001 package net.minecraft.block;
002
003 import java.util.Random;
004 import net.minecraft.world.World;
005 import net.minecraft.world.gen.feature.WorldGenBigMushroom;
006
007 import net.minecraftforge.common.ForgeDirection;
008
009 public class BlockMushroom extends BlockFlower
010 {
011 protected BlockMushroom(int par1, int par2)
012 {
013 super(par1, par2);
014 float var3 = 0.2F;
015 this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3);
016 this.setTickRandomly(true);
017 }
018
019 /**
020 * Ticks the block if it's been scheduled
021 */
022 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
023 {
024 if (par5Random.nextInt(25) == 0)
025 {
026 byte var6 = 4;
027 int var7 = 5;
028 int var8;
029 int var9;
030 int var10;
031
032 for (var8 = par2 - var6; var8 <= par2 + var6; ++var8)
033 {
034 for (var9 = par4 - var6; var9 <= par4 + var6; ++var9)
035 {
036 for (var10 = par3 - 1; var10 <= par3 + 1; ++var10)
037 {
038 if (par1World.getBlockId(var8, var10, var9) == this.blockID)
039 {
040 --var7;
041
042 if (var7 <= 0)
043 {
044 return;
045 }
046 }
047 }
048 }
049 }
050
051 var8 = par2 + par5Random.nextInt(3) - 1;
052 var9 = par3 + par5Random.nextInt(2) - par5Random.nextInt(2);
053 var10 = par4 + par5Random.nextInt(3) - 1;
054
055 for (int var11 = 0; var11 < 4; ++var11)
056 {
057 if (par1World.isAirBlock(var8, var9, var10) && this.canBlockStay(par1World, var8, var9, var10))
058 {
059 par2 = var8;
060 par3 = var9;
061 par4 = var10;
062 }
063
064 var8 = par2 + par5Random.nextInt(3) - 1;
065 var9 = par3 + par5Random.nextInt(2) - par5Random.nextInt(2);
066 var10 = par4 + par5Random.nextInt(3) - 1;
067 }
068
069 if (par1World.isAirBlock(var8, var9, var10) && this.canBlockStay(par1World, var8, var9, var10))
070 {
071 par1World.setBlockWithNotify(var8, var9, var10, this.blockID);
072 }
073 }
074 }
075
076 /**
077 * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
078 */
079 public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
080 {
081 return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canBlockStay(par1World, par2, par3, par4);
082 }
083
084 /**
085 * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
086 * blockID passed in. Args: blockID
087 */
088 protected boolean canThisPlantGrowOnThisBlockID(int par1)
089 {
090 return Block.opaqueCubeLookup[par1];
091 }
092
093 /**
094 * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
095 */
096 public boolean canBlockStay(World par1World, int par2, int par3, int par4)
097 {
098 if (par3 >= 0 && par3 < 256)
099 {
100 int var5 = par1World.getBlockId(par2, par3 - 1, par4);
101 Block soil = Block.blocksList[var5];
102 return (var5 == Block.mycelium.blockID || par1World.getFullBlockLightValue(par2, par3, par4) < 13) &&
103 (soil != null && soil.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
104 }
105 else
106 {
107 return false;
108 }
109 }
110
111 /**
112 * Fertilize the mushroom.
113 */
114 public boolean fertilizeMushroom(World par1World, int par2, int par3, int par4, Random par5Random)
115 {
116 int var6 = par1World.getBlockMetadata(par2, par3, par4);
117 par1World.setBlock(par2, par3, par4, 0);
118 WorldGenBigMushroom var7 = null;
119
120 if (this.blockID == Block.mushroomBrown.blockID)
121 {
122 var7 = new WorldGenBigMushroom(0);
123 }
124 else if (this.blockID == Block.mushroomRed.blockID)
125 {
126 var7 = new WorldGenBigMushroom(1);
127 }
128
129 if (var7 != null && var7.generate(par1World, par5Random, par2, par3, par4))
130 {
131 return true;
132 }
133 else
134 {
135 par1World.setBlockAndMetadata(par2, par3, par4, this.blockID, var6);
136 return false;
137 }
138 }
139 }