001    package net.minecraft.block;
002    
003    import java.util.Random;
004    import net.minecraft.block.material.Material;
005    import net.minecraft.creativetab.CreativeTabs;
006    import net.minecraft.entity.Entity;
007    import net.minecraft.entity.item.EntityTNTPrimed;
008    import net.minecraft.entity.player.EntityPlayer;
009    import net.minecraft.entity.projectile.EntityArrow;
010    import net.minecraft.item.Item;
011    import net.minecraft.world.Explosion;
012    import net.minecraft.world.World;
013    
014    public class BlockTNT extends Block
015    {
016        public BlockTNT(int par1, int par2)
017        {
018            super(par1, par2, Material.tnt);
019            this.setCreativeTab(CreativeTabs.tabRedstone);
020        }
021    
022        /**
023         * Returns the block texture based on the side being looked at.  Args: side
024         */
025        public int getBlockTextureFromSide(int par1)
026        {
027            return par1 == 0 ? this.blockIndexInTexture + 2 : (par1 == 1 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
028        }
029    
030        /**
031         * Called whenever the block is added into the world. Args: world, x, y, z
032         */
033        public void onBlockAdded(World par1World, int par2, int par3, int par4)
034        {
035            super.onBlockAdded(par1World, par2, par3, par4);
036    
037            if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
038            {
039                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
040                par1World.setBlockWithNotify(par2, par3, par4, 0);
041            }
042        }
043    
044        /**
045         * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
046         * their own) Args: x, y, z, neighbor blockID
047         */
048        public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
049        {
050            if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
051            {
052                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
053                par1World.setBlockWithNotify(par2, par3, par4, 0);
054            }
055        }
056    
057        /**
058         * Returns the quantity of items to drop on block destruction.
059         */
060        public int quantityDropped(Random par1Random)
061        {
062            return 1;
063        }
064    
065        /**
066         * Called upon the block being destroyed by an explosion
067         */
068        public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4)
069        {
070            if (!par1World.isRemote)
071            {
072                EntityTNTPrimed var5 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
073                var5.fuse = par1World.rand.nextInt(var5.fuse / 4) + var5.fuse / 8;
074                par1World.spawnEntityInWorld(var5);
075            }
076        }
077    
078        /**
079         * Called right before the block is destroyed by a player.  Args: world, x, y, z, metaData
080         */
081        public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
082        {
083            if (!par1World.isRemote)
084            {
085                if ((par5 & 1) == 1)
086                {
087                    EntityTNTPrimed var6 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
088                    par1World.spawnEntityInWorld(var6);
089                    par1World.playSoundAtEntity(var6, "random.fuse", 1.0F, 1.0F);
090                }
091            }
092        }
093    
094        /**
095         * Called upon block activation (right click on the block.)
096         */
097        public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
098        {
099            if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID)
100            {
101                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
102                par1World.setBlockWithNotify(par2, par3, par4, 0);
103                return true;
104            }
105            else
106            {
107                return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
108            }
109        }
110    
111        /**
112         * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
113         */
114        public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
115        {
116            if (par5Entity instanceof EntityArrow && !par1World.isRemote)
117            {
118                EntityArrow var6 = (EntityArrow)par5Entity;
119    
120                if (var6.isBurning())
121                {
122                    this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
123                    par1World.setBlockWithNotify(par2, par3, par4, 0);
124                }
125            }
126        }
127    
128        /**
129         * Return whether this block can drop from an explosion.
130         */
131        public boolean canDropFromExplosion(Explosion par1Explosion)
132        {
133            return false;
134        }
135    }