stat.generalButton"))); 072 GuiButton var2; 073 this.controlList.add(var2 = new GuiButton(2, this.width / 2 - 46, this.height - 52, 100, 20, var1.translateKey("stat.blocksButton"))); 074 GuiButton var3; 075 this.controlList.add(var3 = new GuiButton(3, this.width / 2 + 62, this.height - 52, 100, 20, var1.translateKey("stat.itemsButton"))); 076 077 if (this.slotBlock.getSize() == 0) 078 { 079 var2.enabled = false; 080 } 081 082 if (this.slotItem.getSize() == 0) 083 { 084 var3.enabled = false; 085 } 086 } 087 088 /** 089 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). 090 */ 091 protected void actionPerformed(GuiButton par1GuiButton) 092 { 093 if (par1GuiButton.enabled) 094 { 095 if (par1GuiButton.id == 0) 096 { 097 this.mc.displayGuiScreen(this.parentGui); 098 } 099 else if (par1GuiButton.id == 1) 100 { 101 this.selectedSlot = this.slotGeneral; 102 } 103 else if (par1GuiButton.id == 3) 104 { 105 this.selectedSlot = this.slotItem; 106 } 107 else if (par1GuiButton.id == 2) 108 { 109 this.selectedSlot = this.slotBlock; 110 } 111 else 112 { 113 this.selectedSlot.actionPerformed(par1GuiButton); 114 } 115 } 116 } 117 118 /** 119 * Draws the screen and all the components in it. 120 */ 121 public void drawScreen(int par1, int par2, float par3) 122 { 123 this.selectedSlot.drawScreen(par1, par2, par3); 124 this.drawCenteredString(this.fontRenderer, this.statsTitle, this.width / 2, 20, 16777215); 125 super.drawScreen(par1, par2, par3); 126 } 127 128 /** 129 * Draws the item sprite on top of the background sprite. 130 */ 131 private void drawItemSprite(int par1, int par2, int par3) 132 { 133 this.drawButtonBackground(par1 + 1, par2 + 1); 134 GL11.glEnable(GL12.GL_RESCALE_NORMAL); 135 RenderHelper.enableGUIStandardItemLighting(); 136 renderItem.renderItemIntoGUI(this.fontRenderer, this.mc.renderEngine, new ItemStack(par3, 1, 0), par1 + 2, par2 + 2); 137 RenderHelper.disableStandardItemLighting(); 138 GL11.glDisable(GL12.GL_RESCALE_NORMAL); 139 } 140 141 /** 142 * Draws a gray box that serves as a button background. 143 */ 144 private void drawButtonBackground(int par1, int par2) 145 { 146 this.drawSprite(par1, par2, 0, 0); 147 } 148 149 /** 150 * Draws a sprite from /gui/slot.png. 151 */ 152 private void drawSprite(int par1, int par2, int par3, int par4) 153 { 154 int var5 = this.mc.renderEngine.getTexture("/gui/slot.png"); 155 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 156 this.mc.renderEngine.bindTexture(var5); 157 Tessellator var10 = Tessellator.instance; 158 var10.startDrawingQuads(); 159 var10.addVertexWithUV((double)(par1 + 0), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F)); 160 var10.addVertexWithUV((double)(par1 + 18), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F)); 161 var10.addVertexWithUV((double)(par1 + 18), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F)); 162 var10.addVertexWithUV((double)(par1 + 0), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F)); 163 var10.draw(); 164 } 165 166 static Minecraft getMinecraft(GuiStats par0GuiStats) 167 { 168 return par0GuiStats.mc; 169 } 170 171 /** 172 * there are 11 identical methods like this 173 */ 174 static FontRenderer getFontRenderer1(GuiStats par0GuiStats) 175 { 176 return par0GuiStats.fontRenderer; 177 } 178 179 static StatFileWriter getStatsFileWriter(GuiStats par0GuiStats) 180 { 181 return par0GuiStats.statFileWriter; 182 } 183 184 /** 185 * there are 11 identical methods like this 186 */ 187 static FontRenderer getFontRenderer2(GuiStats par0GuiStats) 188 { 189 return par0GuiStats.fontRenderer; 190 } 191 192 /** 193 * there are 11 identical methods like this 194 */ 195 static FontRenderer getFontRenderer3(GuiStats par0GuiStats) 196 { 197 return par0GuiStats.fontRenderer; 198 } 199 200 /** 201 * exactly the same as 27141 202 */ 203 static Minecraft getMinecraft1(GuiStats par0GuiStats) 204 { 205 return par0GuiStats.mc; 206 } 207 208 /** 209 * Draws a sprite from /gui/slot.png. 210 */ 211 static void drawSprite(GuiStats par0GuiStats, int par1, int par2, int par3, int par4) 212 { 213 par0GuiStats.drawSprite(par1, par2, par3, par4); 214 } 215 216 /** 217 * exactly the same as 27141 and 27143 218 */ 219 static Minecraft getMinecraft2(GuiStats par0GuiStats) 220 { 221 return par0GuiStats.mc; 222 } 223 224 /** 225 * there are 11 identical methods like this 226 */ 227 static FontRenderer getFontRenderer4(GuiStats par0GuiStats) 228 { 229 return par0GuiStats.fontRenderer; 230 } 231 232 /** 233 * there are 11 identical methods like this 234 */ 235 static FontRenderer getFontRenderer5(GuiStats par0GuiStats) 236 { 237 return par0GuiStats.fontRenderer; 238 } 239 240 /** 241 * there are 11 identical methods like this 242 */ 243 static FontRenderer getFontRenderer6(GuiStats par0GuiStats) 244 { 245 return par0GuiStats.fontRenderer; 246 } 247 248 /** 249 * there are 11 identical methods like this 250 */ 251 static FontRenderer getFontRenderer7(GuiStats par0GuiStats) 252 { 253 return par0GuiStats.fontRenderer; 254 } 255 256 /** 257 * there are 11 identical methods like this 258 */ 259 static FontRenderer getFontRenderer8(GuiStats par0GuiStats) 260 { 261 return par0GuiStats.fontRenderer; 262 } 263 264 static void drawGradientRect(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6) 265 { 266 par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6); 267 } 268 269 /** 270 * there are 11 identical methods like this 271 */ 272 static FontRenderer getFontRenderer9(GuiStats par0GuiStats) 273 { 274 return par0GuiStats.fontRenderer; 275 } 276 277 /** 278 * there are 11 identical methods like this 279 */ 280 static FontRenderer getFontRenderer10(GuiStats par0GuiStats) 281 { 282 return par0GuiStats.fontRenderer; 283 } 284 285 /** 286 * exactly the same as 27129 287 */ 288 static void drawGradientRect1(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6) 289 { 290 par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6); 291 } 292 293 /** 294 * there are 11 identical methods like this 295 */ 296 static FontRenderer getFontRenderer11(GuiStats par0GuiStats) 297 { 298 return par0GuiStats.fontRenderer; 299 } 300 301 /** 302 * Draws the item sprite on top of the background sprite. 303 */ 304 static void drawItemSprite(GuiStats par0GuiStats, int par1, int par2, int par3) 305 { 306 par0GuiStats.drawItemSprite(par1, par2, par3); 307 } 308 }