001 package net.minecraft.block; 002 003 import cpw.mods.fml.relauncher.Side; 004 import cpw.mods.fml.relauncher.SideOnly; 005 import java.util.Random; 006 import net.minecraft.block.material.Material; 007 import net.minecraft.creativetab.CreativeTabs; 008 import net.minecraft.world.IBlockAccess; 009 import net.minecraft.world.World; 010 011 public class BlockMycelium extends Block 012 { 013 protected BlockMycelium(int par1) 014 { 015 super(par1, Material.grass); 016 this.blockIndexInTexture = 77; 017 this.setTickRandomly(true); 018 this.setCreativeTab(CreativeTabs.tabBlock); 019 } 020 021 /** 022 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 023 */ 024 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 025 { 026 return par1 == 1 ? 78 : (par1 == 0 ? 2 : 77); 027 } 028 029 @SideOnly(Side.CLIENT) 030 031 /** 032 * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side 033 */ 034 public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) 035 { 036 if (par5 == 1) 037 { 038 return 78; 039 } 040 else if (par5 == 0) 041 { 042 return 2; 043 } 044 else 045 { 046 Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4); 047 return var6 != Material.snow && var6 != Material.craftedSnow ? 77 : 68; 048 } 049 } 050 051 /** 052 * Ticks the block if it's been scheduled 053 */ 054 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) 055 { 056 if (!par1World.isRemote) 057 { 058 if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && par1World.getBlockLightOpacity(par2, par3 + 1, par4) > 2) 059 { 060 par1World.setBlockWithNotify(par2, par3, par4, Block.dirt.blockID); 061 } 062 else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9) 063 { 064 for (int var6 = 0; var6 < 4; ++var6) 065 { 066 int var7 = par2 + par5Random.nextInt(3) - 1; 067 int var8 = par3 + par5Random.nextInt(5) - 3; 068 int var9 = par4 + par5Random.nextInt(3) - 1; 069 int var10 = par1World.getBlockId(var7, var8 + 1, var9); 070 071 if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && par1World.getBlockLightOpacity(var7, var8 + 1, var9) <= 2) 072 { 073 par1World.setBlockWithNotify(var7, var8, var9, this.blockID); 074 } 075 } 076 } 077 } 078 } 079 080 @SideOnly(Side.CLIENT) 081 082 /** 083 * A randomly called display update to be able to add particles or other items for display 084 */ 085 public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) 086 { 087 super.randomDisplayTick(par1World, par2, par3, par4, par5Random); 088 089 if (par5Random.nextInt(10) == 0) 090 { 091 par1World.spawnParticle("townaura", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.1F), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D); 092 } 093 } 094 095 /** 096 * Returns the ID of the items to drop on destruction. 097 */ 098 public int idDropped(int par1, Random par2Random, int par3) 099 { 100 return Block.dirt.idDropped(0, par2Random, par3); 101 } 102 }