001 package net.minecraft.client.gui; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import java.net.URI; 006 import net.minecraft.client.settings.GameSettings; 007 import net.minecraft.util.StatCollector; 008 import org.lwjgl.input.Keyboard; 009 import org.lwjgl.opengl.GL11; 010 011 @SideOnly(Side.CLIENT) 012 public class GuiScreenDemo extends GuiScreen 013 { 014 /** 015 * Adds the buttons (and other controls) to the screen in question. 016 */ 017 public void initGui() 018 { 019 this.controlList.clear(); 020 byte var1 = -16; 021 this.controlList.add(new GuiButton(1, this.width / 2 - 116, this.height / 2 + 62 + var1, 114, 20, StatCollector.translateToLocal("demo.help.buy"))); 022 this.controlList.add(new GuiButton(2, this.width / 2 + 2, this.height / 2 + 62 + var1, 114, 20, StatCollector.translateToLocal("demo.help.later"))); 023 } 024 025 /** 026 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). 027 */ 028 protected void actionPerformed(GuiButton par1GuiButton) 029 { 030 switch (par1GuiButton.id) 031 { 032 case 1: 033 par1GuiButton.enabled = false; 034 035 try 036 { 037 Class var2 = Class.forName("java.awt.Desktop"); 038 Object var3 = var2.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); 039 var2.getMethod("browse", new Class[] {URI.class}).invoke(var3, new Object[] {new URI("http://www.minecraft.net/store?source=demo")}); 040 } 041 catch (Throwable var4) 042 { 043 var4.printStackTrace(); 044 } 045 046 break; 047 case 2: 048 this.mc.displayGuiScreen((GuiScreen)null); 049 this.mc.setIngameFocus(); 050 } 051 } 052 053 /** 054 * Called from the main game loop to update the screen. 055 */ 056 public void updateScreen() 057 { 058 super.updateScreen(); 059 } 060 061 /** 062 * Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png 063 */ 064 public void drawDefaultBackground() 065 { 066 super.drawDefaultBackground(); 067 int var1 = this.mc.renderEngine.getTexture("/gui/demo_bg.png"); 068 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 069 this.mc.renderEngine.bindTexture(var1); 070 int var2 = (this.width - 248) / 2; 071 int var3 = (this.height - 166) / 2; 072 this.drawTexturedModalRect(var2, var3, 0, 0, 248, 166); 073 } 074 075 /** 076 * Draws the screen and all the components in it. 077 */ 078 public void drawScreen(int par1, int par2, float par3) 079 { 080 this.drawDefaultBackground(); 081 int var4 = (this.width - 248) / 2 + 10; 082 int var5 = (this.height - 166) / 2 + 8; 083 this.fontRenderer.drawString(StatCollector.translateToLocal("demo.help.title"), var4, var5, 2039583); 084 var5 += 12; 085 GameSettings var7 = this.mc.gameSettings; 086 String var6 = StatCollector.translateToLocal("demo.help.movementShort"); 087 var6 = String.format(var6, new Object[] {Keyboard.getKeyName(var7.keyBindForward.keyCode), Keyboard.getKeyName(var7.keyBindLeft.keyCode), Keyboard.getKeyName(var7.keyBindBack.keyCode), Keyboard.getKeyName(var7.keyBindRight.keyCode)}); 088 this.fontRenderer.drawString(var6, var4, var5, 5197647); 089 var6 = StatCollector.translateToLocal("demo.help.movementMouse"); 090 this.fontRenderer.drawString(var6, var4, var5 + 12, 5197647); 091 var6 = StatCollector.translateToLocal("demo.help.jump"); 092 var6 = String.format(var6, new Object[] {Keyboard.getKeyName(var7.keyBindJump.keyCode)}); 093 this.fontRenderer.drawString(var6, var4, var5 + 24, 5197647); 094 var6 = StatCollector.translateToLocal("demo.help.inventory"); 095 var6 = String.format(var6, new Object[] {Keyboard.getKeyName(var7.keyBindInventory.keyCode)}); 096 this.fontRenderer.drawString(var6, var4, var5 + 36, 5197647); 097 this.fontRenderer.drawSplitString(StatCollector.translateToLocal("demo.help.fullWrapped"), var4, var5 + 68, 218, 2039583); 098 super.drawScreen(par1, par2, par3); 099 } 100 }