001 package net.minecraft.block;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005
006 import java.util.ArrayList;
007 import java.util.Random;
008 import net.minecraft.creativetab.CreativeTabs;
009 import net.minecraft.item.Item;
010 import net.minecraft.item.ItemStack;
011 import net.minecraft.world.IBlockAccess;
012 import net.minecraft.world.World;
013
014 import net.minecraftforge.common.ForgeDirection;
015
016 public class BlockStem extends BlockFlower
017 {
018 /** Defines if it is a Melon or a Pumpkin that the stem is producing. */
019 private Block fruitType;
020
021 protected BlockStem(int par1, Block par2Block)
022 {
023 super(par1, 111);
024 this.fruitType = par2Block;
025 this.setTickRandomly(true);
026 float var3 = 0.125F;
027 this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.25F, 0.5F + var3);
028 this.setCreativeTab((CreativeTabs)null);
029 }
030
031 /**
032 * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
033 * blockID passed in. Args: blockID
034 */
035 protected boolean canThisPlantGrowOnThisBlockID(int par1)
036 {
037 return par1 == Block.tilledField.blockID;
038 }
039
040 /**
041 * Ticks the block if it's been scheduled
042 */
043 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
044 {
045 super.updateTick(par1World, par2, par3, par4, par5Random);
046
047 if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
048 {
049 float var6 = this.getGrowthModifier(par1World, par2, par3, par4);
050
051 if (par5Random.nextInt((int)(25.0F / var6) + 1) == 0)
052 {
053 int var7 = par1World.getBlockMetadata(par2, par3, par4);
054
055 if (var7 < 7)
056 {
057 ++var7;
058 par1World.setBlockMetadataWithNotify(par2, par3, par4, var7);
059 }
060 else
061 {
062 if (par1World.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID)
063 {
064 return;
065 }
066
067 if (par1World.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID)
068 {
069 return;
070 }
071
072 if (par1World.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID)
073 {
074 return;
075 }
076
077 if (par1World.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID)
078 {
079 return;
080 }
081
082 int var8 = par5Random.nextInt(4);
083 int var9 = par2;
084 int var10 = par4;
085
086 if (var8 == 0)
087 {
088 var9 = par2 - 1;
089 }
090
091 if (var8 == 1)
092 {
093 ++var9;
094 }
095
096 if (var8 == 2)
097 {
098 var10 = par4 - 1;
099 }
100
101 if (var8 == 3)
102 {
103 ++var10;
104 }
105
106 int var11 = par1World.getBlockId(var9, par3 - 1, var10);
107
108 boolean isSoil = (blocksList[var11] != null && blocksList[var11].canSustainPlant(par1World, var9, par3 - 1, var10, ForgeDirection.UP, this));
109 if (par1World.getBlockId(var9, par3, var10) == 0 && (isSoil || var11 == Block.dirt.blockID || var11 == Block.grass.blockID))
110 {
111 par1World.setBlockWithNotify(var9, par3, var10, this.fruitType.blockID);
112 }
113 }
114 }
115 }
116 }
117
118 public void fertilizeStem(World par1World, int par2, int par3, int par4)
119 {
120 par1World.setBlockMetadataWithNotify(par2, par3, par4, 7);
121 }
122
123 private float getGrowthModifier(World par1World, int par2, int par3, int par4)
124 {
125 float var5 = 1.0F;
126 int var6 = par1World.getBlockId(par2, par3, par4 - 1);
127 int var7 = par1World.getBlockId(par2, par3, par4 + 1);
128 int var8 = par1World.getBlockId(par2 - 1, par3, par4);
129 int var9 = par1World.getBlockId(par2 + 1, par3, par4);
130 int var10 = par1World.getBlockId(par2 - 1, par3, par4 - 1);
131 int var11 = par1World.getBlockId(par2 + 1, par3, par4 - 1);
132 int var12 = par1World.getBlockId(par2 + 1, par3, par4 + 1);
133 int var13 = par1World.getBlockId(par2 - 1, par3, par4 + 1);
134 boolean var14 = var8 == this.blockID || var9 == this.blockID;
135 boolean var15 = var6 == this.blockID || var7 == this.blockID;
136 boolean var16 = var10 == this.blockID || var11 == this.blockID || var12 == this.blockID || var13 == this.blockID;
137
138 for (int var17 = par2 - 1; var17 <= par2 + 1; ++var17)
139 {
140 for (int var18 = par4 - 1; var18 <= par4 + 1; ++var18)
141 {
142 int var19 = par1World.getBlockId(var17, par3 - 1, var18);
143 float var20 = 0.0F;
144
145 if (blocksList[var19] != null && blocksList[var19].canSustainPlant(par1World, var17, par3 - 1, var18, ForgeDirection.UP, this))
146 {
147 var20 = 1.0F;
148
149 if (blocksList[var19].isFertile(par1World, var17, par3 - 1, var18))
150 {
151 var20 = 3.0F;
152 }
153 }
154
155 if (var17 != par2 || var18 != par4)
156 {
157 var20 /= 4.0F;
158 }
159
160 var5 += var20;
161 }
162 }
163
164 if (var16 || var14 && var15)
165 {
166 var5 /= 2.0F;
167 }
168
169 return var5;
170 }
171
172 @SideOnly(Side.CLIENT)
173
174 /**
175 * Returns the color this block should be rendered. Used by leaves.
