001    package net.minecraft.block;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    
006    import java.util.ArrayList;
007    import java.util.Random;
008    import net.minecraft.creativetab.CreativeTabs;
009    import net.minecraft.item.Item;
010    import net.minecraft.item.ItemStack;
011    import net.minecraft.world.IBlockAccess;
012    import net.minecraft.world.World;
013    
014    import net.minecraftforge.common.ForgeDirection;
015    
016    public class BlockStem extends BlockFlower
017    {
018        /** Defines if it is a Melon or a Pumpkin that the stem is producing. */
019        private Block fruitType;
020    
021        protected BlockStem(int par1, Block par2Block)
022        {
023            super(par1, 111);
024            this.fruitType = par2Block;
025            this.setTickRandomly(true);
026            float var3 = 0.125F;
027            this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.25F, 0.5F + var3);
028            this.setCreativeTab((CreativeTabs)null);
029        }
030    
031        /**
032         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
033         * blockID passed in. Args: blockID
034         */
035        protected boolean canThisPlantGrowOnThisBlockID(int par1)
036        {
037            return par1 == Block.tilledField.blockID;
038        }
039    
040        /**
041         * Ticks the block if it's been scheduled
042         */
043        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
044        {
045            super.updateTick(par1World, par2, par3, par4, par5Random);
046    
047            if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
048            {
049                float var6 = this.getGrowthModifier(par1World, par2, par3, par4);
050    
051                if (par5Random.nextInt((int)(25.0F / var6) + 1) == 0)
052                {
053                    int var7 = par1World.getBlockMetadata(par2, par3, par4);
054    
055                    if (var7 < 7)
056                    {
057                        ++var7;
058                        par1World.setBlockMetadataWithNotify(par2, par3, par4, var7);
059                    }
060                    else
061                    {
062                        if (par1World.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID)
063                        {
064                            return;
065                        }
066    
067                        if (par1World.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID)
068                        {
069                            return;
070                        }
071    
072                        if (par1World.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID)
073                        {
074                            return;
075                        }
076    
077                        if (par1World.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID)
078                        {
079                            return;
080                        }
081    
082                        int var8 = par5Random.nextInt(4);
083                        int var9 = par2;
084                        int var10 = par4;
085    
086                        if (var8 == 0)
087                        {
088                            var9 = par2 - 1;
089                        }
090    
091                        if (var8 == 1)
092                        {
093                            ++var9;
094                        }
095    
096                        if (var8 == 2)
097                        {
098                            var10 = par4 - 1;
099                        }
100    
101                        if (var8 == 3)
102                        {
103                            ++var10;
104                        }
105    
106                        int var11 = par1World.getBlockId(var9, par3 - 1, var10);
107    
108                        boolean isSoil = (blocksList[var11] != null && blocksList[var11].canSustainPlant(par1World, var9, par3 - 1, var10, ForgeDirection.UP, this));
109                        if (par1World.getBlockId(var9, par3, var10) == 0 && (isSoil || var11 == Block.dirt.blockID || var11 == Block.grass.blockID))
110                        {
111                            par1World.setBlockWithNotify(var9, par3, var10, this.fruitType.blockID);
112                        }
113                    }
114                }
115            }
116        }
117    
118        public void fertilizeStem(World par1World, int par2, int par3, int par4)
119        {
120            par1World.setBlockMetadataWithNotify(par2, par3, par4, 7);
121        }
122    
123        private float getGrowthModifier(World par1World, int par2, int par3, int par4)
124        {
125            float var5 = 1.0F;
126            int var6 = par1World.getBlockId(par2, par3, par4 - 1);
127            int var7 = par1World.getBlockId(par2, par3, par4 + 1);
128            int var8 = par1World.getBlockId(par2 - 1, par3, par4);
129            int var9 = par1World.getBlockId(par2 + 1, par3, par4);
130            int var10 = par1World.getBlockId(par2 - 1, par3, par4 - 1);
131            int var11 = par1World.getBlockId(par2 + 1, par3, par4 - 1);
132            int var12 = par1World.getBlockId(par2 + 1, par3, par4 + 1);
133            int var13 = par1World.getBlockId(par2 - 1, par3, par4 + 1);
134            boolean var14 = var8 == this.blockID || var9 == this.blockID;
135            boolean var15 = var6 == this.blockID || var7 == this.blockID;
136            boolean var16 = var10 == this.blockID || var11 == this.blockID || var12 == this.blockID || var13 == this.blockID;
137    
138            for (int var17 = par2 - 1; var17 <= par2 + 1; ++var17)
139            {
140                for (int var18 = par4 - 1; var18 <= par4 + 1; ++var18)
141                {
142                    int var19 = par1World.getBlockId(var17, par3 - 1, var18);
143                    float var20 = 0.0F;
144    
145                    if (blocksList[var19] != null && blocksList[var19].canSustainPlant(par1World, var17, par3 - 1, var18, ForgeDirection.UP, this))
146                    {
147                        var20 = 1.0F;
148    
149                        if (blocksList[var19].isFertile(par1World, var17, par3 - 1, var18))
150                        {
151                            var20 = 3.0F;
152                        }
153                    }
154    
155                    if (var17 != par2 || var18 != par4)
156                    {
157                        var20 /= 4.0F;
158                    }
159    
160                    var5 += var20;
161                }
162            }
163    
164            if (var16 || var14 && var15)
165            {
166                var5 /= 2.0F;
167            }
168    
169            return var5;
170        }
171    
172        @SideOnly(Side.CLIENT)
173    
174        /**
175         * Returns the color this block should be rendered. Used by leaves.
