001 package net.minecraft.block;
002
003 import net.minecraft.block.material.Material;
004 import net.minecraft.creativetab.CreativeTabs;
005 import net.minecraft.entity.Entity;
006 import net.minecraft.util.AxisAlignedBB;
007 import net.minecraft.world.World;
008
009 public class BlockSoulSand extends Block
010 {
011 public BlockSoulSand(int par1, int par2)
012 {
013 super(par1, par2, Material.sand);
014 this.setCreativeTab(CreativeTabs.tabBlock);
015 }
016
017 /**
018 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
019 * cleared to be reused)
020 */
021 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
022 {
023 float var5 = 0.125F;
024 return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)par2, (double)par3, (double)par4, (double)(par2 + 1), (double)((float)(par3 + 1) - var5), (double)(par4 + 1));
025 }
026
027 /**
028 * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
029 */
030 public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
031 {
032 par5Entity.motionX *= 0.4D;
033 par5Entity.motionZ *= 0.4D;
034 }
035 }