176 */
177 public int getRenderColor(int par1)
178 {
179 int var2 = par1 * 32;
180 int var3 = 255 - par1 * 8;
181 int var4 = par1 * 4;
182 return var2 << 16 | var3 << 8 | var4;
183 }
184
185 @SideOnly(Side.CLIENT)
186
187 /**
188 * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
189 * when first determining what to render.
190 */
191 public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
192 {
193 return this.getRenderColor(par1IBlockAccess.getBlockMetadata(par2, par3, par4));
194 }
195
196 /**
197 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
198 */
199 public int getBlockTextureFromSideAndMetadata(int par1, int par2)
200 {
201 return this.blockIndexInTexture;
202 }
203
204 /**
205 * Sets the block's bounds for rendering it as an item
206 */
207 public void setBlockBoundsForItemRender()
208 {
209 float var1 = 0.125F;
210 this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, 0.25F, 0.5F + var1);
211 }
212
213 /**
214 * Updates the blocks bounds based on its current state. Args: world, x, y, z
215 */
216 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
217 {
218 this.maxY = (double)((float)(par1IBlockAccess.getBlockMetadata(par2, par3, par4) * 2 + 2) / 16.0F);
219 float var5 = 0.125F;
220 this.setBlockBounds(0.5F - var5, 0.0F, 0.5F - var5, 0.5F + var5, (float)this.maxY, 0.5F + var5);
221 }
222
223 /**
224 * The type of render function that is called for this block
225 */
226 public int getRenderType()
227 {
228 return 19;
229 }
230
231 @SideOnly(Side.CLIENT)
232
233 /**
234 * Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3
235 * based on the direction the stem is facing.
236 */
237 public int getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
238 {
239 int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
240 return var5 < 7 ? -1 : (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID ? 0 : (par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID ? 1 : (par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID ? 2 : (par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID ? 3 : -1))));
241 }
242
243 /**
244 * Drops the block items with a specified chance of dropping the specified items
245 */
246 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
247 {
248 super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
249 }
250
251 @Override
252 public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
253 {
254 ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
255
256 for (int i = 0; i < 3; i++)
257 {
258 if (world.rand.nextInt(15) <= metadata)
259 {
260 ret.add(new ItemStack(fruitType == pumpkin ? Item.pumpkinSeeds : Item.melonSeeds));
261 }
262 }
263
264 return ret;
265 }
266
267 /**
268 * Returns the ID of the items to drop on destruction.
269 */
270 public int idDropped(int par1, Random par2Random, int par3)
271 {
272 return -1;
273 }
274
275 /**
276 * Returns the quantity of items to drop on block destruction.
277 */
278 public int quantityDropped(Random par1Random)
279 {
280 return 1;
281 }
282
283 @SideOnly(Side.CLIENT)
284
285 /**
286 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
287 */
288 public int idPicked(World par1World, int par2, int par3, int par4)
289 {
290 return this.fruitType == Block.pumpkin ? Item.pumpkinSeeds.itemID : (this.fruitType == Block.melon ? Item.melonSeeds.itemID : 0);
291 }
292 }