001 package net.minecraft.client.gui; 002 003 import cpw.mods.fml.client.GuiModList; 004 import cpw.mods.fml.common.FMLCommonHandler; 005 import cpw.mods.fml.relauncher.Side; 006 import cpw.mods.fml.relauncher.SideOnly; 007 import java.awt.image.BufferedImage; 008 import java.io.BufferedReader; 009 import java.io.IOException; 010 import java.io.InputStreamReader; 011 import java.net.URI; 012 import java.nio.charset.Charset; 013 import java.util.ArrayList; 014 import java.util.Calendar; 015 import java.util.Date; 016 import java.util.List; 017 import java.util.Random; 018 import net.minecraft.client.Minecraft; 019 import net.minecraft.client.renderer.Tessellator; 020 import net.minecraft.client.texturepacks.GuiTexturePacks; 021 import net.minecraft.util.MathHelper; 022 import net.minecraft.util.StringTranslate; 023 import net.minecraft.world.demo.DemoWorldServer; 024 import net.minecraft.world.storage.ISaveFormat; 025 import net.minecraft.world.storage.WorldInfo; 026 import org.lwjgl.opengl.GL11; 027 import org.lwjgl.util.glu.GLU; 028 029 import com.google.common.base.Strings; 030 import com.google.common.collect.Lists; 031 032 @SideOnly(Side.CLIENT) 033 public class GuiMainMenu extends GuiScreen 034 { 035 /** The RNG used by the Main Menu Screen. */ 036 private static final Random rand = new Random(); 037 038 /** Counts the number of screen updates. */ 039 private float updateCounter = 0.0F; 040 041 /** The splash message. */ 042 private String splashText = "missingno"; 043 private GuiButton buttonResetDemo; 044 045 /** Timer used to rotate the panorama, increases every tick. */ 046 private int panoramaTimer = 0; 047 048 /** 049 * Texture allocated for the current viewport of the main menu's panorama background. 050 */ 051 private int viewportTexture; 052 private String field_92025_p; 053 054 /** An array of all the paths to the panorama pictures. */ 055 private static final String[] titlePanoramaPaths = new String[] {"/title/bg/panorama0.png", "/title/bg/panorama1.png", "/title/bg/panorama2.png", "/title/bg/panorama3.png", "/title/bg/panorama4.png", "/title/bg/panorama5.png"}; 056 private int field_92024_r; 057 private int field_92023_s; 058 private int field_92022_t; 059 private int field_92021_u; 060 private int field_92020_v; 061 private int field_92019_w; 062 063 public GuiMainMenu() 064 { 065 BufferedReader var1 = null; 066 067 try 068 { 069 ArrayList var2 = new ArrayList(); 070 var1 = new BufferedReader(new InputStreamReader(GuiMainMenu.class.getResourceAsStream("/title/splashes.txt"), Charset.forName("UTF-8"))); 071 String var3; 072 073 while ((var3 = var1.readLine()) != null) 074 { 075 var3 = var3.trim(); 076 077 if (var3.length() > 0) 078 { 079 var2.add(var3); 080 } 081 } 082 083 do 084 { 085 this.splashText = (String)var2.get(rand.nextInt(var2.size())); 086 } 087 while (this.splashText.hashCode() == 125780783); 088 } 089 catch (IOException var12) 090 { 091 ; 092 } 093 finally 094 { 095 if (var1 != null) 096 { 097 try 098 { 099 var1.close(); 100 } 101 catch (IOException var11) 102 { 103 ; 104 } 105 } 106 } 107 108 this.updateCounter = rand.nextFloat(); 109 } 110 111 /** 112 * Called from the main game loop to update the screen. 113 */ 114 public void updateScreen() 115 { 116 ++this.panoramaTimer; 117 } 118 119 /** 120 * Returns true if this GUI should pause the game when it is displayed in single-player 121 */ 122 public boolean doesGuiPauseGame() 123 { 124 return false; 125 } 126 127 /** 128 * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). 129 */ 130 protected void keyTyped(char par1, int par2) {} 131 132 /** 133 * Adds the buttons (and other controls) to the screen in question. 