001    package net.minecraft.block;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import java.util.Random;
006    import net.minecraft.block.material.Material;
007    import net.minecraft.tileentity.TileEntity;
008    import net.minecraft.tileentity.TileEntityMobSpawner;
009    import net.minecraft.world.World;
010    
011    public class BlockMobSpawner extends BlockContainer
012    {
013        protected BlockMobSpawner(int par1, int par2)
014        {
015            super(par1, par2, Material.rock);
016        }
017    
018        /**
019         * Returns a new instance of a block's tile entity class. Called on placing the block.
020         */
021        public TileEntity createNewTileEntity(World par1World)
022        {
023            return new TileEntityMobSpawner();
024        }
025    
026        /**
027         * Returns the ID of the items to drop on destruction.
028         */
029        public int idDropped(int par1, Random par2Random, int par3)
030        {
031            return 0;
032        }
033    
034        /**
035         * Returns the quantity of items to drop on block destruction.
036         */
037        public int quantityDropped(Random par1Random)
038        {
039            return 0;
040        }
041    
042        /**
043         * Drops the block items with a specified chance of dropping the specified items
044         */
045        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
046        {
047            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
048            int var8 = 15 + par1World.rand.nextInt(15) + par1World.rand.nextInt(15);
049            this.dropXpOnBlockBreak(par1World, par2, par3, par4, var8);
050        }
051    
052        /**
053         * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
054         * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
055         */
056        public boolean isOpaqueCube()
057        {
058            return false;
059        }
060    
061        @SideOnly(Side.CLIENT)
062    
063        /**
064         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
065         */
066        public int idPicked(World par1World, int par2, int par3, int par4)
067        {
068            return 0;
069        }
070    }