001    package net.minecraft.client.gui;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import net.minecraft.client.multiplayer.ServerData;
006    import net.minecraft.util.StringTranslate;
007    import org.lwjgl.input.Keyboard;
008    
009    @SideOnly(Side.CLIENT)
010    public class GuiScreenServerList extends GuiScreen
011    {
012        /**
013         * Remembers the last hostname or IP address entered into text field between invocations of the GUI.
014         */
015        private static String lastServerName = "";
016    
017        /** Needed a change as a local variable was conflicting on construct */
018        private final GuiScreen guiScreen;
019    
020        /** Instance of ServerData. */
021        private final ServerData theServerData;
022        private GuiTextField serverTextField;
023    
024        public GuiScreenServerList(GuiScreen par1GuiScreen, ServerData par2ServerData)
025        {
026            this.guiScreen = par1GuiScreen;
027            this.theServerData = par2ServerData;
028        }
029    
030        /**
031         * Called from the main game loop to update the screen.
032         */
033        public void updateScreen()
034        {
035            this.serverTextField.updateCursorCounter();
036        }
037    
038        /**
039         * Adds the buttons (and other controls) to the screen in question.
040         */
041        public void initGui()
042        {
043            StringTranslate var1 = StringTranslate.getInstance();
044            Keyboard.enableRepeatEvents(true);
045            this.controlList.clear();
046            this.controlList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, var1.translateKey("selectServer.select")));
047            this.controlList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, var1.translateKey("gui.cancel")));
048            this.serverTextField = new GuiTextField(this.fontRenderer, this.width / 2 - 100, 116, 200, 20);
049            this.serverTextField.setMaxStringLength(128);
050            this.serverTextField.setFocused(true);
051            this.serverTextField.setText(lastServerName);
052            ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
053        }
054    
055        /**
056         * Called when the screen is unloaded. Used to disable keyboard repeat events
057         */
058        public void onGuiClosed()
059        {
060            Keyboard.enableRepeatEvents(false);
061            lastServerName = this.serverTextField.getText();
062        }
063    
064        /**
065         * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
066         */
067        protected void actionPerformed(GuiButton par1GuiButton)
068        {
069            if (par1GuiButton.enabled)
070            {
071                if (par1GuiButton.id == 1)
072                {
073                    this.guiScreen.confirmClicked(false, 0);
074                }
075                else if (par1GuiButton.id == 0)
076                {
077                    this.theServerData.serverIP = this.serverTextField.getText();
078                    this.guiScreen.confirmClicked(true, 0);
079                }
080            }
081        }
082    
083        /**
084         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
085         */
086        protected void keyTyped(char par1, int par2)
087        {
088            if (this.serverTextField.textboxKeyTyped(par1, par2))
089            {
090                ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
091            }
092            else if (par2 == 28)
093            {
094                this.actionPerformed((GuiButton)this.controlList.get(0));
095            }
096        }
097    
098        /**
099         * Called when the mouse is clicked.
100         */
101        protected void mouseClicked(int par1, int par2, int par3)
102        {
103            super.mouseClicked(par1, par2, par3);
104            this.serverTextField.mouseClicked(par1, par2, par3);
105        }
106    
107        /**
108         * Draws the screen and all the components in it.
109         */
110        public void drawScreen(int par1, int par2, float par3)
111        {
112            StringTranslate var4 = StringTranslate.getInstance();
113            this.drawDefaultBackground();
114            this.drawCenteredString(this.fontRenderer, var4.translateKey("selectServer.direct"), this.width / 2, this.height / 4 - 60 + 20, 16777215);
115            this.drawString(this.fontRenderer, var4.translateKey("addServer.enterIp"), this.width / 2 - 100, 100, 10526880);
116            this.serverTextField.drawTextBox();
117            super.drawScreen(par1, par2, par3);
118        }
119    }