134 */ 135 public void initGui() 136 { 137 this.viewportTexture = this.mc.renderEngine.allocateAndSetupTexture(new BufferedImage(256, 256, 2)); 138 Calendar var1 = Calendar.getInstance(); 139 var1.setTime(new Date()); 140 141 if (var1.get(2) + 1 == 11 && var1.get(5) == 9) 142 { 143 this.splashText = "Happy birthday, ez!"; 144 } 145 else if (var1.get(2) + 1 == 6 && var1.get(5) == 1) 146 { 147 this.splashText = "Happy birthday, Notch!"; 148 } 149 else if (var1.get(2) + 1 == 12 && var1.get(5) == 24) 150 { 151 this.splashText = "Merry X-mas!"; 152 } 153 else if (var1.get(2) + 1 == 1 && var1.get(5) == 1) 154 { 155 this.splashText = "Happy new year!"; 156 } 157 else if (var1.get(2) + 1 == 10 && var1.get(5) == 31) 158 { 159 this.splashText = "OOoooOOOoooo! Spooky!"; 160 } 161 162 StringTranslate var2 = StringTranslate.getInstance(); 163 int var4 = this.height / 4 + 48; 164 165 if (this.mc.isDemo()) 166 { 167 this.addDemoButtons(var4, 24, var2); 168 } 169 else 170 { 171 this.addSingleplayerMultiplayerButtons(var4, 24, var2); 172 } 173 174 this.controlList.add(new GuiButton(3, this.width / 2 - 100, var4 + 48, 98, 20, var2.translateKey("menu.mods"))); 175 this.controlList.add(new GuiButton(6, this.width / 2 + 2, var4 + 48, 98, 20, "Mods")); 176 177 if (this.mc.hideQuitButton) 178 { 179 this.controlList.add(new GuiButton(0, this.width / 2 - 100, var4 + 72, var2.translateKey("menu.options"))); 180 } 181 else 182 { 183 this.controlList.add(new GuiButton(0, this.width / 2 - 100, var4 + 72 + 12, 98, 20, var2.translateKey("menu.options"))); 184 this.controlList.add(new GuiButton(4, this.width / 2 + 2, var4 + 72 + 12, 98, 20, var2.translateKey("menu.quit"))); 185 } 186 187 this.controlList.add(new GuiButtonLanguage(5, this.width / 2 - 124, var4 + 72 + 12)); 188 this.field_92025_p = ""; 189 String var5 = System.getProperty("os_architecture"); 190 String var6 = System.getProperty("java_version"); 191 192 if ("ppc".equalsIgnoreCase(var5)) 193 { 194 this.field_92025_p = "\u00a7lNotice!\u00a7r PowerPC compatibility will be dropped in Minecraft 1.6"; 195 } 196 else if (var6 != null && var6.startsWith("1.5")) 197 { 198 this.field_92025_p = "\u00a7lNotice!\u00a7r Java 1.5 compatibility will be dropped in Minecraft 1.6"; 199 } 200 201 this.field_92023_s = this.fontRenderer.getStringWidth(this.field_92025_p); 202 this.field_92024_r = this.fontRenderer.getStringWidth("Please click \u00a7nhere\u00a7r for more information."); 203 int var7 = Math.max(this.field_92023_s, this.field_92024_r); 204 this.field_92022_t = (this.width - var7) / 2; 205 this.field_92021_u = ((GuiButton)this.controlList.get(0)).yPosition - 24; 206 this.field_92020_v = this.field_92022_t + var7; 207 this.field_92019_w = this.field_92021_u + 24; 208 } 209 210 /** 211 * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. 212 */ 213 private void addSingleplayerMultiplayerButtons(int par1, int par2, StringTranslate par3StringTranslate) 214 { 215 this.controlList.add(new GuiButton(1, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.singleplayer"))); 216 this.controlList.add(new GuiButton(2, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.multiplayer"))); 217 } 218 219 /** 220 * Adds Demo buttons on Main Menu for players who are playing Demo. 221 */ 222 private void addDemoButtons(int par1, int par2, StringTranslate par3StringTranslate) 223 { 224 this.controlList.add(new GuiButton(11, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.playdemo"))); 225 this.controlList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.resetdemo"))); 226 ISaveFormat var4 = this.mc.getSaveLoader(); 227 WorldInfo var5 = var4.getWorldInfo("Demo_World"); 228 229 if (var5 == null) 230 { 231 this.buttonResetDemo.enabled = false; 232 } 233 } 234 235 /** 236 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). 