001 package net.minecraft.block;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import java.util.Random;
006 import net.minecraft.block.material.Material;
007 import net.minecraft.creativetab.CreativeTabs;
008 import net.minecraft.world.IBlockAccess;
009 import net.minecraft.world.World;
010
011 public class BlockMycelium extends Block
012 {
013 protected BlockMycelium(int par1)
014 {
015 super(par1, Material.grass);
016 this.blockIndexInTexture = 77;
017 this.setTickRandomly(true);
018 this.setCreativeTab(CreativeTabs.tabBlock);
019 }
020
021 /**
022 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
023 */
024 public int getBlockTextureFromSideAndMetadata(int par1, int par2)
025 {
026 return par1 == 1 ? 78 : (par1 == 0 ? 2 : 77);
027 }
028
029 @SideOnly(Side.CLIENT)
030
031 /**
032 * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
033 */
034 public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
035 {
036 if (par5 == 1)
037 {
038 return 78;
039 }
040 else if (par5 == 0)
041 {
042 return 2;
043 }
044 else
045 {
046 Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4);
047 return var6 != Material.snow && var6 != Material.craftedSnow ? 77 : 68;
048 }
049 }
050
051 /**
052 * Ticks the block if it's been scheduled
053 */
054 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
055 {
056 if (!par1World.isRemote)
057 {
058 if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && par1World.getBlockLightOpacity(par2, par3 + 1, par4) > 2)
059 {
060 par1World.setBlockWithNotify(par2, par3, par4, Block.dirt.blockID);
061 }
062 else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
063 {
064 for (int var6 = 0; var6 < 4; ++var6)
065 {
066 int var7 = par2 + par5Random.nextInt(3) - 1;
067 int var8 = par3 + par5Random.nextInt(5) - 3;
068 int var9 = par4 + par5Random.nextInt(3) - 1;
069 int var10 = par1World.getBlockId(var7, var8 + 1, var9);
070
071 if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && par1World.getBlockLightOpacity(var7, var8 + 1, var9) <= 2)
072 {
073 par1World.setBlockWithNotify(var7, var8, var9, this.blockID);
074 }
075 }
076 }
077 }
078 }
079
080 @SideOnly(Side.CLIENT)
081
082 /**
083 * A randomly called display update to be able to add particles or other items for display
084 */
085 public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
086 {
087 super.randomDisplayTick(par1World, par2, par3, par4, par5Random);
088
089 if (par5Random.nextInt(10) == 0)
090 {
091 par1World.spawnParticle("townaura", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D);
092 }
093 }
094
095 /**
096 * Returns the ID of the items to drop on destruction.
097 */
098 public int idDropped(int par1, Random par2Random, int par3)
099 {
100 return Block.dirt.idDropped(0, par2Random, par3);
101 }
102 }