176         */
177        public int getRenderColor(int par1)
178        {
179            int var2 = par1 * 32;
180            int var3 = 255 - par1 * 8;
181            int var4 = par1 * 4;
182            return var2 << 16 | var3 << 8 | var4;
183        }
184    
185        @SideOnly(Side.CLIENT)
186    
187        /**
188         * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
189         * when first determining what to render.
190         */
191        public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
192        {
193            return this.getRenderColor(par1IBlockAccess.getBlockMetadata(par2, par3, par4));
194        }
195    
196        /**
197         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
198         */
199        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
200        {
201            return this.blockIndexInTexture;
202        }
203    
204        /**
205         * Sets the block's bounds for rendering it as an item
206         */
207        public void setBlockBoundsForItemRender()
208        {
209            float var1 = 0.125F;
210            this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, 0.25F, 0.5F + var1);
211        }
212    
213        /**
214         * Updates the blocks bounds based on its current state. Args: world, x, y, z
215         */
216        public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
217        {
218            this.maxY = (double)((float)(par1IBlockAccess.getBlockMetadata(par2, par3, par4) * 2 + 2) / 16.0F);
219            float var5 = 0.125F;
220            this.setBlockBounds(0.5F - var5, 0.0F, 0.5F - var5, 0.5F + var5, (float)this.maxY, 0.5F + var5);
221        }
222    
223        /**
224         * The type of render function that is called for this block
225         */
226        public int getRenderType()
227        {
228            return 19;
229        }
230    
231        @SideOnly(Side.CLIENT)
232    
233        /**
234         * Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3
235         * based on the direction the stem is facing.
236         */
237        public int getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
238        {
239            int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
240            return var5 < 7 ? -1 : (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID ? 0 : (par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID ? 1 : (par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID ? 2 : (par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID ? 3 : -1))));
241        }
242    
243        /**
244         * Drops the block items with a specified chance of dropping the specified items
245         */
246        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
247        {
248            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
249        }
250    
251        @Override 
252        public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
253        {
254            ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
255    
256            for (int i = 0; i < 3; i++)
257            {
258                if (world.rand.nextInt(15) <= metadata)
259                {
260                    ret.add(new ItemStack(fruitType == pumpkin ? Item.pumpkinSeeds : Item.melonSeeds));
261                }
262            }
263    
264            return ret;
265        }
266    
267        /**
268         * Returns the ID of the items to drop on destruction.
269         */
270        public int idDropped(int par1, Random par2Random, int par3)
271        {
272            return -1;
273        }
274    
275        /**
276         * Returns the quantity of items to drop on block destruction.
277         */
278        public int quantityDropped(Random par1Random)
279        {
280            return 1;
281        }
282    
283        @SideOnly(Side.CLIENT)
284    
285        /**
286         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
287         */
288        public int idPicked(World par1World, int par2, int par3, int par4)
289        {
290            return this.fruitType == Block.pumpkin ? Item.pumpkinSeeds.itemID : (this.fruitType == Block.melon ? Item.melonSeeds.itemID : 0);
291        }
292    }