001 package net.minecraft.block; 002 003 import java.util.Random; 004 import net.minecraft.block.material.Material; 005 import net.minecraft.creativetab.CreativeTabs; 006 import net.minecraft.entity.Entity; 007 import net.minecraft.entity.item.EntityTNTPrimed; 008 import net.minecraft.entity.player.EntityPlayer; 009 import net.minecraft.entity.projectile.EntityArrow; 010 import net.minecraft.item.Item; 011 import net.minecraft.world.Explosion; 012 import net.minecraft.world.World; 013 014 public class BlockTNT extends Block 015 { 016 public BlockTNT(int par1, int par2) 017 { 018 super(par1, par2, Material.tnt); 019 this.setCreativeTab(CreativeTabs.tabRedstone); 020 } 021 022 /** 023 * Returns the block texture based on the side being looked at. Args: side 024 */ 025 public int getBlockTextureFromSide(int par1) 026 { 027 return par1 == 0 ? this.blockIndexInTexture + 2 : (par1 == 1 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture); 028 } 029 030 /** 031 * Called whenever the block is added into the world. Args: world, x, y, z 032 */ 033 public void onBlockAdded(World par1World, int par2, int par3, int par4) 034 { 035 super.onBlockAdded(par1World, par2, par3, par4); 036 037 if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4)) 038 { 039 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 040 par1World.setBlockWithNotify(par2, par3, par4, 0); 041 } 042 } 043 044 /** 045 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are 046 * their own) Args: x, y, z, neighbor blockID 047 */ 048 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) 049 { 050 if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4)) 051 { 052 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 053 par1World.setBlockWithNotify(par2, par3, par4, 0); 054 } 055 } 056 057 /** 058 * Returns the quantity of items to drop on block destruction. 059 */ 060 public int quantityDropped(Random par1Random) 061 { 062 return 1; 063 } 064 065 /** 066 * Called upon the block being destroyed by an explosion 067 */ 068 public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4) 069 { 070 if (!par1World.isRemote) 071 { 072 EntityTNTPrimed var5 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F)); 073 var5.fuse = par1World.rand.nextInt(var5.fuse / 4) + var5.fuse / 8; 074 par1World.spawnEntityInWorld(var5); 075 } 076 } 077 078 /** 079 * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData 080 */ 081 public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) 082 { 083 if (!par1World.isRemote) 084 { 085 if ((par5 & 1) == 1) 086 { 087 EntityTNTPrimed var6 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F)); 088 par1World.spawnEntityInWorld(var6); 089 par1World.playSoundAtEntity(var6, "random.fuse", 1.0F, 1.0F); 090 } 091 } 092 } 093 094 /** 095 * Called upon block activation (right click on the block.) 096 */ 097 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) 098 { 099 if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID) 100 { 101 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 102 par1World.setBlockWithNotify(par2, par3, par4, 0); 103 return true; 104 } 105 else 106 { 107 return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9); 108 } 109 } 110 111 /** 112 * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity 113 */ 114 public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) 115 { 116 if (par5Entity instanceof EntityArrow && !par1World.isRemote) 117 { 118 EntityArrow var6 = (EntityArrow)par5Entity; 119 120 if (var6.isBurning()) 121 { 122 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 123 par1World.setBlockWithNotify(par2, par3, par4, 0); 124 } 125 } 126 } 127 128 /** 129 * Return whether this block can drop from an explosion. 130 */ 131 public boolean canDropFromExplosion(Explosion par1Explosion) 132 { 133 return false; 134 } 135 }