237 */ 238 protected void actionPerformed(GuiButton par1GuiButton) 239 { 240 if (par1GuiButton.id == 0) 241 { 242 this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings)); 243 } 244 245 if (par1GuiButton.id == 5) 246 { 247 this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings)); 248 } 249 250 if (par1GuiButton.id == 1) 251 { 252 this.mc.displayGuiScreen(new GuiSelectWorld(this)); 253 } 254 255 if (par1GuiButton.id == 2) 256 { 257 this.mc.displayGuiScreen(new GuiMultiplayer(this)); 258 } 259 260 if (par1GuiButton.id == 3) 261 { 262 this.mc.displayGuiScreen(new GuiTexturePacks(this)); 263 } 264 265 if (par1GuiButton.id == 4) 266 { 267 this.mc.shutdown(); 268 } 269 270 if (par1GuiButton.id == 6) 271 { 272 this.mc.displayGuiScreen(new GuiModList(this)); 273 } 274 275 if (par1GuiButton.id == 11) 276 { 277 this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings); 278 } 279 280 if (par1GuiButton.id == 12) 281 { 282 ISaveFormat var2 = this.mc.getSaveLoader(); 283 WorldInfo var3 = var2.getWorldInfo("Demo_World"); 284 285 if (var3 != null) 286 { 287 GuiYesNo var4 = GuiSelectWorld.getDeleteWorldScreen(this, var3.getWorldName(), 12); 288 this.mc.displayGuiScreen(var4); 289 } 290 } 291 } 292 293 public void confirmClicked(boolean par1, int par2) 294 { 295 if (par1 && par2 == 12) 296 { 297 ISaveFormat var6 = this.mc.getSaveLoader(); 298 var6.flushCache(); 299 var6.deleteWorldDirectory("Demo_World"); 300 this.mc.displayGuiScreen(this); 301 } 302 else if (par2 == 13) 303 { 304 if (par1) 305 { 306 try 307 { 308 Class var3 = Class.forName("java.awt.Desktop"); 309 Object var4 = var3.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); 310 var3.getMethod("browse", new Class[] {URI.class}).invoke(var4, new Object[] {new URI("http://tinyurl.com/javappc")}); 311 } 312 catch (Throwable var5) 313 { 314 var5.printStackTrace(); 315 } 316 } 317 318 this.mc.displayGuiScreen(this); 319 } 320 } 321 322 /** 323 * Draws the main menu panorama 324 */ 325 private void drawPanorama(int par1, int par2, float par3) 326 { 327 Tessellator var4 = Tessellator.instance; 328 GL11.glMatrixMode(GL11.GL_PROJECTION); 329 GL11.glPushMatrix(); 330 GL11.glLoadIdentity(); 331 GLU.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); 332 GL11.glMatrixMode(GL11.GL_MODELVIEW); 333 GL11.glPushMatrix(); 334 GL11.glLoadIdentity(); 335 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 336 GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); 337 GL11.glEnable(GL11.GL_BLEND); 338 GL11.glDisable(GL11.GL_ALPHA_TEST); 339 GL11.glDisable(GL11.GL_CULL_FACE); 340 GL11.glDepthMask(false); 341 GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); 342 byte var5 = 8; 343 344 for (int var6 = 0; var6 < var5 * var5; ++var6) 345 { 346 GL11.glPushMatrix(); 347 float var7 = ((float)(var6 % var5) / (float)var5 - 0.5F) / 64.0F; 348 float var8 = ((float)(var6 / var5) / (float)var5 - 0.5F) / 64.0F; 349 float var9 = 0.0F; 350 GL11.glTranslatef(var7, var8, var9); 351 GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + par3) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); 352 GL11.glRotatef(-((float)this.panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F); 353 354 for (int var10 = 0; var10 < 6; ++var10) 355 { 356 GL11.glPushMatrix(); 357 358 if (var10 == 1) 359 { 360 GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); 361 } 362 363 if (var10 == 2) 364 { 365 GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); 366 } 367 368 if (var10 == 3) 369 { 370 GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); 371 } 372 373 if (var10 == 4) 374 { 375 GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); 376 } 377 378 if (var10 == 5) 379 { 380 GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); 381 } 382 383 GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture(titlePanoramaPaths[var10])); 384 var4.startDrawingQuads(); 385 var4.setColorRGBA_I(16777215, 255 / (var6 + 1)); 386 float var11 = 0.0F; 387 var4.