001 package net.minecraft.client.gui;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.client.multiplayer.ServerData;
006 import net.minecraft.util.StringTranslate;
007 import org.lwjgl.input.Keyboard;
008
009 @SideOnly(Side.CLIENT)
010 public class GuiScreenServerList extends GuiScreen
011 {
012 /**
013 * Remembers the last hostname or IP address entered into text field between invocations of the GUI.
014 */
015 private static String lastServerName = "";
016
017 /** Needed a change as a local variable was conflicting on construct */
018 private final GuiScreen guiScreen;
019
020 /** Instance of ServerData. */
021 private final ServerData theServerData;
022 private GuiTextField serverTextField;
023
024 public GuiScreenServerList(GuiScreen par1GuiScreen, ServerData par2ServerData)
025 {
026 this.guiScreen = par1GuiScreen;
027 this.theServerData = par2ServerData;
028 }
029
030 /**
031 * Called from the main game loop to update the screen.
032 */
033 public void updateScreen()
034 {
035 this.serverTextField.updateCursorCounter();
036 }
037
038 /**
039 * Adds the buttons (and other controls) to the screen in question.
040 */
041 public void initGui()
042 {
043 StringTranslate var1 = StringTranslate.getInstance();
044 Keyboard.enableRepeatEvents(true);
045 this.controlList.clear();
046 this.controlList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, var1.translateKey("selectServer.select")));
047 this.controlList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, var1.translateKey("gui.cancel")));
048 this.serverTextField = new GuiTextField(this.fontRenderer, this.width / 2 - 100, 116, 200, 20);
049 this.serverTextField.setMaxStringLength(128);
050 this.serverTextField.setFocused(true);
051 this.serverTextField.setText(lastServerName);
052 ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
053 }
054
055 /**
056 * Called when the screen is unloaded. Used to disable keyboard repeat events
057 */
058 public void onGuiClosed()
059 {
060 Keyboard.enableRepeatEvents(false);
061 lastServerName = this.serverTextField.getText();
062 }
063
064 /**
065 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
066 */
067 protected void actionPerformed(GuiButton par1GuiButton)
068 {
069 if (par1GuiButton.enabled)
070 {
071 if (par1GuiButton.id == 1)
072 {
073 this.guiScreen.confirmClicked(false, 0);
074 }
075 else if (par1GuiButton.id == 0)
076 {
077 this.theServerData.serverIP = this.serverTextField.getText();
078 this.guiScreen.confirmClicked(true, 0);
079 }
080 }
081 }
082
083 /**
084 * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
085 */
086 protected void keyTyped(char par1, int par2)
087 {
088 if (this.serverTextField.textboxKeyTyped(par1, par2))
089 {
090 ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
091 }
092 else if (par2 == 28)
093 {
094 this.actionPerformed((GuiButton)this.controlList.get(0));
095 }
096 }
097
098 /**
099 * Called when the mouse is clicked.
100 */
101 protected void mouseClicked(int par1, int par2, int par3)
102 {
103 super.mouseClicked(par1, par2, par3);
104 this.serverTextField.mouseClicked(par1, par2, par3);
105 }
106
107 /**
108 * Draws the screen and all the components in it.
109 */
110 public void drawScreen(int par1, int par2, float par3)
111 {
112 StringTranslate var4 = StringTranslate.getInstance();
113 this.drawDefaultBackground();
114 this.drawCenteredString(this.fontRenderer, var4.translateKey("selectServer.direct"), this.width / 2, this.height / 4 - 60 + 20, 16777215);
115 this.drawString(this.fontRenderer, var4.translateKey("addServer.enterIp"), this.width / 2 - 100, 100, 10526880);
116 this.serverTextField.drawTextBox();
117 super.drawScreen(par1, par2, par3);
118 }
119 }