001 package net.minecraft.block; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import java.util.Random; 006 import net.minecraft.block.material.Material; 007 import net.minecraft.entity.player.EntityPlayer; 008 import net.minecraft.tileentity.TileEntity; 009 import net.minecraft.tileentity.TileEntityPiston; 010 import net.minecraft.util.AxisAlignedBB; 011 import net.minecraft.util.Facing; 012 import net.minecraft.world.IBlockAccess; 013 import net.minecraft.world.World; 014 015 public class BlockPistonMoving extends BlockContainer 016 { 017 public BlockPistonMoving(int par1) 018 { 019 super(par1, Material.piston); 020 this.setHardness(-1.0F); 021 } 022 023 /** 024 * Returns a new instance of a block's tile entity class. Called on placing the block. 025 */ 026 public TileEntity createNewTileEntity(World par1World) 027 { 028 return null; 029 } 030 031 /** 032 * Called whenever the block is added into the world. Args: world, x, y, z 033 */ 034 public void onBlockAdded(World par1World, int par2, int par3, int par4) {} 035 036 /** 037 * ejects contained items into the world, and notifies neighbours of an update, as appropriate 038 */ 039 public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) 040 { 041 TileEntity var7 = par1World.getBlockTileEntity(par2, par3, par4); 042 043 if (var7 instanceof TileEntityPiston) 044 { 045 ((TileEntityPiston)var7).clearPistonTileEntity(); 046 } 047 else 048 { 049 super.breakBlock(par1World, par2, par3, par4, par5, par6); 050 } 051 } 052 053 /** 054 * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z 055 */ 056 public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) 057 { 058 return false; 059 } 060 061 /** 062 * checks to see if you can place this block can be placed on that side of a block: BlockLever overrides 063 */ 064 public boolean canPlaceBlockOnSide(World par1World, int par2, int par3, int par4, int par5) 065 { 066 return false; 067 } 068 069 /** 070 * The type of render function that is called for this block 071 */ 072 public int getRenderType() 073 { 074 return -1; 075 } 076 077 /** 078 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two 079 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. 080 */ 081 public boolean isOpaqueCube() 082 { 083 return false; 084 } 085 086 /** 087 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) 088 */ 089 public boolean renderAsNormalBlock() 090 { 091 return false; 092 } 093 094 /** 095 * Called upon block activation (right click on the block.) 096 */ 097 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) 098 { 099 if (!par1World.isRemote && par1World.getBlockTileEntity(par2, par3, par4) == null) 100 { 101 par1World.setBlockWithNotify(par2, par3, par4, 0); 102 return true; 103 } 104 else 105 { 106 return false; 107 } 108 } 109 110 /** 111 * Returns the ID of the items to drop on destruction. 112 */ 113 public int idDropped(int par1, Random par2Random, int par3) 114 { 115 return 0; 116 } 117 118 /** 119 * Drops the block items with a specified chance of dropping the specified items 120 */ 121 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) 122 { 123 if (!par1World.isRemote) 124 { 125 TileEntityPiston var8 = this.getTileEntityAtLocation(par1World, par2, par3, par4); 126 127 if (var8 != null) 128 { 129 Block.blocksList[var8.getStoredBlockID()].dropBlockAsItem(par1World, par2, par3, par4, var8.getBlockMetadata(), 0); 130 } 131 } 132 } 133 134 /** 135 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are 136 * their own) Args: x, y, z, neighbor blockID 137 */ 138 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) 139 { 140 if (!par1World.isRemote && par1World.getBlockTileEntity(par2, par3, par4) == null) 141 { 142 ; 143 } 144 } 145 146 /** 147 * gets a new TileEntityPiston created with the arguments provided. 