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + var11), (double)(0.0F + var11)); 388 var4.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - var11), (double)(0.0F + var11)); 389 var4.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - var11), (double)(1.0F - var11)); 390 var4.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + var11), (double)(1.0F - var11)); 391 var4.draw(); 392 GL11.glPopMatrix(); 393 } 394 395 GL11.glPopMatrix(); 396 GL11.glColorMask(true, true, true, false); 397 } 398 399 var4.setTranslation(0.0D, 0.0D, 0.0D); 400 GL11.glColorMask(true, true, true, true); 401 GL11.glMatrixMode(GL11.GL_PROJECTION); 402 GL11.glPopMatrix(); 403 GL11.glMatrixMode(GL11.GL_MODELVIEW); 404 GL11.glPopMatrix(); 405 GL11.glDepthMask(true); 406 GL11.glEnable(GL11.GL_CULL_FACE); 407 GL11.glEnable(GL11.GL_ALPHA_TEST); 408 GL11.glEnable(GL11.GL_DEPTH_TEST); 409 } 410 411 /** 412 * Rotate and blurs the skybox view in the main menu 413 */ 414 private void rotateAndBlurSkybox(float par1) 415 { 416 GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.viewportTexture); 417 GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256); 418 GL11.glEnable(GL11.GL_BLEND); 419 GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); 420 GL11.glColorMask(true, true, true, false); 421 Tessellator var2 = Tessellator.instance; 422 var2.startDrawingQuads(); 423 byte var3 = 3; 424 425 for (int var4 = 0; var4 < var3; ++var4) 426 { 427 var2.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(var4 + 1)); 428 int var5 = this.width; 429 int var6 = this.height; 430 float var7 = (float)(var4 - var3 / 2) / 256.0F; 431 var2.addVertexWithUV((double)var5, (double)var6, (double)this.zLevel, (double)(0.0F + var7), 0.0D); 432 var2.addVertexWithUV((double)var5, 0.0D, (double)this.zLevel, (double)(1.0F + var7), 0.0D); 433 var2.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + var7), 1.0D); 434 var2.addVertexWithUV(0.0D, (double)var6, (double)this.zLevel, (double)(0.0F + var7), 1.0D); 435 } 436 437 var2.draw(); 438 GL11.glColorMask(true, true, true, true); 439 } 440 441 /** 442 * Renders the skybox in the main menu 443 */ 444 private void renderSkybox(int par1, int par2, float par3) 445 { 446 GL11.glViewport(0, 0, 256, 256); 447 this.drawPanorama(par1, par2, par3); 448 GL11.glDisable(GL11.GL_TEXTURE_2D); 449 GL11.glEnable(GL11.GL_TEXTURE_2D); 450 this.rotateAndBlurSkybox(par3); 451 this.rotateAndBlurSkybox(par3); 452 this.rotateAndBlurSkybox(par3); 453 this.rotateAndBlurSkybox(par3); 454 this.rotateAndBlurSkybox(par3); 455 this.rotateAndBlurSkybox(par3); 456 this.rotateAndBlurSkybox(par3); 457 this.rotateAndBlurSkybox(par3); 458 GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); 459 Tessellator var4 = Tessellator.instance; 460 var4.startDrawingQuads(); 461 float var5 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height; 462 float var6 = (float)this.height * var5 / 256.0F; 463 float var7 = (float)this.width * var5 / 256.0F; 464 GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); 465 GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); 466 var4.