001 package net.minecraft.block;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import java.util.List;
006 import net.minecraft.block.material.Material;
007 import net.minecraft.creativetab.CreativeTabs;
008 import net.minecraft.item.ItemStack;
009
010 public class BlockSandStone extends Block
011 {
012 public static final String[] SAND_STONE_TYPES = new String[] {"default", "chiseled", "smooth"};
013 public BlockSandStone(int par1)
014 {
015 super(par1, 192, Material.rock);
016 this.setCreativeTab(CreativeTabs.tabBlock);
017 }
018
019 /**
020 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
021 */
022 public int getBlockTextureFromSideAndMetadata(int par1, int par2)
023 {
024 return par1 != 1 && (par1 != 0 || par2 != 1 && par2 != 2) ? (par1 == 0 ? 208 : (par2 == 1 ? 229 : (par2 == 2 ? 230 : 192))) : 176;
025 }
026
027 /**
028 * Returns the block texture based on the side being looked at. Args: side
029 */
030 public int getBlockTextureFromSide(int par1)
031 {
032 return par1 == 1 ? this.blockIndexInTexture - 16 : (par1 == 0 ? this.blockIndexInTexture + 16 : this.blockIndexInTexture);
033 }
034
035 /**
036 * Determines the damage on the item the block drops. Used in cloth and wood.
037 */
038 public int damageDropped(int par1)
039 {
040 return par1;
041 }
042
043 @SideOnly(Side.CLIENT)
044
045 /**
046 * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
047 */
048 public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
049 {
050 par3List.add(new ItemStack(par1, 1, 0));
051 par3List.add(new ItemStack(par1, 1, 1));
052 par3List.add(new ItemStack(par1, 1, 2));
053 }
054 }