148 */ 149 public static TileEntity getTileEntity(int par0, int par1, int par2, boolean par3, boolean par4) 150 { 151 return new TileEntityPiston(par0, par1, par2, par3, par4); 152 } 153 154 /** 155 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been 156 * cleared to be reused) 157 */ 158 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) 159 { 160 TileEntityPiston var5 = this.getTileEntityAtLocation(par1World, par2, par3, par4); 161 162 if (var5 == null) 163 { 164 return null; 165 } 166 else 167 { 168 float var6 = var5.getProgress(0.0F); 169 170 if (var5.isExtending()) 171 { 172 var6 = 1.0F - var6; 173 } 174 175 return this.getAxisAlignedBB(par1World, par2, par3, par4, var5.getStoredBlockID(), var6, var5.getPistonOrientation()); 176 } 177 } 178 179 /** 180 * Updates the blocks bounds based on its current state. Args: world, x, y, z 181 */ 182 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) 183 { 184 TileEntityPiston var5 = this.getTileEntityAtLocation(par1IBlockAccess, par2, par3, par4); 185 186 if (var5 != null) 187 { 188 Block var6 = Block.blocksList[var5.getStoredBlockID()]; 189 190 if (var6 == null || var6 == this) 191 { 192 return; 193 } 194 195 var6.setBlockBoundsBasedOnState(par1IBlockAccess, par2, par3, par4); 196 float var7 = var5.getProgress(0.0F); 197 198 if (var5.isExtending()) 199 { 200 var7 = 1.0F - var7; 201 } 202 203 int var8 = var5.getPistonOrientation(); 204 this.minX = var6.getBlockBoundsMinX() - (double)((float)Facing.offsetsXForSide[var8] * var7); 205 this.minY = var6.getBlockBoundsMinY() - (double)((float)Facing.offsetsYForSide[var8] * var7); 206 this.minZ = var6.getBlockBoundsMinZ() - (double)((float)Facing.offsetsZForSide[var8] * var7); 207 this.maxX = var6.getBlockBoundsMaxX() - (double)((float)Facing.offsetsXForSide[var8] * var7); 208 this.maxY = var6.getBlockBoundsMaxY() - (double)((float)Facing.offsetsYForSide[var8] * var7); 209 this.maxZ = var6.getBlockBoundsMaxZ() - (double)((float)Facing.offsetsZForSide[var8] * var7); 210 } 211 } 212 213 public AxisAlignedBB getAxisAlignedBB(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) 214 { 215 if (par5 != 0 && par5 != this.blockID) 216 { 217 AxisAlignedBB var8 = Block.blocksList[par5].getCollisionBoundingBoxFromPool(par1World, par2, par3, par4); 218 219 if (var8 == null) 220 { 221 return null; 222 } 223 else 224 { 225 if (Facing.offsetsXForSide[par7] < 0) 226 { 227 var8.minX -= (double)((float)Facing.offsetsXForSide[par7] * par6); 228 } 229 else 230 { 231 var8.maxX -= (double)((float)Facing.offsetsXForSide[par7] * par6); 232 } 233 234 if (Facing.offsetsYForSide[par7] < 0) 235 { 236 var8.minY -= (double)((float)Facing.offsetsYForSide[par7] * par6); 237 } 238 else 239 { 240 var8.maxY -= (double)((float)Facing.offsetsYForSide[par7] * par6); 241 } 242 243 if (Facing.offsetsZForSide[par7] < 0) 244 { 245 var8.minZ -= (double)((float)Facing.offsetsZForSide[par7] * par6); 246 } 247 else 248 { 249 var8.maxZ -= (double)((float)Facing.offsetsZForSide[par7] * par6); 250 } 251 252 return var8; 253 } 254 } 255 else 256 { 257 return null; 258 } 259 } 260 261 /** 262 * gets the piston tile entity at the specified location 263 */ 264 private TileEntityPiston getTileEntityAtLocation(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) 265 { 266 TileEntity var5 = par1IBlockAccess.getBlockTileEntity(par2, par3, par4); 267 return var5 instanceof TileEntityPiston ? (TileEntityPiston)var5 : null; 268 } 269 270 @SideOnly(Side.CLIENT) 271 272 /** 273 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) 274 */ 275 public int idPicked(World par1World, int par2, int par3, int par4) 276 { 277 return 0; 278 } 279 }