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); 467 int var8 = this.width; 468 int var9 = this.height; 469 var4.addVertexWithUV(0.0D, (double)var9, (double)this.zLevel, (double)(0.5F - var6), (double)(0.5F + var7)); 470 var4.addVertexWithUV((double)var8, (double)var9, (double)this.zLevel, (double)(0.5F - var6), (double)(0.5F - var7)); 471 var4.addVertexWithUV((double)var8, 0.0D, (double)this.zLevel, (double)(0.5F + var6), (double)(0.5F - var7)); 472 var4.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + var6), (double)(0.5F + var7)); 473 var4.draw(); 474 } 475 476 /** 477 * Draws the screen and all the components in it. 478 */ 479 public void drawScreen(int par1, int par2, float par3) 480 { 481 this.renderSkybox(par1, par2, par3); 482 Tessellator var4 = Tessellator.instance; 483 short var5 = 274; 484 int var6 = this.width / 2 - var5 / 2; 485 byte var7 = 30; 486 this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); 487 this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); 488 GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/title/mclogo.png")); 489 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 490 491 if ((double)this.updateCounter < 1.0E-4D) 492 { 493 this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 99, 44); 494 this.drawTexturedModalRect(var6 + 99, var7 + 0, 129, 0, 27, 44); 495 this.drawTexturedModalRect(var6 + 99 + 26, var7 + 0, 126, 0, 3, 44); 496 this.drawTexturedModalRect(var6 + 99 + 26 + 3, var7 + 0, 99, 0, 26, 44); 497 this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); 498 } 499 else 500 { 501 this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 155, 44); 502 this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); 503 } 504 505 var4.setColorOpaque_I(16777215); 506 GL11.glPushMatrix(); 507 GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F); 508 GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); 509 float var8 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F); 510 var8 = var8 * 100.0F / (float)(this.fontRenderer.getStringWidth(this.splashText) + 32); 511 GL11.glScalef(var8, var8, var8); 512 this.drawCenteredString(this.fontRenderer, this.splashText, 0, -8, 16776960); 513 GL11.glPopMatrix(); 514 String var9 = "Minecraft 1.4.7"; 515 516 if (this.mc.isDemo()) 517 { 518 var9 = var9 + " Demo"; 519 } 520 521 List<String> brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings()); 522 for (int i = 0; i < brandings.size(); i++) 523 { 524 String brd = brandings.get(i); 525 if (!Strings.isNullOrEmpty(brd)) 526 { 527 this.drawString(this.fontRenderer, brd, 2, this.height - ( 10 + i * (this.fontRenderer.FONT_HEIGHT + 1)), 16777215); 528 } 529 } 530 531 String var10 = "Copyright Mojang AB. Do not distribute!"; 532 this.drawString(this.fontRenderer, var10, this.width - this.fontRenderer.getStringWidth(var10) - 2, this.height - 10, 16777215); 533 534 if (this.field_92025_p != null && this.field_92025_p.length() > 0) 535 { 536 drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); 537 this.drawString(this.fontRenderer, this.field_92025_p, this.field_92022_t, this.field_92021_u, 16777215); 538 this.drawString(this.fontRenderer, "Please click \u00a7nhere\u00a7r for more information.", (this.width - this.field_92024_r) / 2, ((GuiButton)this.controlList.get(0)).yPosition - 12, 16777215); 539 } 540 541 super.drawScreen(par1, par2, par3); 542 } 543 544 /** 545 * Called when the mouse is clicked. 546 */ 547 protected void mouseClicked(int par1, int par2, int par3) 548 { 549 super.mouseClicked(par1, par2, par3); 550 551 if (this.field_92025_p.length() > 0 && par1 >= this.field_92022_t && par1 <= this.field_92020_v && par2 >= this.field_92021_u && par2 <= this.field_92019_w) 552 { 553 GuiConfirmOpenLink var4 = new GuiConfirmOpenLink(this, "http://tinyurl.com/javappc", 13); 554 var4.func_92026_h(); 555 this.mc.displayGuiScreen(var4); 556 } 557 } 558 }